
S&box is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 11.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
S&box is a game creation platform built on Valve's Source 2 engine.
Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Hundreds of games made by the community - shooters, roleplay, racing, platformers, horror, and stuff we don't even have a name for yet. No installing or subscribing, just click to play. Party up with your friends and they can play too, no need to mess around setting up servers.
Anyone can create games using our intuitive modern editor, creating scenes with a standard scene system and a C# API with powerful hotloading.
You can publish your games directly to the platform where everyone can play it at the click of a button.
You can earn through our Play Fund from players playing your games, directly funded from cosmetic purchases.
Or (coming soon...) you can take it one step further and publish to Steam as a standalone title, with no engine royalties.
Source 2 Engine: Built on the same engine as Half-Life: Alyx and Counter-Strike 2.
Multiplayer: Party up with your friends and jump into games straight away, no servers needed.
Game Library: Hundreds of community-made games across every genre, always growing.
One Click Play: No installing or subscribing - browse and jump into any game instantly.
Constantly Updated: Like Garry's Mod and Rust - big content updates on a fast cycle.
Customization: Personalize your player with cosmetics that carry across every game.
Game Editor: Create your own games in our intuitive editor with C# scripting and real-time hotloading.
Play Fund: Creators earn money when people play their games.
Publish to Steam: Coming soon... take your game standalone on Steam, royalty-free.
Updates
Engagement
Reviews
Themes across 1034 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a developer I can not recommend this engine. It is half baked after over a decade in development. The devs regularly break the engine. Some Tools dont even work or break after half an hour of working on it. Case and point, terrain disappearing, which has not been fixed in a month. The big promis is that you get access to source 2. What you actually get is a broken mess with little to no documentation. Much time is wasted trying something that can never work. The UI specially is abhorent. I do not want to work in CSS when designing.
роблокс лучше
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 34K | 96% | $2.79 | |
| $2.3M | 10.4K | 96% | $5.99 | |
| $2.3M | 7.7K | 94% | $9.99 | |
| $2.3M | 15K | 85% | $5.99 | |
| $2.3M | 7.3K | 95% | $14.99 | |
| $2.3M | 2.4K | 70% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $177 | 3 | 33% | $2.99 | |
| $3.2K | 6 | 67% | $14.99 | |
| $136 | 4 | 75% | $0.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unfinished game. This has been in the oven for like what, 10 years now? The AI slop is unbearable and the most popular games on the platform are "simulator" games. The people that actually do enjoy this game are extremely defensive of it and do not tolerate any form of criticism whatsoever, the discord is essentially a hand-picked group of gatekeepers. Very disappointing.
Ждать не надо было.
this game is straight ASS cheeks. it just relies on the FANS but the problem with that is that this is supposed to be the sucessor to gmod, and gmod relied on Halflife 2. but theres no default assets that make the game reconisible. its just a dev platform that screws over people who thinks gmod is great, wich in my opinon is amazing! but this game really just doesn't work for me any more. i have countless hours on gmod, i cant even feel great playing s&box. fix your game garry.
The sensation of playing this game is eerily reminiscent of modding bethesda games mixed with the broken eras of the pre-gmod10 builds. There's really nothing here. Just go mod a game people play instead.
I really hoped it wouldn't be a roblox clone.
S&Slop
Разработчики захотели на фоне хайпа о своей крутости (а они крутые то) сделать клон роблокса на более сложной платформе. С донатными мирами, с донатными скинами, с донатным донатом, где донат делают сами игроки, а разрабы попёрживая в кресле лутали бы процент. Только тут абсолютно не user-friendly интерфейс, невнятные долгие загрузки, которые порой не заканчиваются и полное отторжение визуала, который выглядит либо нелепо, либо устаревшим. Ну и движок будто бетка сурса с колоссальным количеством проблем. Онлайн в Гмоде на момент написание был 35 тысяч человек ночью, а тут 666. Увы, полный провал, на самом деле жаль, разработчики то крутые..
Народ просил тот же Gmod, но только на новом движке, а получили ужасную копию roblox с плохой оптимизацией и ии слопа, советую только тем кто любит кушать коричневое
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.