
POWERFUL enough for a developer SIMPLE enough for a child VERSATILE enough for any platform!RPG MAKER MV allows you to make the RPG of your dreams! This latest version includes a host of new featuresand export options for MacOSX, Android, and iPhone!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 27 → 0.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $79.99 | 9Kreviews | 91% | — | $17.5M |
| $49.99 | 382ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't you ♥♥♥♥♥♥♥ dare to shut down the original RPG Maker forums. It's clear you don't give a ♥♥♥♥ about your community. I won't buy A N Y T H I N G made by KODAKAWA and GOTCHA GOTCHA GAMES anymore. ♥♥♥♥ them. Now I'm switching over Godot.
I vividly remember spending day and night making games with this application. Now that I’m older, it’s clear that other game engines are far more flexible and powerful...but for a kid, this really can feel like a dream come true. I'd say get it on a sale and mess around with it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 300.4/day in the week to Jul 16 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Traditional Chinese, Arabic, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I havent made a single game yet
Me gusto, fácil de entender y hay muchos tutoriales para aprender lo que no esta claro, mis 1000 hs no son por nada
Though a bit dated now thanks to the release of MZ and such, it is very well supported by the community with various plugins. The Engine itself is feature packed to get you started on your journey with JavaScript. I have been using this engine for 3 years now to make my project and I started with an extreme basic knowledge of JavaScript (Like akin to Kindergarten level if we go by Language Level) It helped me learn even more through safe trial and error. It is unfortunate this engine acquired a bad rep due to sub par game releases on many sites because of its ease of use. Not many developers go out of our way to produce Bad games, even if there are bad actors out there trying to make a quick buck. So far the only problem I have is outputting my project to package it for Android. Note: do not attempt sand-boxing the engine to view your project twice as that introduces so many issues and can possibly ruin your projects.
可能是我太笨了。。。虽然说是最傻瓜的制作软件了,但是想要制作我想要的效果还是挺麻烦的,直接用软件自带素材的话比较轻松,对美术风格要求不高的捧油可以买,想要玩法自由不如去用unity了(看得懂代码的基础上求助deepseek老师也能用unity做个七七八八
i'm unemployed
啥功能都没有 还适合零基础 小朋友都能用 小朋友来鼓捣你那个b插件吗 支持中文然后教程是英文的 基础功能也跟个脑残一样什么都没有的 你也是无敌了
Leider funktioniert der RPG-Maker MV nicht mehr Ordnungsgemäß unter Linux. Zwar startet, und man kann noch Mapping betreiben usw, aber der spiele Tester funktioniert nicht mehr bzw lässt sich nicht starten. Man kann sein Spiel nicht ausprobieren ob es läuft, daher unter Linux unbrauchbar. Wirklich schade, aber dafür extra Windows zu installieren.... Never Ever. WEnn das gepatcht wird gibt es einen Daumen nach oben ansonsten, auf Linux nicht mehr zu empfehlen!!!!! Ps. Mit Debian 12 (wird bis 2028 gepflegt) läuft das Spiel noch einwandfrei. Ab dem Kernel 6.8 nicht mehr; als zweites Betriebsystem für den Rpg Maker, könnte man es laufen lassen! Müsst ihr wissen.....
Ждите суки игру Legend of the Zorland
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 114.9K | 78% | $9.99 | |
| $17.5M | 25.1K | 60% | $24.99 | |
| $17.6M | 15.3K | 88% | $39.99 | |
| $17.6M | 23.7K | 44% | $39.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $17.4M | 69.7K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $414.1K | 872 | 93% | $19.99 | |
| $58.9K | 279 | 84% | $11.99 | |
| — | 655 | 83% | — | |
| $0 | 9.7K | 96% | Free | |
| $2.6M | 8.6K | 89% | $11.24 | |
| $1.2M | 2K | 93% | $24.99 |