
A thrilling Western adventure in the alternate 19th century world of Lamplight City! Embark on a harrowing journey across the frontier with Harley Leger and her ragtag posse, encountering bandits, rebels, visionaries, eccentrics, and many more friends and foes on your quest for fame and riches.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


It's been several years since Harley Leger left New Bretagne and headed west, hoping to leave the past behind and make her way as a freelance writer. After arriving in the sleepy border town of Rosewater, a seemingly trivial assignment for the local paper leads to the hunt for a missing man's fortune—and the story of the century.
Harley and her ragtag posse embark on a harrowing journey across Western Vespuccia, encountering bandits, rebels, visionaries, eccentrics, and many more friends and foes on their quest for fame and riches.

A thrilling treasure hunt with 5 travel companions. Choices matter, relationships with your companions affect the trajectory of the story.
Inventory is back, but logical, streamlined, and easy to use—no banging things together to see what sticks. Many situations have multiple solutions based on play style.
Randomized encounter storylets on your journey, with different situations and outcomes that depend on your previous choices and available resources.
Fully rotoscoped animations and cinematic closeups emphasize the action.
High resolution 1280x720 graphics (yes, that's 720p!)
Full music score by Lamplight City composer Mark Benis, featuring live instruments.
Meet over 60 characters, voiced by a star-studded cast of professional voice actors including Cissy Jones (Firewatch, Call of the Sea) Dave Fennoy (The Walking Dead) Roger Clark (Red Dead Redemption 2) and many more!
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 412reviews | 92% | — | $147.1K |
| $14.99−25% | 48ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took me 12 hours to beat Rosewater. It’s a point-and-click adventure, but it constantly feels like an RPG: you manage a party, juggle episodic quests while chasing a bigger goal, and deal with (seemingly) random encounters, as if the DM were rolling on a random encounter table. The lively opening hooked me right away. Honestly, though, the sheer number of party members early on overwhelmed me a bit. I kept mixing up Phil and Danny; it takes a while for them to really find their footing and become distinct characters. The episodes are a bit hit-or-miss. Sometimes you’re helping a theater troupe pull off a play, other times you’re helping a sea captain process the trauma of his lost crew or guiding an orthodox congregation back to their moral compass. Some of them made me smile, others genuinely moved me, and only a few felt like tedious point-and-click busywork. The voice acting is very convincing, even if you can tell some actors doubled up on roles. The art is lavish and packed with lovely details. There’s always something to notice, like the water animations in the harbor, the flags waving in the wind, or the close-ups on characters during dramatic beats. The soundtrack works well, too. It’s a mix of CC-licensed music (well-curated) and some excellent original tracks (this is where the music really shines). I had a great 12 hours with it, and a lot of scenes stayed with me. It drags a little toward the end, and the main plot feels secondary to the better individual episodes (it’s just a bit too traditional). All in all, a lovely game I’d definitely want to replay in a few years.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Rosewater" is a point and click adventure game, fairly traditional but also pushing the envelope. You play as Harley Leger, newly arrived in the wild west, accompanying her and a colourful cast in what turns-out to be a *surprisingly* emotional and creative experience. "Rosewater" city takes a lot of what works about the classics—no dead ends, no deaths—and throws in sensible puzzles. But the structure's quite innovative: It eschews the "Three Trial" template games like "Monkey Island" innovated, instead allowing multiple solutions to problems and letting you develop your relationships to different characters; the plot itself is built more like a picaresque novel's, adding in episodic subplots while building its major storyline. The character writing is particularly good. I should say "Rosewater" isn't strictly a western; it doesn't have the tone of something like the "Red Dead" games. It mixes 19th century futurism with its western setting, feeling closer to the movie "The Prestige" than "3:10 to Yuma". I don't *usually* like that, but "Rosewater" made it work. I finished the game feeling very bittersweet; that's what you want at the end of a big journey. (I'm listening to the soundtrack as I write this.) Please try it. You could also try "Lamplight City", set in the same world; neither is necessary for the other, but they're a great pairing. EDIT: Going over the achievements list has made me realise how much stuff I've missed, too. Amazing. I'll replay it later.
