
Welcome to Santo Ileso, a vibrant fictional city in the American Southwest. In a world rife with crime, where lawless factions fight for power, a group of young friends embark on their own criminal venture, as they rise to the top in their bid to become Self Made.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 25 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.9Kreviews | 56% | — | $4M |
| $29.99 | 28.1Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1045 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tried playing co op with my gf and after a few hours I think we just gave up. The game is still broken years later, requiring mission and even game restarts. All the charm of the Saints Row franchise has been sucked out of this game. It actually blows my mind that a giant game studio doesn't have people who review the product they are making and ask the very easy question "Are we making woke dogsh1t that 99% of people are gonna hate?" or "should we just bring Gat and the gang back and make an actual SR game?" Even if it was a reboot of the original SR game or a mashup of the first couple games with Gat and Shaundy and Pierce. They chose the worst option which was to let the green haired cat lady devs take the lead and make an abomination of a "game"... All i can hope for now is that one day we get remakes or remasters of Saints Row 2, since the original game's co-op is fully busted. Also Saints Row 4 is fully broken on pc yet they still are letting people buy it. I'm actually really happy the studio got shut down. Hopefully the Saints Row IP falls into more capable hands down the road.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Portuguese - Brazil, Spanish - Latin America +2 more
| $9.99 |
| 1.4Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(Worth noting up top - based on achievement completion only 43% of people play long enough to get to where the game gets fun, and it's not even that far into it) Like a lot of people I heard the extremely bad reviews of this game at launch and avoided it. I assumed "they ruined another fun franchise" and left it at that. Backing up that initial opinion, it kept going on super deep sale, always a bad sign for a game especially if it starts doing that shortly after release. Eventually, during one of those super deep sales, I decided I should see for myself what they had done to my beloved series and to my surprise... it failed to live up to the negative hype? (Tiny spoiler: keep at it until you get to the LARP missions, starting with Dustlander, that's where you start to see what you expect from Saints Row start to shine through) I can see the reason for the reviews though, especially for people who were introduced to the series through Saints Row 3 and 4. This full reboot starts a lot like Saints Row 2. That means your character isn't a boss yet, your friends are just other petty criminals who you lack a major connection to and whose characterization seems thin, and things are slow at first. You have to push through a few story missions before you even start your criminal empire and until you've finished that, and leveled a bit in the process, it IS legitimately slow and a bit generic. The characters seem like pale imitations of what you remember from 3 and 4. The writing feels like lame copies of the absurdity from the games you loved. It feels like it has no [i]spark[/i]. No real [b]identity[/b]. But once you DO start your empire and start hitting the real missions it gets fun. Fast. And it isn't even that far from starting to that point if you just leave the side quests for the moment and finish out that first handful of missions. Enemies feel like bullet sponges and the combat feels uninspired... until you level up a little, get some perks, and upgrade the guns you enjoy using. Driving feels weird and hard to control... until you stop trying to treat the controls like other similar games and learn how its built to be played. Is that poor game design, especially given the series this is trying to revive? Maybe. But even if it is you can get past that part quickly, if you try, and then the real fun hits. Don't believe the negative hype, don't go into it expecting it to be bad, and you'll find a worthy addition to the Saints Row series even if it takes a little time to actually get to it. Pick it up when it's on super deep sale, give it a fair chance, and you'll enjoy it. Practically guaranteed.
тупой сюжет, тупой геймплей, тупая игра
Great fun I would recommend this game to anyone
Short version: Recommended but only recommended at $5 or less. Soy latte version of Saints Row that's been corporate sanitizers. Long: Graphically beautiful and the gameplay isn't too bad. But it isn't Saints Row and the story is the horrible for a crime game...a third of you you are LARPing....THQ Nordic and the other executives should have been fired for what they did to this game instead Volition got shut down. Only reason I can recomend this is I got it for $5 and enjoyed parts of the game play and the grind for the ending would probably not have been as bad if the Story had been longer and better. You had characters like Johnny Gat, Shaundi and Pierce that you gave up for soy latte I'm going to steal to pay back my student loans bs of a story...Writers may have had their hands tied but I still think they could have done better as this is sad and pitiful when considering its a graphically beautiful game with the most interesting map locations out of any of the games. Now it's unlikely we will get another Saints Row...I hope those executives that sanitized Saints Row lose their jobs before they ruin another game. Could of been an easy home run with original characters writing like 2 or 3 and more time to fix bugs. Edit: Also they wouldn't pay for good music so the music on all of the stations and on missions that normally would have a hit sound track have absolute ♥♥♥♥ for music. Really when you put all of this in it's hard to keep the recommended, but I did get my moneys worth and enjoyed some of the gameplay.
После всех обновлений решил дать игре второй шанс — и совсем не пожалел. Saints Row получилась не такой, как старые части, но если воспринимать её как самостоятельную игру, то она способна подарить массу удовольствия. Большой открытый мир, безумные перестрелки, сумасшедший юмор, зрелищные погони и огромное количество возможностей для кастомизации персонажа и транспорта. Лично у меня после запуска через Vulkan игра стала работать заметно стабильнее: исчезли графические артефакты, а производительность стала гораздо лучше. Да, на релизе у игры были серьёзные проблемы, и критика была заслуженной. Но сейчас она стала значительно лучше. Если купить её по скидке и просто получать удовольствие от хаоса, взрывов и весёлого геймплея, то игра вполне оправдывает свою цену. 👍 Рекомендую. Не идеальный шедевр, но очень весёлая и недооценённая игра, которая заслуживает второго шанса.
It's worse than I thought it would be. The thing that I expected to be the biggest issue for me was the wokeness and that wasn't nearly as bad everyone said. The game itself is the problem. Compared to other Saint's Row games it just feels empty and soulless. The map is pretty large, but there isn't much to do. The main story and the humor are fine, but aren't enough to keep me playing. The combat is decent. I like the challenges and upgrades for guns and cars, but overall it's pretty forgettable. Unfortunately it feels like they tried for a safer game, but didn't even include enough content to make that worthwhile.
If you can look at something objectively as a fresh story, instead of getting all boomery about your old Saints, pick this game up on a sale for 20 bucks. It is worth the play, but I wouldn't pay over 40. Took me about 20 hours to complete aside from some bonus content (collectables, minigames, etc). Otherwise, just play Saints Row 3 or 2 again. Volition with through a lot making this. There was a lot of decisions made in the overhead that stopped it from being a truly great game. Unfortunately, this game fails to meet the expectations so many Saints Row fans were looking for. I did not dislike this game. It was fun to play, the animations were silly and I absolutely loved the passion that is present in a few mission lines. Especially the larp quest, as dorky as it was. The truth is that it needs to be approached from a fresh perspective. So many of us wanted to see the classics, but to review this game from a neutral perspective, one has to see it for it's presented value. The story had a few good moments, but I do think it was far too short with only a few side quests for your friends and a couple okay DLCs. The ventures are expensive and repetitive. Most of the extra content and unique guns/clothing styles come from the placeable buildings. Character customization is possibly the best in a crime shooter. There is a ton of style options and the layering is cool, but if it takes an entire game to get the cool clothes with no NG+, I don't get to see the cool outfits in the cutscenes. I'm not spending an extra three hours taking photos in the post game when I could just play another SR game instead. There was a lack of weapon diversity, but they are visually customizable to a degree. Colour, material sliders and decals with a transmutation-esq preset style. Added leveling system and bonus perks were a cool implementation. Feats and skills were interesting, but I prefer the old grenades. Sociopathic college students looking to afford rent seems pretty relatable to me.
Днище полное, стоило 200 рублей, пох
Nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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