
S&box is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 11.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
S&box is a game creation platform built on Valve's Source 2 engine.
Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Hundreds of games made by the community - shooters, roleplay, racing, platformers, horror, and stuff we don't even have a name for yet. No installing or subscribing, just click to play. Party up with your friends and they can play too, no need to mess around setting up servers.
Anyone can create games using our intuitive modern editor, creating scenes with a standard scene system and a C# API with powerful hotloading.
You can publish your games directly to the platform where everyone can play it at the click of a button.
You can earn through our Play Fund from players playing your games, directly funded from cosmetic purchases.
Or (coming soon...) you can take it one step further and publish to Steam as a standalone title, with no engine royalties.
Source 2 Engine: Built on the same engine as Half-Life: Alyx and Counter-Strike 2.
Multiplayer: Party up with your friends and jump into games straight away, no servers needed.
Game Library: Hundreds of community-made games across every genre, always growing.
One Click Play: No installing or subscribing - browse and jump into any game instantly.
Constantly Updated: Like Garry's Mod and Rust - big content updates on a fast cycle.
Customization: Personalize your player with cosmetics that carry across every game.
Game Editor: Create your own games in our intuitive editor with C# scripting and real-time hotloading.
Play Fund: Creators earn money when people play their games.
Publish to Steam: Coming soon... take your game standalone on Steam, royalty-free.
Updates
Engagement
Reviews
Themes across 1034 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Maybe one day I can recommend this game, but as it currently is... non.
The game is still pretty early in it's life, but I still cannot in good conscience recommend it unless you want a game to d*ck around in and don't care about stability. The game, as of June 27th, 2026, is lacking in addon content (in Sandbox mode) and is EXTREMELY unstable. Just spawning anything is a gamble on whether the game is gonna crash or not. The whole idea of not having to download addons from the Steam Workshop sounds good on paper, but in practice, it's clunky and makes the game have extremely poor performance and stability. I've already crashed at least 5 times. For the price it's currently going for, I'd say find another game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not worth even if they made it free...
YES, LINUX WORKS NOW. NICE GARRY
Big fan of Valve since 2011 here. I'll make the review short, because there's a lot to go over with S&Box. This game has potential, however it's being held back by some serious issues: 1.) Feels too much like Roblox right now, and there's no Quality control... So much AI slop in games. 2.) S&Box is the successor to Garry's Mod, which is what built the audience behind S&Box. Yet there's hardly any of the Gmod culture in this game. (It's not the Sausage characters btw, those feel silly enough to be Garry's style!) Everybody who bought S&Box was expecting a "Garry's Mod 2". Nobody bought it to play "Roblox". 3.) The Developer Fund to support Developers was smart at first, but sadly it's rewarding cash grabs and AI Slop. People are greedy and selfish, so there's Devs who will try to make games the easiest way possible, just so they can get a share of the money... It doesn't reward the players. ---What do I think could be done to improve this Platform?--- Honestly, there's only one thing I can say. QUALITY CONTROL: State it in your rules, update the terms. Make it clear that Devs rewarded by the Dev Fund will be hand-picked for innovation, creativity, and quality. No slop being rewarded. And fixing the bugs of course, but I feel everyone here wants the game to reward better games than slop at this point. You know it's bad when even Roblox has better games, no matter the slop that exists there. TL;DR > S&Box has a lot of culture in it's history, yet uses none of it. Turning it into a Roblox clone will only fail, and Roblox has already a decade under it's belt. F2P on both PC, Mobile, VR etc. If S&Box wants to stand out (and I really want it to), it really needs to capitalize on it's history with Valve and Garry's Mod. That is all. :) I still have better hopes for it's future though <3
Just play Garry's mod, it has way better way of working with addons. Here you are forced to be a susage or a hyper realistic homeless man. You spawn with "Every addon" which sounds good. But works insanely horrible, downloading mod packs like in Gmod, is just waaaaaay better, than searaching "Fnaf" and you get a bunch of weird addons. Also the physics are insanely horrible with ragdolls too... So just play Garry's mod, you will have way more fun
Gmod was Gmod. This isn't. I have honestly considered blowing my own brains out tbh but not in a bad way mind, like, it's a game but it's also genuinely not a game at all. you get me? Like, it's a load of games within a game tbh lmao like Gary just got some code and went 'nah mate do it yourself' which is like good if you're a 5 year old. this is trying so hard to be different from gmod it circles back around to just reminding everyone why gmod was actually good. 5/10 played a game where you pluck cats out of dirt and another where I watched a DVD menu and another where someone just ♥♥♥♥♥ reuploaded Doom. All in all I wanna eat sand
S&box, souvent considéré comme le successeur spirituel de Garry's Mod (et parfois surnommé "Garry's Mod 2"), possède déjà de nombreuses qualités qui montrent son potentiel. Bien que le jeu soit encore en développement, il offre une expérience moderne et ambitieuse qui cherche à repousser les limites du sandbox créé par Facepunch. Malgré certaines lacunes actuelles, notamment liées à son statut de projet en constante évolution, S&box reste très prometteur pour les créateurs comme pour les joueurs. [u]Les points positifs que je donne à S&box :[/u] - Des graphismes modernes et nettement plus avancés que ceux de Garry's Mod. - Une prise en main rapide du S&box Editor, même pour les débutants. - Un moteur plus récent offrant davantage de possibilités techniques. - Des outils de création puissants pour développer des jeux, modes de jeu et expériences personnalisées. - Une interface plus moderne et agréable à utiliser. - Un excellent potentiel pour la communauté créative. - Des mises à jour régulières et un développement actif par Facepunch. [u]Les points négatifs que je donne à S&box :[/u] - Un manque d'optimisation sur certaines configurations (problème actuellement en cours d'amélioration par Facepunch). - - Un prix qui peut sembler élevé pour un projet encore en développement (même si des rumeurs circulent au sein de la communauté selon lesquelles le jeu pourrait devenir gratuit dans les prochaines années, rien n'a été confirmé officiellement par Facepunch à ce jour). - Une communauté encore relativement réduite comparée à celle de Garry's Mod. - Un contenu limité selon les modes de jeu disponibles à l'instant T. - Certains outils et fonctionnalités sont encore incomplets ou en phase d'amélioration. - Une courbe d'apprentissage plus exigeante pour les créateurs souhaitant exploiter pleinement le moteur. [u]Conclusion :[/u] S&box est un projet extrêmement ambitieux qui représente l'avenir des jeux sandbox créatifs selon moi. Même s'il souffre encore de quelques défauts liés à son développement actif, les bases sont solides et les possibilités offertes sont impressionnantes. Si Facepunch continue sur cette lancée et améliore l'optimisation ainsi que l'accessibilité du contenu, S&box pourrait devenir une référence incontournable du genre, tout comme Garry's Mod l'a été pendant de nombreuses années. Je recommande donc S&box à ceux qui aiment créer, expérimenter et découvrir les projets innovants de la communauté.
people try to defend it but its not worth it just play Gmod or ANYTHING ELSE!!!!
Roblox but in 4k
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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