
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rubinite is an extremely challenging boss rush action game set in a dark fairy tale world.
The key to combat is one distinctive core mechanic: Focus. Use Focus to read an enemy,
expose its weak point, and land a lethal strike.
You play as Ruby, a princess on a journey of revenge to reclaim her home: The Scarlet Kingdom.

Ruby’s blade alone will barely wound them. Find their weak points,
drive the lethal strike home, and make it out alive.

To take back the Scarlet Kingdom, Ruby must face the Bloodstained in every form they take,
whether it be an ancient secret cult, undying parasites, or the source of a deadly plague.
Grip your blade and challenge foes that grow deadlier with every step.
Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

Every Bloodstained you kill surrenders its power.
Absorb it to grow stronger for the fight ahead, craft a wide range of Talismans,
and build a combat style that's entirely your own.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1588 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simplicité du gameplay avec une touche de difficulté
一周目正常体验,二周目强制无伤,喜欢我隔着一个大拇指距离的空气就能有受击判定的傻逼反馈吗,你永远想象不到你下一次挨打是因为哪个角度挨一下然后失败,,某些反直觉快慢刀配合神秘受击判定,再加上一些超绝0帧起手技能,只能说真有你的,最牛的是二周目幽灵超绝地火,配合谜之判定,不知道怎么蹭到,两层保险瞬间消失,然后暴毙倒下,毒都做累计满才生效,结果你火是碰到就生效,真敢做啊。
难度适中,boss招式基本都可以稳定处理和反应,战斗节奏清晰,和boss对上轴后按节奏摁闪避就完事了 看着唬人的无伤二周目实际上比一周目简单。 全成就基本没有恶心人的地方(三蛆稍微有点麻烦),非常轻松 我已经松不开我的扳机键
Media

Related
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| $1.4M | 1.3K | 85% | $39.99 | |
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| $1.4M | 5.3K | 95% | $19.99 | |
| $1.4M | 4K | 85% | $14.99 | |
| $1.4M | 2.2K | 95% | $24.99 | |
| $1.4M | 1.1K | 89% | $34.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.7M | 18.8K | 95% | $24.99 | |
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| $11.5K | 101 | 97% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing. Really well designed bosses that are hard to beat, but never frustrating. I don't know how they pulled it off, but even when dying for the thirtiest time, I was eager to try again. Also, sending the player through the same boss sequence twice felt a bit cheap at first, but it's actually genius. On the first encounter, the game basically teaches you how to fight each boss and is (kinda) forgiving. The second time, the fights are much more brutal - but since you already know how each boss works, you know exactly how to handle every situation. You feel like you're an even match, even if the game basically forces you to play (near) perfectly at this point. And finally beating a boss always feels like you earned the victory - and never that you somehow got lucky. My only criticism consists of two minor points: - The Plaguebearer is a little too rng-heavy. The worm parts often go through each other in a way that makes it hard to see what's even happening, making it near impossible to react when they abruptly change direction. - When you perfect-dodge a hit, the game slows down for a brief moment. You get kind of used to this effect when learning attack timings. But every so often, an enemy attack misses you unexpectedly, you don't get the slowdown, and it completely throws off your sense of timing. I wish you could just turn this "feature" off. Rubinite is an impressively fun game and the most fun I've had in a boss rush game since Furi.
exelete
Хорошая игра, с интересным решением под середину.
bunny girl and gore. 10/10
great game top 5 best games this year for me at least
I like simple combat. A bit too short tho.
충분히 재밌는 게임입니다. 그리고 2회차를 하면, 저희는 까먹고 있던 사실을 깨닫습니다. "아 사람은 칼에 찔리면 죽지"
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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