
S&box is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 10.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
S&box is a game creation platform built on Valve's Source 2 engine.
Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Hundreds of games made by the community - shooters, roleplay, racing, platformers, horror, and stuff we don't even have a name for yet. No installing or subscribing, just click to play. Party up with your friends and they can play too, no need to mess around setting up servers.
Anyone can create games using our intuitive modern editor, creating scenes with a standard scene system and a C# API with powerful hotloading.
You can publish your games directly to the platform where everyone can play it at the click of a button.
You can earn through our Play Fund from players playing your games, directly funded from cosmetic purchases.
Or (coming soon...) you can take it one step further and publish to Steam as a standalone title, with no engine royalties.
Source 2 Engine: Built on the same engine as Half-Life: Alyx and Counter-Strike 2.
Multiplayer: Party up with your friends and jump into games straight away, no servers needed.
Game Library: Hundreds of community-made games across every genre, always growing.
One Click Play: No installing or subscribing - browse and jump into any game instantly.
Constantly Updated: Like Garry's Mod and Rust - big content updates on a fast cycle.
Customization: Personalize your player with cosmetics that carry across every game.
Game Editor: Create your own games in our intuitive editor with C# scripting and real-time hotloading.
Play Fund: Creators earn money when people play their games.
Publish to Steam: Coming soon... take your game standalone on Steam, royalty-free.
Updates
Engagement
Reviews
Themes across 1065 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👌
ancien joueur de Garry's mod pas optimisé ce jeu est fait la juste pour l'argent pour les fondateurs de serveur ça devient beaucoup plus compliqué pour créer des serveurs déçu de ce jeu plus jamais je l'installe
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 2.8K | 70% | $29.99 | |
| $2.3M | 3.3K | 94% | $19.99 | |
| $2.3M | 1.6K | 69% | $49.99 | |
| $2.3M | 4.4K | 66% | $19.99 | |
| $2.3M | 4.1K | 91% | $23.99 | |
| $2.3M | 8.8K | 95% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $293 | 5 | 60% | $2.99 | |
| $3.2K | 6 | 67% | $14.99 | |
| $136 | 4 | 75% | $0.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am in the Mossad, CIA, NSA, FBI, and other Fourteen Eyes international agencies as an anti-terrorist informant under transhumanity Limited Liability Company. My Alias is Tim Cook.
I played this during the beta, then unceremoniously had to take a break from it when my Steam Deck couldn't hand S&Box anymore... Now armed with a new gaming PC I decided to look at this game once again now it's out of beta! Now I personally see this game more of a "Dreams for PC" then Roblox, although both of them along with S&Box falls under the same genre. There are tons of gamemodes available already, though even I have to admit most of them appear to be trash... However if you look for it there are some genuine diamonds buried among the trash: titles such as "R-Club: Autobahn" and "Puddle Pond" are pretty fun! There is a few short singleplayer experiences that are distinct and enteraining, if a little unfinished. The "Sandbox" mode is pretty good and there is already a Stargate mod for it, but even I must admit it is lacking some QoL that the gmod equivalent had. Now bare in mind this is [b]not like Garry's Mod, and if you are expecting that you are setting yourself up for disappointment[/b]! This is more like a public-facing Source 2 SDK that Facepunch has developed and allows for people to develop titles using Valve's newest game engine. People have pointed out how having paid cosmetics in a paid game is a bit distasteful (to put it lightly), but considering Helldivers 2 (a game I play frequently) has a similar system and I have bought cosmetics in - this is something I don't really have a leg to stand on; so I can't really comment on it. I personally like "Terry": they're pretty silly and goofy. Optimisation varies game-to-game and map: Sandbox on Construct sees the performance at around 70fps, while something like R-Club Autobahn I see at least double that framerate. So in conclusion I say this game has [b]potential[/b]: S&Box does have issues that I cannot ignore, but if you do some digging and avoid the AI-assisted gamemodes - there is some genuine good ones to choose from. While I can't see myself playing this all the time, it is one of those games I can pick up whenever and have a good time playing.
нихасё
S&box made me a real femboy hunter. Dawg you come into my crib and ask me "Yo cuh, where da femBOIIIIISSSat" and I give you the typical gen Z stare down straight into your soul. This cuh does not know that the femboys belong to ME. I also love Tom Pearl. On a real note though uhhh this game is pretty good yes mhm mhm.
Это всё хорошо, но если бы добавили оптимизацию и вес игр поменьше то было бы идеально
how the f do i play the game it really confuseing and it is like roblox slop
fun game, but the performance could use an update and more people need to play lol I clicked "yes" for my review because i believe this game could be better.
очень крутая и реалистичная игра но цена кусается
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.