
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 140.6Kreviews | 80% | — | $149.1M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ИИ врагов будто сидит на DeepSeek API с температурой 3.7. Они не умеют координироваться и заходить с фланга. Либо идут крабиком, стреляя куда-то рядом, либо "прячутся" за укрытием, любезно высовывая голову. Был момент, когда один монолитовец играя в царя горы залез на самую высокую коробку и пытался достать меня дробью. Нормального фаст тревела нет, только проводники. К концу игры ты уже физически заебываешься ходить пешком, а квестовый маркер с радостью кидает тебя из Припяти в самое начало карты. Дайте хотя бы жигуль он идеально вписался бы в этот постсовок. Первые 40 часов лазить по мусоркам и драться с монолитовцами за чекушку антирада было интересно. Потом устаёшь заглядывать под каждый камень. С размером карты явно переборщили. A-Life, на который так дрочили в 2.0, подтянули, но когда отряд спавнится прямо перед лицом или за спиной - понимаешь, что настоящий A-Life так и остался в мечтах GSC. Оружие сделано отлично. Все обвесы, разные варианты одной модели, анимации реалистичные. При полной перезарядке дробовика с трубчатым магазином Скиф сначала досылает один патрон в патронник, потом кладёт ружьё на плечо и вставляет патроны по одному. Реалистичные и красивые анимации. Графика реально красивая. Комьюнити делает кучу скринов пейзажей и они все красивые. Только оперативка постоянно утекает. Бывало, что уже через 50 минут сессии. Сюжетных дыр полно. Мне говорят, что в "Чистом небе" Шрам был агентом О-Сознания - просто взяли и переписали прошлую часть. Лор старых игр? Да пoxyй, видимо. Ещё есть история с необычным КПК Варана. Скиф находит его на трупе и никому не показывает, но позже Мут уже знает, что у Скифа именно этот КПК, и каким-то хyем направляет его дальше по сюжету. Все люди Варана к этому моменту мертвы, Скиф никому про находку не рассказывал. Можно вырезать половину Варты, а в конце лысый полковник прощает Скифа, как будто ничего и не было. Русскую озвучку вырезали обидно, но GSC в текущей ситуации тоже можно понять. При движухе такую игру делать тяжело. В итоге это долгострой, который ещё очень долго будут полировать патчами. Жаль тех, кто прошёл это на релизе.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Truly pathetic excuse for a stalker game. radial spawning around the player, laughable ai and stealth systems. Doesn't run that well. Shot 5 people 40m~ away with an unsuppressed assault rifle, no reaction. Move into that same compound and shoot 1 guy with a suppressed makarov and the remaining guy knows exactly where I am. No binoculars, no true A-life, in every thing I engage with I am reminded of what a downgrade it is mechanically. The Fallout 4 of stalker games.
I tried this initially on game pass. Decided to give it another go and no, years later this still can't run decently on a high end rig. I'll give it another go in probably two graphic card gens but at this time this is not worth paying 40€.
Kind of crazy to say this, but this is honestly one of the worst S.T.A.L.K.E.R. games in the franchise. The older games may be relics of their time, but they all had a unique identity and stayed true to what made the series special. S.T.A.L.K.E.R. 2 takes a much more story-driven approach with Skif as the main character. Surprisingly, I actually enjoyed the story, and the ending I chose was genuinely satisfying. Unfortunately, that's where most of my praise ends. The gameplay is, quite frankly, awful. I'm not talking about the game being difficult, that's always been part of S.T.A.L.K.E.R.. I'm talking about frustration that comes from poor design and a lack of polish. Bugs are everywhere, quality-of-life features are lacking, and it's honestly shocking that this feels like a fully released, play-tested game. Expect enemies that are absurdly difficult to hit, constant bleeding regardless of your armor or resistances, AI shooting through walls, janky looting hitboxes, and random one-shots that feel completely unfair. None of it feels challenging in a rewarding way it just feels frustrating. Especially the enemy spam on the ending I had. I always try to find the positives in games I don't enjoy, but I could go on for hours about the issues here. If you're interested in this game, I'd only recommend it if you're willing to install mods that improve the experience. Otherwise, I'd say save your money and wait until it's in a much better state or on sale, or mayhaps with the new DLC that could fix a lot.. But that's a whole different topic. 4/10. The story carries almost the entire score aside from the Faust boss-fight and cutscene which add a point. Without it, this would've been much lower.
