
S&box is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 11.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
S&box is a game creation platform built on Valve's Source 2 engine.
Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Hundreds of games made by the community - shooters, roleplay, racing, platformers, horror, and stuff we don't even have a name for yet. No installing or subscribing, just click to play. Party up with your friends and they can play too, no need to mess around setting up servers.
Anyone can create games using our intuitive modern editor, creating scenes with a standard scene system and a C# API with powerful hotloading.
You can publish your games directly to the platform where everyone can play it at the click of a button.
You can earn through our Play Fund from players playing your games, directly funded from cosmetic purchases.
Or (coming soon...) you can take it one step further and publish to Steam as a standalone title, with no engine royalties.
Source 2 Engine: Built on the same engine as Half-Life: Alyx and Counter-Strike 2.
Multiplayer: Party up with your friends and jump into games straight away, no servers needed.
Game Library: Hundreds of community-made games across every genre, always growing.
One Click Play: No installing or subscribing - browse and jump into any game instantly.
Constantly Updated: Like Garry's Mod and Rust - big content updates on a fast cycle.
Customization: Personalize your player with cosmetics that carry across every game.
Game Editor: Create your own games in our intuitive editor with C# scripting and real-time hotloading.
Play Fund: Creators earn money when people play their games.
Publish to Steam: Coming soon... take your game standalone on Steam, royalty-free.
Updates
Engagement
Reviews
Themes across 1034 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its raw
YES, LINUX WORKS NOW. NICE GARRY
Maybe one day I can recommend this game, but as it currently is... non.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The selection of games currently available on s&box are incredibly shallow and boring. Roblox even has a better selection of games than this. I understand this game is still early, but ♥♥♥♥♥♥♥♥ I would have expected more effort put into some of these games. If there are gems, they are buried deep beneath mounds of slop. And the character designs. Why.
The game is still pretty early in it's life, but I still cannot in good conscience recommend it unless you want a game to d*ck around in and don't care about stability. The game, as of June 27th, 2026, is lacking in addon content (in Sandbox mode) and is EXTREMELY unstable. Just spawning anything is a gamble on whether the game is gonna crash or not. The whole idea of not having to download addons from the Steam Workshop sounds good on paper, but in practice, it's clunky and makes the game have extremely poor performance and stability. I've already crashed at least 5 times. For the price it's currently going for, I'd say find another game.
S&box, souvent considéré comme le successeur spirituel de Garry's Mod (et parfois surnommé "Garry's Mod 2"), possède déjà de nombreuses qualités qui montrent son potentiel. Bien que le jeu soit encore en développement, il offre une expérience moderne et ambitieuse qui cherche à repousser les limites du sandbox créé par Facepunch. Malgré certaines lacunes actuelles, notamment liées à son statut de projet en constante évolution, S&box reste très prometteur pour les créateurs comme pour les joueurs. [u]Les points positifs que je donne à S&box :[/u] - Des graphismes modernes et nettement plus avancés que ceux de Garry's Mod. - Une prise en main rapide du S&box Editor, même pour les débutants. - Un moteur plus récent offrant davantage de possibilités techniques. - Des outils de création puissants pour développer des jeux, modes de jeu et expériences personnalisées. - Une interface plus moderne et agréable à utiliser. - Un excellent potentiel pour la communauté créative. - Des mises à jour régulières et un développement actif par Facepunch. [u]Les points négatifs que je donne à S&box :[/u] - Un manque d'optimisation sur certaines configurations (problème actuellement en cours d'amélioration par Facepunch). - - Un prix qui peut sembler élevé pour un projet encore en développement (même si des rumeurs circulent au sein de la communauté selon lesquelles le jeu pourrait devenir gratuit dans les prochaines années, rien n'a été confirmé officiellement par Facepunch à ce jour). - Une communauté encore relativement réduite comparée à celle de Garry's Mod. - Un contenu limité selon les modes de jeu disponibles à l'instant T. - Certains outils et fonctionnalités sont encore incomplets ou en phase d'amélioration. - Une courbe d'apprentissage plus exigeante pour les créateurs souhaitant exploiter pleinement le moteur. [u]Conclusion :[/u] S&box est un projet extrêmement ambitieux qui représente l'avenir des jeux sandbox créatifs selon moi. Même s'il souffre encore de quelques défauts liés à son développement actif, les bases sont solides et les possibilités offertes sont impressionnantes. Si Facepunch continue sur cette lancée et améliore l'optimisation ainsi que l'accessibilité du contenu, S&box pourrait devenir une référence incontournable du genre, tout comme Garry's Mod l'a été pendant de nombreuses années. Je recommande donc S&box à ceux qui aiment créer, expérimenter et découvrir les projets innovants de la communauté.
no
just play gmod or roblox cuz WHY IS IT 20 BUCKS FOR ♥♥♥♥
game is terrible, the sandbox aspect isnt even the main focus and is missing a lot of things from garrys mod that make the game imo, game is essentially roblox 2 but its dead and somehow worse, like i would rather play roblox. game also has a good bit of bugs and at least for me crashing issues
Bought because it was supposed to be GMOD upgrade, instead got roblox but just straight up tycoon or clicker games. Skins have to be bought unlike in gmod where avatars were assets and could just be chosen or downloaded from workshop. Although there are some creators trying to create some gems, but the games dead already. No one is playing this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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