
Tactical deckbuilding in bite-sized sessions. Launch dice to create magical chain reactions. Choose from distinct hero classes with unique abilities. Build synergies between dice, relics, and runes to defeat challenging bosses.
Modeled estimate, not a reported figure. How we estimate →
About

Launch dice across enchanted battlefields where realistic physics meets ancient magic. Matching dice fuse into a more powerful one that seeks its equals, triggering devastating chain combos.
Plan each throw carefully - every dice placement can trigger massive combos that wipe out entire enemy waves or set up tactical future plays. Master both precise aiming and strategic prediction to unleash the full power of mystical dice fusion.

Pick from 8 unique classes, each with special dice and magical abilities. Every class offers multiple heroes with different starting combinations, ensuring each adventure feels completely different. With endless replayability for each unique hero classes. Level up, complete quests, and unlock rewards.
Spread deadly poison through enemy ranks as a Rogue, unleash lightning storms as a Mage, or absorb massive damage as a heavily armoured Warrior. Each class opens up entirely new tactical approaches and synergies.


Every location culminates in challenging battles against bosses, each with unique abilities that will test your strategy.
Some bosses summon additional minions, others manipulate the dice field, and the most dangerous can completely change combat rules. Adapt your dice collection and tactics to overcome each distinct threat.

Craft a powerful combination of dice, relics, and runes that work together to define your playstyle.
Collect magical dice through combat victories and shop purchases, discover game-changing relics that provide permanent enhancements, and gather tactical runes for battlefield manipulation. Visit ancient altars where you can risk your dice for upgrades, or play it safe and build your arsenal gradually. The synergy between your dice attacks, relic bonuses, and rune abilities creates devastating combinations and endless strategic possibilities.


Physics-based dice throwing with magical merge mechanics
8 hero classes with multiple characters each
Epic boss and mini-boss encounters with unique abilities
Diverse dice with special powers and abilities
Powerful relics and consumable runes for synergies
Procedural map generation with multiple encounter types
Progression system with unlocks and achievements

Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 81% | — | $570.7K |
| $20.99 | 295ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun and addicting - excited for more things to come!
Gioco molto divertente basato sulla fisica del lancio di dadi per creare combinazioni e build simpatiche. Ricorda l'RNG di Peglin. Si tratta di un prodotto semplice da giocare e che vivrà soltanto in base a quanto verrà espanso con contenuti successivi. Per il momento si tratta di un prodotto che, a quanto ho capito anche da altre recensioni, può impegnare per un massimo di dieci ore. La recente aggiunta della modalità classica ha allungato la sfida e la vita del gioco iniziale.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Korean, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
| $14.99 |
| 47ratings |
| 90% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 229 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Каждый раз, покупая рогалик или роуг-лайт, я для себя запускаю аттракцион «а через сколько минут (даст бог, часов) я его заброшу». Rune Dice сказал, стоять, мы с тобой еще увидимся и не раз, и не два. И на это есть несколько причин. Естественно начну с самой gaming loop. Вкратце, это бильярд + 2048 + dicey dungeons (т.к. тут мы тоже бьем кубиками). С одной стороны, просто, но работает круто. Чувствуется влияние на происходящее - здесь уже не везде можно обвинить тупой RNG, что, ой, мык-пык, не выпало; здесь, будьте добры, цельтесь, куда надо. Можно похвалить и реиграбельность. В игре 8 классов по три специализированных персонажа в каждом, что открываются постепенно при выполнении определенных условий; у каждого своя прокачка уровней и набор личных кубиков. А теперь попробуйте пройти каждого босса каждым классом, добавив к этому переход к усложненному режиму, и вот мы и нашли часы и часы контента. Еще для меня эта игра чувствуется реально rewarding - забеги не совсем длинные, и победить финального босса удается в большинстве случаев. Но даже если ран неудачный, ты все равно ощущаешь его вес и значимость - тут ты открыл новый класс/персонажа, нашел новые реликвии, увеличил запас HP и т.д. (и уже не так бесят эти проигрыши поначалу). На милейший пиксельный арт и небесящий саунд глянете сами, они прекрасны. 8 слияний кубиков (открылся бард) из 10
Dice go bounce, dopamine go brrrr
CR7 comprou e aprovou
Highly addictive. If you like Balatro you will also like this.
초기에는 덱이 제대로 갖춰지기도 전에 게임이 끝나고 뽕맛도 약했지만 클래식 모드가 나오면서 뽕맛이 차오르기 시작함. 대체적으로 처음에 기대했던 수준을 충족하기 시작했는데... 아직도 뭔가 부족해. 운빨과 덱의 다양성 룬과의 조합들이 약간 부족함.
I want to start this off by saying there is a good game here with a lot of potential to be even better. However currently the game has HORRIBLE game balance and design choices. The game has a slay the spire type of map where you can choose where you go and if you want to battle or go to a shop. Once you get to the mid part of the map you will need health just to keep going in the run. When you select your rewards after a battle the game will let you choose between health, dice, runes, relics. A lot of the time you're going to be choosing health, Especially if you don't have any healing dice or don't have the relic that heals you when you get a coin dice in battle. This means that you're not going to be able to choose things you need like dice, runes and relics since if you don't choose the health you're going to most likely die in the next battle or two. And even when you do choose the health because you need it, It gives you a small amount that just makes you barely survive a lil longer but doesn't actually benefit you. You can buy health dice and runes in the shop but 1.The health rune only gives you at most 12 health from what I've seen so far 2.Alot of the time you won't be able to afford the health items because they cost too much and most of the time trying to earn gold is slow and terrible. One of the main reasons why you'll be struggling with maintaining your health is because of archer/poison enemies in the back of the enemy line, Especially poison enemies. So because of how hard and slow earning gold in this game is, You're going to be struggling to buy not only health items but regular items in general. Which means alot of the time if not most of the time you're going to lose runs and also not be able to experiment with dice, runes and relics. Especially when you get to the second location and specifically the third boss for the second location the banshee queen. Speaking of which...she is absolutely HORRIBLY DESIGNED! The enemies/bosses in this game have these negative dice that you don't want to merge with or else it will benefit the enemy. For example one of them is giving some armor to the knights or giving a small damage buff to the enemies...doesn't sound too bad so far right? Well that's where banshee queen comes into play and takes a massive ♥♥♥♥ on your face. If you merge with her negative dice then as soon as that dice is played by your character you lose all dice you merged and collected that come after it...yes ALL dice. You can merge and collect 10+ dice but if your dice merged with one of her negative dice then say bye bye to the rest of your dice and you might as well say gg and restart the run. To make her even worse, She has an unblockable attack that does 7 damage. Shields and dodges do nothing against it. She also ignores stun and freeze effects from your dice as well. So not only do you have to deal with the multiple enemies in the lineup such as knights with armor, arrow archers/poison but you also have to deal her unbalanced badly designed ass. By the time you take out the enemies in front of her you'll have barely any health and will be dead and have to restart the run. "Just avoid her negative dice" you're probably saying...it's not that simple or easy. When you launch your dice at an equivalent dice to merge or use your dice to knock other equivalent dice into each other to merge, Those dice then jump up and get a lil boost to try and merge with the next equivalent dice. You have zero control over the dice while they're jumping up and getting boosted. You pretty much have to hope they don't auto focus on going for the banshee queens negative dice or you're ♥♥♥♥♥♥. Or you'll have to depend on obtaining runes through battle rewards and depend on RNG. Or you'll have to save up on gold to buy it from the shop which you probably won't be able to do since you're already low on health and other dice and relics you need. And you only go to the shop each run like twice or at most three times. Banshee queen is super unbalanced ♥♥♥♥♥♥♥♥ designed to piss off players and make them grind to unlock certain characters/items to deal with her better. I have tried beating her with multiple different classes and builds but haven't had any luck because of the previous things stated like how bad it is obtaining coins/health. Obtaining coins/health needs a big buff and currently makes the game unbalanced/unfun. And banshee queen most definitely needs a massive nerf as she is one of the most unbalanced and badly designed bosses for a video game I have ever seen. I want to recommend and like this game because it really is a fun game and has alot of potential, but as of right now I just can't. Between the unbalanced/badly designed bosses, the struggle to obtain coins/health, unable to make synergistic builds because of me not being able to obtain coins, depend on RNG in the shop, Makes me not able to have fun in this game or recommend this game as of right now as it is. I will gladly and happily change my negative review if these issues get addressed in future updates. There is a great game here that has a lot of potential, It just needs some big balance changes.
It's a good game but on the 3rd area onwards, unless you have extremely lucky rng, you are not going to make it. Maybe the dev's will fix it in an update. Either way, I had a lot of fun until the 3rd area (out of 4).
Very much replayable, I have ADHD and it isn't boring for me. Just put some music in the background and get lost for hours
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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