
From the twisted puzzle minds behind the award winning Toki Tori comes a new game, simply called RUSH. Fortunately for fans of high quality puzzle games, RUSH is anything but simple. In the game's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Cores claras e fortes demais pra vista mas de modo geral eh ok
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Dutch, English, French, German, Italian, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прикольная головоломка, за свою цену вполне себе, не жалко
This is a course puzzle game where you have to navigate multiple flows of moving cubes to goals to clear the course. You have the challenges of level layouts, command squares that change the cubes' trajectory, and the weaving of multiple flows of cubes at once. I really wanted to like this game because the idea is great in a vacuum. The problem (and I fully admit this will be more of a problem on a person to person basis) is that, at some point (and, for me, this was part-way through the MEDIUM courses, even), it becomes almost impossible to visualize in your mind. You can have general ideas, but, unless you somehow nail it on your first try (and good luck with that after the easy ones), rarely does it ever result in "OH, I see what went wrong" moments. Instead, it turns into a series of guessing and checking (which seems to only be supported by the infinite hints). Hell, a lot of the time I'd think I was making progress towards a solution, only to find that I wasn't even relatively close after using the hints. A lack of being able to eventually intuit the answers is the absolute death of a puzzle game for me. When I have to rely on guessing and checking, hints or, God forbid, guides for, like, half of the game, you've completely lost my interest. I'd recommend this only to people who are REALLY good at mental visualization, or you'll probably just end up frustrated.
Головоломки ради головоломок, кому надо тот найдет, в остальном навряд ли. Для коллекции за копейку можно, даже запустить в какой-нибудь темный скучный день, авось он станет хоть чуточку интересней. Навряд ли.
Интересная, но сложная. Учтите что ближе к последним уровням веселье может закончиться) Впрочем, если что в игре есть довольно удобная система подсказок, так что лезть в интернет не придется. Визуальный стиль на любителя. Есть зимние уровни которые открываются только в определенные даты, это минус. Если вы фанат головоломок (и не такие тупые как я), то берите по большой скидке
짧고 간단하게 즐기기 좋은 퍼즐겜. 진짜 짧고 간단함. 딱 그정도임
https://youtu.be/LnFRBzqeojk Simple puzzle setup that requires a lot of trial and error to get the timings correct is more busy work than fun.
This was pretty great to play whenever my friend Molly was over
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $792.4K | 2.3K | 93% | $11.24 | |
| $29.2K | 317 | 95% | $4.99 | |
| $54.1K | 954 | 86% | $1.99 | |
| $191K | 715 | 93% | $14.99 | |
| $49.5K | 133 | 97% | $14.99 | |
| $40.6K | 58 | 59% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $175K | 454 | 44% | $9.99 | |
| $175K | 1.6K | 94% | $4.99 | |
| $175K | 267 | 89% | $29.99 | |
| $174.9K | 594 | 90% | $10.99 | |
| $174.9K | 639 | 75% | $5.99 | |
| $174.8K | 1.1K | 90% | $4.19 |