适合人群: 硬核自由探索+拾荒游戏玩家,潜行者1/辐射4/老滚5等等这些游戏每个都玩了500h以上的。玩游戏从来不看攻略的,为了跳上一个房顶或者找一个地下掩体入口能反复寻找尝试几个小时的。。 不适合人群: 快餐游戏,罐头游戏玩多了的。 喜欢绝对掌控游戏的,把开修改器,看攻略当成是玩游戏的乐趣的。
This game is my life
Still runs like crap 2 years later even on my 5090 - lame
Что можно сказать о сталкере, классная игра в жанре пост апокалипсиса. По атмосфере конечно не дотягивает до метро но все же. Багов достаточно много (Что играть на 1070 и райзен 5 3600, так и на 5070 и райзен 5 5600), оптимизация вполне норм (на слабом компе на низких - средних вполне себе можно проходить, но будет больше багов и глюков) ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ Из позитивных частей можно отметить прекрасный визуал игры, вполне себе проработанная вариация прохождения сюжета, интересные механики поломки оружия и разнообразие мутантов и аномалий в игровом мире (интересно изучать карту а не просто пробегать мимо) ㅤㅤㅤㅤㅤㅤㅤㅤ Из минусов можно отметить, как раз таки частые баги, глупый мозг у нпс и мутантов, сломанные солнечные лучи (без разницы на какой системе играешь как будто бы, ничего не меняется) и постоянная беготня по карте туда сюда. ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ Итог: Сначала подумайте стоит ли эта игра того? Общая оценка 6/10.
I bought the ultimate edition at launch and was so excited, ive played all three original games, and hundreds of hours in anomaly (gamma and eft) and all the metro games and books ect massive fan of this kinda game. However Everything about this game has been a disappointment, i couldnt even play it for a year because of performance issues because it was a broken mess on release (btw with a RTX 3080 and 5800x. 64gb ddr4). Its still unplayable purely from a visuals perspective, its unreal slop at its finest, blurry TAA on everything which you cannot turn off, "Eye Adaptation" which is so overtuned you literally cannot see the outside when standing inside an un-lit building (it is just blinding white light) and vice versa (interiors are pitch black until you walk into them then they "brighten" its honestly game breaking as if you are taking cover in a building you will not be able to see people outside. The other issues are the voice acting, which is absolutely horrendous, everyone has the most whack British accents which are so jarring its just odd. (imagine playing a game based in London but almost every character had a Ukrainian or Russian accent????) There's loads of other things I can pick at, but i cant be bothered. (maybe the story is good? idk i cant bring myself to play it long enough to find out). i have maybe 90 minutes play time the other 10+ hours are me trying to fix the game in the settings, trying mods, and reshade, all in an attempt to fix this mess. 2/10 I do not recommend.
Almost two years out from launch in the Zone and GSC still hasn't fixed the memory leaks. I'm watching benchmark videos of people running the exact same setup pulling a smooth, stable 60 FPS on Epic settings. Meanwhile, I am struggling to even maintain 60 FPS on Low settings. And worse, the moment I reload a save file, the framerate tanks straight into single digits and turns the game into a slideshow. Having to restart the entire application every time you load a save just to make it playable is unacceptable. Cannot recommend in its current state it completely kills the gameplay experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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| — | 0 | — | — | |
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| $12.1M | 16.7K | 91% | $39.99 |