
RUNNING WITH RIFLES is a top-down tactical shooter with open world RPG elements. In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
➤GRÁFICOS 🔲 Free FIre 🔲 140p 🔲 Aceitável 🔲 Bom ✅ Ótimo 🔲 Gráfico Realista 🔲 Cada frame foi pintado por Da Vinci ( É muito bonito mesmo esse jogo ! ) ➤REQUISITOS 🔲 Qualquer coisa que conduza energia 🔲 Uma calculadora com 2 pilha 🔲 Roda em PC Humilde ✅ Um i5 com uma GTX 750TI 🔲 No minímo uma GTX 1660 🔲 Pc com I9 11900k e RTX 3090 TI 🔲 4xRTX3060TI ligadas numa hidroelétrica ➤HISTÓRIA 🔲 Não tem 🔲 Ruim 🔲 Média 🔲 Bom 🔲 Fantástico ✅ Faça sua própria história 🔲 Uma história bacana ✅ Uma história digna de prestar atenção ➤JOGABILIDADE 🔲 Precisa de dois dedos pra jogar 🔲 Aceitável ( 4 dedos pra ser específico ) ✅ Jogabilidade bacana 🔲 Jogabilidade excelente ➤COMPLEXIDADE 🔲 Jogo da velha é mais complexo 🔲 Fácil de entender 🔲 Fácil de aprender, difícil de dominar ✅ É daqueles jogos que as pessoas ficam estudando 🔲 Precisa de, no mínimo, 2 doutorados ➤DIFICULDADE 🔲 Você escolhe a dificuldade 🔲 Seu hamster zera 🔲 Da pra zerar com uma batata de controle 🔲 Fácil ✅ Normal ✅ Hardcore 🔲 Nivel Sekiro: Shadows Die Twice (Nem tem como zerar) 🔲 Peça a Deus por nome menos 10% da sua Onisciência , Onipresente , Onipotente. ➤TEMPO DE JOGO 🔲 Tempo suficiente para uma xícara de café 🔲 Curto 🔲 Média 🔲 Longo ✅ Para o infinito e além ➤Tempo de História 🔲 Você toma um refri e acabou 🔲 Pede um lanche no iFood, come e zera. 🔲 Curto (entre 3 ~ 7h) (campanha) 🔲 Normal (entre 8~12h) 🔲 24h ~ 48h 🔲 100h ~ 200h ✅ 400h+ (Você pode zerar em menos tempo a Historia principal, mas tem as sidequests e opções de diálogo que são basicamente mais 1 jogo inteiro) 🔲 Infinito ( dependendo de vc ) ➤TRILHA SONORA/ÁUDIO 🔲 Beep 🔲 É melhor jogar no mudo 🔲 Aceitável 🔲 Muito bom ✅ Perfeita 🔲 Mozart compôs junto com Beethoven ➤BUGS 🔲 Nunca vi nenhum ✅ Pequenos bugs 🔲 Pode ficar irritante 🔲 Pode estragar a gameplay 🔲 Parece até uma lâmpada acesa cheia de inseto 🔲 CyberBugs 2077 🔲 Mineirinho (Nem abre mais) ➤PÚBLICO 🔲 Crianças 🔲 Adolescentes 🔲 Adultos 🔲 Moradores do porão da mãe 🔲 Jogadores profissionais 🔲 Sem vida social. ✅ Tudo e todos ➤Compensa Comprar? 🔲 IT'S FREE ✅ Preço justo 🔲 Compre se tiver dinheiro sobrando 🔲 Espere uma promoção (Sempre tem) 🔲 Caro demais não recomendo 🔲 Mais fácil você queimar seu dinheiro ➤Vale a pena comprar/baixar? 🔲 N-Ã-O 🔲 Eeeh... mais ou menos 🔲 Compensa 🔲 Vale a pena sim 🔲 Vale MUITO a pena ✅ COMPRE IMEDIATAMENTE SEM ARREPENDIMENTO
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Portugal, Italian, Simplified Chinese, Portuguese - Brazil, Russian, Korean, Spanish - Latin America
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's an OK game, but it gets very repetetive very fast. Plays like a low budget top-down Battlefield. I've only tried the campaign but didn't finish it. Campaigns feel like multiplayer battles, but with AI instead.
