
{{An RTS inspired by the classics of the past!}} Making up for it's subpar retro graphics with fun gameplay and modern multi-threaded tech enabling huge battles to run smooth... Featuring singleplayer challenges, skirmish, sandbox, 10-player multiplayer & workshop modding.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 7.6Kreviews | 96% | — | $785.2K |
| $2.99 | 604ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 277 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为童年补个票吧,高中的时候带手机跟同学天天玩这个,玩到凌晨3点多钟,然后白天在课上打瞌睡,真的很好玩
别玩,环境很差,游戏策略深度不深,高手局就拼微操,没意思
初中在手机上玩了很久。这是一款轻量但保留了大部分乐趣的rts游戏,轻量到加了大量mod依然能在手机上运行。现在在电脑上玩,更是毫无压力,只是很难找到当初的感觉了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 277 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好的游戏。 本体的数值其实不太平衡,但是这样的不平衡有时候会刺激你胜利的欲望 和朋友一起开几把真的很开心 大量的mod!可玩性是超级高的。不喜欢PVP的也可以玩PVE 可惜已经停更了。没有完全汉化,一半中文一半是英语。有点难受 这是我最不会后悔购买的游戏
童年回忆了属于是,可以说非常的上头,打完战役和挑战总共用了近18个小时的时间,特别好玩。 2019年的入坑玩家直接原价购入支持一下,也算是给童年补上了票,感谢制作组给我带来的快乐,让我还是一个小孩的时候在手机上接触到了如此优秀上头的游戏,以及那个曾经为了玩个游戏而绞尽脑汁的不被家人发现的小孩子
A simple game on the surface, but one that rewards creativity. The base game is solid, yet the true strength lies in its modding community. Mods transform the experience from a standard RTS into something far larger, offering new mechanics, factions, and strategies. Flexibility and player freedom make it easy to return to. An excellent example of how community content can extend a game's lifespan.
不要买,谁买谁怨种,制作者懒成这样哪天上达尔文奖了我都不意外
国内环境臭的跟史一样,开发者一直画大饼不更新,游戏机制跟平衡性烂的一批,这游戏一直不火不是没有原因的
Топовый ртс, главное не заходить в матчи к Китайцам.
铁锈战争是目前世界上足以自由上线最高的RTS游戏,非常值得一试,可玩性高,自由度高,还有超多模组可提供个性化玩法,快来加入我们打铁大家庭吧!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $524.6K | 1.5K | 85% | $12.99 | |
| $0 | 0 | 90% | Free | |
| $5.5M | 28.1K | 96% | $9.99 | |
| $5M | 14.4K | 97% | $12.99 | |
| $4.9M | 13K | 88% | $12.99 | |
| $1.2M | 3.2K | 89% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $785.3K | 1.9K | 75% | $19.99 | |
| $785.1K | 3.3K | 65% | $9.99 | |
| $785.4K | 1.4K | 89% | $14.99 | |
| $785.6K | 4.6K | 87% | $6.99 | |
| $786K | 1K | 86% | $39.99 | |
| $786K | 2.1K | 72% | $10.00 |