
Welcome to Santo Ileso, a vibrant fictional city in the American Southwest. In a world rife with crime, where lawless factions fight for power, a group of young friends embark on their own criminal venture, as they rise to the top in their bid to become Self Made.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 25 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 61% | — | $4M |
| $29.99 | 28.1Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1043 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不行
this game sucks
Я слышал, что об этой игре почти все отзываются негативно, но, на мой взгляд, она получилась отличной. В ней чувствуется ностальгическая атмосфера Saints Row 2 и Saints Row: The Third — будто возвращаешься к истокам, но с новым взглядом. Эту игру стоит воспринимать не как прямое продолжение классики, а как полноценный перезапуск серии. Графика вполне достойная, а геймплей удачно сочетает лучшее из разных частей Saints Row и при этом предлагает свежие идеи, отчасти вдохновлённые другими играми. По моему субъективному мнению, игра полностью оправдывает потраченные деньги и время!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 14.3K | 91% | $8.99 | |
| $4M | 3.9K | 74% | $39.99 | |
| $4M | 6.3K | 74% | $19.99 | |
| $4M | 8.3K | 88% | $29.99 | |
| $4M | 6.9K | 95% | $14.99 | |
| $4M | 79.4K | 85% | $2.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.3M | 77.6K | 88% | $19.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $14.6M | 203.9K | 83% | $5.99 | |
| $5.4M | 21.8K | 76% | $9.99 | |
| $2.4M | 4.8K | 73% | $29.99 | |
| — | 203.9K | 83% | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Portuguese - Brazil, Spanish - Latin America +2 more
| $9.99 |
| 1.4Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For those wanting to hate on and complain that it doesn't "fit" into the original Steelport Saints storyline and blah blah blah: So what? For everyone else: It's Saints Row, in the Wild West - that alone is more than enough reason to play it and enjoy it and have some seriously good laughs while you do. You want visuals to help you decide before you purchase, go check out my Saints Row screenshots. Bathtub car, monster trucks, tanks, dragon copters, the Saints going LARPing - Enough said.
muito ruim
Saints Row (2022) ----------------------- I went into this expecting a complete disaster because of everything I'd heard, but it's honestly somewhere in the middle. The story didn't really grab me and some of the dialogue just wasn't for me, but I still had fun messing around in Santo Ileso. The customization is easily the best part. You can spend way too much time making your character, cars, and weapons look exactly how you want. The gunplay feels a bit stiff, and a few missions start to blend together after a while. I also ran into a couple bugs, nothing that stopped me from finishing the game, just the usual open-world weirdness. It's definitely missing some of the charm the older Saints Row games had, so I get why long-time fans were disappointed. That said, if you grab it on sale and just treat it like a dumb sandbox to drive around, cause chaos, and tick off activities, there's still a decent amount of fun here. Not amazing, not terrible. Just one of those games that's easier to enjoy if you keep your expectations in check. Enjoy the game.
The most buggiest game I think I have ever played, the story is terrible too. Glad I didn't pay full price for this garbage
Okay, I have played this game and finished it once. I am currently in my second playthrough. It is by far not as bad as many people say. The Story is not bad (I had far worst games played.) There are funny moments in the story. (Not as funny as SR 2 / 3 / 4 though). It is sometimes over the top (What I expect from a Saints Row Game). Overall I had a Fun Time with it.
Apologies if this is a bit long but ♥♥♥♥♥♥♥♥♥ this game gives me conflicting feelings Positives: Gameplay was great overall, felt very Saints Row still except for what I will say in negatives I honestly loved the visual aesthetic even if it was a bit of a deviation from the expectation from the franchise, it worked well (needed more purple though that is THE colour of the Saints) Customisation was handled better as in the system itself for how it's done, not the options actually given within it, this is expanded on in negatives I liked the PMC Marshall, the player character being a member of it for a bit of the story actually did give justification for why some gang leader can so efficiently handle weapons, drive military vehicles, and do ♥♥♥♥ like defuse bombs, and I like how the game acknowledges this is why the player character can do this, they are clearly meant to replace STAG from SR3 and while I prefer STAG because they are just cooler, I think Marshall actually would've made for sense for SR3 and why STAG were called into Steelport in that game I LOVED the ability to shoot from the roof of a car while someone else is driving I played with a British voice for my character and they did get down the way we speak quite well actually I could totally believe this character could have lived in England before coming to the US Car customisation was ♥♥♥♥♥♥♥ great compared to the previous games Added weapon personalisation, could've done with attachments though Game did a good job making me hate the Idols genuinely ♥♥♥♥ the Idols they represent everything wrong with modern self-proclaimed "anarchists" except they realise in an anarchist society you would NEED to be armed Negatives: Writing was terrible and the pacing felt insanely off the whole way through, some stuff just didn't make sense, just ♥♥♥♥ story overall Saints Row is meant to be comedic mixed with the more dark serious stuff you expect from a story following a gang, it did neither well I reacted in any way positively to the comedy of the main story a grand total of 5 times (Kev not wearing a shirt and people around him mentioning it just isn't comedy, this was a massive offender when it came to the game's comedy it wasn't even funny the first time) and it couldn't do serious in any way that could make me really care Ending felt extremely rushed, whole incident that led to it should've been its own act of the story than a chain of 3-4 missions back to back Not as buggy as I expected to be fair but there were still a few, and two recurring ones that stood out, one being clothing clipped alot which I usually wouldn't bat an eyelid at it happens in alot of games but holy ♥♥♥♥ how many times is my skirt gonna clip through my legs?? The other was the audio in cars, not as bad as the infamous audio bugs of SR3 but still something ♥♥♥♥♥ was going on with the audio in cars Customisation system itself may have been good but the options within it sucked beyond the face and body being about the same (but made it harder to work with), hair options weren't very good and there were actually quite few clothing options, my character kinda looked like a humanised snake because of it No human shield mechanic which was a great feature from the previous games Wasn't fond of the bullet sponge enemies even on normal difficulty, previous games had enemies like this but a couple headshots was usually enough except for special enemies, it was worse here by far Also wasn't fond of the shooting, but I think mostly it was just the reticle being different to the old games that threw me off, although it forces auto aim which is expected for controller but I played on keyboard and mouse the whole time Making me charge a bar for the takedowns is ♥♥♥♥♥♥♥♥, speaking of takedowns my character pulled a pistol she didn't have on her for any of them that involved her shooting instead of the revolver she had, I can forgive this in cutscenes but not as a constant thing in normal gameplay Game tries to make you hate Marshall and Los Panteros but I only hated their leaders I already said I liked Marshall, and I did not care for Los Panteros Overall, maybe worth more than the £4 I paid because there was alot I liked but NOT worth full price not even close, it's an okay game but a ♥♥♥♥ Saints Row reboot
игра классная если не пытаться ее сравнивать с прошлыми частями и играть в коопе да и багов куда меньше чем ожидалось от коментариев к этой игре думаю она не заслужила такой хейт
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.