
In this exhilarating roguelike action game, the main character, Rustil, acquires abilities from the souls of various heroes in a huge and mysterious labyrinth castle, and aims to reach the top floor while strengthening the main character. All monsters can be captured, raised, and summoned!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Exhilarating roguelike action with monsters and swords at your command
A world where a huge castle suddenly appears.
The protagonist, Rustil, who has no memory of his past, is drawn to the labyrinthine castle.
Choose your favorite ability from the souls of the heroes lying in the labyrinthine castle and acquire it.
Enjoy a variety of combat styles with one-handed swords, magic staves, gunblades, and more!
A mysterious labyrinthine castle that changes every time you enter!
Explore its ever-shifting corridors to collect powerful equipment and recruit monsters to join your team!
Choose Your Play Style:
Safe Mode
A casual exploration mode perfect for relaxed adventuring.
Even if your exploration ends in failure, you’ll keep all the items you found.
Challenge Mode
A high-stakes mode for those seeking thrill and reward.
If you're defeated and fail to return, you'll lose all the items you were carrying.
However, the risks come with greater rewards—rare equipment drops more frequently, and it's easier to capture high-stat monsters.
Note: Even if you lose equipment, you may be able to buy it back from the merchant at home.

All monsters in the game can be captured.
You can not only improve their abilities, but also decide their personalities in detail!

You can enjoy a variety of actions such as one-handed sword, magic staff, and bayonet!
Collect rare items and capture the labyrinth castle!
Engagement
Reviews
Themes across 112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
二次元美少女肉鸽刷宝游戏,玩起来手感特别的爽,一刷就停不下来。
Vi el juego entre las recomendaciones random de Steam a pues me gusto lo que vi en las previews y ya con 50 hrs jugadas alemenos personalmente me gusto muchisimo, el gameplay de cada arma tiene un estilo de juego bueno quiza los bastones son los que tienen una cierta curva de aprendizaje para jugarlos bien, en cuanto a optimizacion personalmente me va genial, recuerdo haber visto otras reseñas donde decian que el juego tenia problemas de optimizacion y mal performance pero yo nunca tuve ningun problema Cada escenario tiene un buen carisma aunque se puede volver repetitivo debido a la generacion aleatoria, la musica esta bien y cumple bien su funcion Quiza mi unica queja es la historia principal mientras que la historia funciona creo que se puede pulir mas,,, En general es un juego genial pero esos añadidos podrian darle un poco mas de personalidad a los heroes que tienen relativamente poca participacion y darle una pulida ligera a la historia
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Thai
Hours played at review time, across 112 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
改動非常有感覺.遊戲變得非常順 只是捕捉的怪物只有1次性問題...離開地成就消失了 就算通關後也是消失 再來強化真的要強化到50以上才很有感
It was enjoyable.
好!涩涩二次元日式ARPG搜打撤刷装备动作类肉鸽爬塔游戏
小怪和boss不是一个难度档次,小怪爽刷,然后被boss爽刷....可恶!
玩了两三天吧 体感还是相当不错的 虽然有点小bug 穿模比较严重 但是这款游戏确实也用心了 无尽爬了一百层 依然有一些小惊喜跟小巧思的 英雄的能力拿着拿着就会产生化学反应 让你变得十分强大 耐心打完故事模式游戏体验就非常好了 还有推荐直接打挑战 不要打安全模式 技能点估计只有十分之一 技能树还是非常重要的
很好玩的游戏,玩起来一下子就入戏了忘记了时间,玩起来很好玩。
画风可爱,技能眼花缭乱,前期爽玩
This game is alot more fun then most games released now adays despite balancing issues and minor bugs here and there, hopefully they expand upon this a bit more and maybe add dlc or something and fix players concerns The good -The game has something the SAO games been trying to achieve for years but never fully executed, a floor dungeon system that is endless outside of story mode, story, normal and challenges modes it is 1-50 -Good variety in builds you can make and weapon abilities although weapon choice is fairly lacking, you can combo pretty nasty things if you learn the timings and execute on mob/boss openings -Familiar system is really good, capture bosses and make them work for you or provide stat bonuses, i am unsure why we don't see this in more games -Bosses feel actually threatening especially on higher floor/difficulty, you can't just run in and expect to win by default, there are only two problem bosses(floor 40 and 50) The bad -Time limit per stage.. why? let me choose when to leave the floor or not, being forced to progress while still looting because the hp pool of enemies is to high and it takes multiple minutes to kill one thing or group feels really bad especially when i'm converting gear and lose it cause i didn't watch the timer closely enough -Balance later on gets a bit.. yikes, floor 40 boss especially, endless mode only serves to make the balance worse since we have a cap of power we can reach and theirs is infinite, it would be nice if we had more ways to evolve and gain power -Gear feels very lacking in power especially later on, i've constantly felt like i don't do "enough" damage even when building fully towards it and i feel i never have enough hp/defenses as well when building hybrid, this games formula is a bit of double edged sword -Do floors 1-10 you basically see entirely what the game has to offer outside of additional mob types and bosses, the formula is the exact same even on floor 1000 all that remains is the challenge of the whole thing Overall i'd say this game isn't awful, but it's not amazing.. it is a great time waster and a quite fun one at that and that is all that really matters in gaming, the only answer you should ask when finishing a game is "did you have fun playing this?" if yes, then the money is not wasted, it is a janky fun mess that can draw you in if you at the charm instead of the potential issues and balance problems
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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