从2021年开始玩的,当时我还是一个初中生,玩的还是盗版。现在我都高考完啦,虽然这几年过得很不顺利,但很感谢你曾经带给我的美好的回忆。
[h1]Running with Rifles[/h1] [h3]Fun but very Unbalanced War Game [/h3] [h3]Maybe worth trying[/h3] Running with Riffles is a Top-view shooter with an interesting concept but with a huge wasted potential and a lot of technical issues that ruin the experience. I like this game, but honestly, I can’t really recommend it for several reasons that I’ll explain later. [b]Gameplay: Asymmetrical warfare game with many unpolished mechanics and lots of bugs Art: Great design of low poly models of guns, vehicles and troops with a nice map design Music: Generic, repetitive and unmemorable soundtrack Achievements: Annoying and hard achievements with non-persistent progress that force you to spend more time in the game than necessary [/b] [h3]Gameplay[/h3] Running with Rifles includes a wide range of interesting combat mechanics including: air support tactics, aiming and cover systems, a suppressing fire feature, radio support and more, however, many of these elements feel terribly underdeveloped because of the many issues they currently have. The enemy AI constantly abuses the radio support mechanic, as it can use it repeatedly without any requirements or limitations to order strategic bombings and reinforcements whenever it gets the chance. Overall, the game’s AI is terribly unbalanced, both the friendly and enemy one. The allied AI constantly loses soldiers and valuable vehicles by recklessly throwing them into combat. This is especially noticeable with tanks and APCs, which, if not operated by the player, are sent out by the AI completely alone and without any support. This also happens very often with the enemy AI, but in the case of the ally side it is far less competent at defending bases and destroying vehicles, which often leads them to be quickly wiped out inside a captured point in a very unfair way. Another major issue is that enemy units, both infantry and vehicles, disproportionately focus their fire on the player, ignoring closer or more vulnerable targets. Despite these issues, the game is somewhat fun, but these flaws definitely ruin a part from the overall experience. Another very particular issue I experienced involves the aiming system. Sometimes the targets I’m trying to shoot are close and clearly visible, yet my character’s aim is terrible, often firing shots and even rockets into the ground when I need to destroy an enemy tank or vehicle. Also, the enemy respawn system is poorly balanced, and I often had to fight endless waves of soldiers across several maps in the campaigns, and by the way, all the campaigns are exactly the same, resulting in a forced and innovative sense of replayability. [h3]Art and World Design[/h3] The graphics are good with a very minimalistic style, since they’re not the main focus of the game. On the other hand, the campaign scenarios are immersive and highly detailed, with various elements such as buildings, roads and bridges that add value to the gameplay. However, in every map, you always start from an underdeveloped base while the enemy already controls all territories, including well-fortified strongholds and established camps. [h3]Music and Sound effects[/h3] The soundtrack is very limited, and I rarely get to hear it beyond the annoying intro theme that is played every single time I opened the menu. The DLC themes are a bit more nice, but they’re still only played at the beginning of each campaign and at ceartain moments of the match. The sound effects are more immersive and better implemented than the soundtrack in this game. [h3]Multiplayer[/h3] The multiplayer experience in the game is pretty dull and doesn’t really offer any real incentive to play it. This mode uses the same levels from the campaign, except this time you’re playing with people who constantly steal your vehicles and weapons, while everyone just goes off on their own with little to no team coordination. The single-player experience is honestly better than the game’s multiplayer, even with all its flaws and the inconsistent AI.
小兵步枪(×) 少女前线3(bushi)启动器(√) 猜猜我有多长时间在打少前Castling(
I'm 10 years late with this review, but the game still holds up as an arcade-y, but diverse top-down shooter. There's plenty of variety with guns, and plenty of ways to create new challenges for yourself to prevent the game from feeling stale. Stealth gameplay is the only major weakpoint of the game itself.
Leans more towards mixed Everything about this game is really fun but the dropped gear gets removed too damn fast. You have to collect gear and other things dropped to get RP to get new or better gear. You get shot, respawn, run back, get shot, respawn, run back, get shot again because there's more enemies now, repeat. It creates a pain in the ass loop trying to save the rare gun you got only to end up losing it regardless. The weapon availability itself is an astounding it got this far. Most of the weapons in this game are behind RNG, you will see a new gun hours into playing and you wont even get to use it because of the drop time rmentioned before. There's still planned a dlc for this title and a sequel in progress. The dev tema can remove these dumbass mechanics or even make them optional or customizable and less of a kidney stone. (One last note for the high IQ reader, equipping a vest before doing a runback adds more time because the only friendly armory is on the other side of the map, thus you still lose the dropped gear )
sb游戏,tk规则一坨,动不动触发tk监禁,圈小屁事多,村规多如牛毛,管理土皇帝 jack小时候上学的时候笔盖掉到地上,刚想去捡时突然被4个大积劳打晕拖到撤硕里墙键,等带着满肚子泡芙回来的时候笔盖已经不见了。这种事情让他变得癫疯起来,别人都不敢靠近,只有他的麻麻还愿意照顾她,本来这样的日子应该会持续下去,但不出意外的话,意外发生了,他的麻麻在出门的时候被不知道哪里来的吉普创飞,司机扬长而去,听到喜讯的Jack痛苦万分,在家玉玉几年后决定报复社会,终于,经过几年的努力,他在steam上发布了Running With Rifles(捧读)。在报复别人的同时为了纪念自己的麻麻,它决定在游戏里加入阴兵,去寻找它可能存在的麻麻的灵魂。这就是我们的杰克马游,玩家反馈是不看的,存储空间是要限制的,mod作者的作品是要拿去卖钱的,中国玩家是要无视的,鬼佬是要跪舔的,内容是要恶心人的,尖锐的批评是要永ban的,规则是纵容哥谭的,个人道德水平是低下的,伪善外表是要维护的,偏架是要拉的,颅骨是装金汁的,全家是活暗暗的。
创意工坊好玩,特推那个叙利亚之荡,简直就是一个小战地,特真实
EASTERN FRONT : 问了吗?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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