While I like its predecessor, Lamplight City, more, Rosewater is still an enjoyable and ambitious stand-alone follow-up. While Lamplight City was set in an alt-history steampunk American South, where the Americas are still colonized well into the late 1800’s, Rosewater shifts it focus to the Southwest, and it utilizes the real history of region to apply its own alt-history twists, like how the Mexican Revolution is the first major one in the Americas. Rosewater has a unique pacing and vibe to it, as after you’ve finished the prologue, and protag Harley has gathered together her party of misfits on a quest for rumored treasure, most of the game is an episodic road trip where you can run into several scenarios that the game randomly chooses (Once you beat the game for the first time you can choose them yourself for replays) as well two major fixed stops that you will always encounter. During your travels you can also build rapport with your party members with the choices you make, and their opinions of you can unlock scenes and locations as well change how the story can play out. Once you reach your destination, the game returns to a more traditional adventure game structure for the climax. The puzzles are mainly fine, though I felt that the game could be a bit obtuse at times, namely in the second major set stop on the journey. There are multiple solutions to some of the puzzles, which is always a plus. The party mechanics are the real star of the show though. The cast are all interesting and this is helped by the quality voice-acting; it was nice to have a little Telltale Walking Dead reunion with Dave Fennoy (Lee) and Gavin Hammon (Kenny) voicing characters, the latter does a great job as Jake. The main plot is good, and it ends well, though the game is mainly about the journey to get to that plot, so if you’re expecting a fast pace, you will be disappointed. As mentioned, I’d say this is an asset though, because there are not many games I can think of that are so focused on a vignette structure. Rosewater is just a fun adventure that needs more love. Do hope that Francisco Gonzalez revisits this world again, because it’s a real good setting.
[ Played on a family account; play time not representative ] I really loved this game. This is a highlight for the adventure game scene. The controls are very intuitive, the puzzles are not too hard. I didn't really get stuck, which I like in an adventure game. The graphics are outstanding. The animations are rotoscoped and really well done. The backgrounds are very atmospheric and colorful. I especially loved the little frame decorations that appear when you enter a room inside a scene. The music and sound effects are really good too, very fitting for every situation and of high quality. The voice acting is of an extremely high quality, with multiple great actors and actresses. The story is very well written, follows a good structure and made me really care about characters. The road trip in the middle of the game is a very nice idea, with so many subplots to explore. Overall the game ran well and never crashed. In some scenes my older PC struggled with frame rates, possibly due to some of the visual effects like shadows or lighting. There's value in replay as some of the vignettes on the road trip are randomized or changed between playthroughs. But the overall story and larger subplots are fixed, so it is nothing you'll play regularly. Strengths: Voice acting, story, characters, graphics. Weaknesses: Minor stutters, limited mechanics if you don't like adventure games. If you love adventure games this is a must play. If you are unsure, but like a good story with limited interactivity, it's definitely worth taking a look. Try the demo!
enjoying the journey, am sure there is a long way to go
The third game from Grundislav Games has grown on me slowly, until becoming my favorite, which speaks volumes of the game since I really really liked Lamplight City and I started kind of confused with Rosewater. Mostly I think it has to do with the game structure, as the narrative is set on three different acts that play quite differently and Act 1 feels unaimed until you reach Act 2, or at least that was my impression on a first playthrough. But then on Act 2 it all makes sense and all the pieces set drawn a rather rare approach to adventure gaming, not unique, but very rare. The game, specially on Act 2, it´s all about a journey that you will be unknowingly creating for you and your companions. There are set events along your adventures on the roads, randomize ones which are selected at the start of a new game and then more related to the relationship you have with your 5 companions. And once you complete the game you get access to a relationships map and a selection of which events you want to experience in Act 2 roads on New Game+. The game leans into playing multiple times, and it´s great to see the ramifications of your actions. Although I do recomend making use of saves if you want to experience it all or hunting achievements, as starting a new save for all outcomes can be quite time consuming since there´s a lot. And since I mentioned those 5 companions allready, might as well mention how well writen and acted they all are. They pretty much build a lot of the game, having conversations with them it´s a must for developing their relationships and solve a lot of puzzles, and it´s constantly giving you those hidden consequences to your choices for the events related to their relationships as well as who´s with you on act 3 affecting how you progress to the ending. Overall Rosewater it´s an extremelly well build and solid web of consequences on a wild adventure with new friends you are cool hanging with. Their characters are fantasticly writen, well acted and it´s an enjoyable fun ride. Probably my negatives would be that it seems there´s one thing one companion always does regardless of relationship and I felt kind of sad couldn´t be fixxed even on max friendship and also another companion could get a rather gruesome fate, which it honestly hurted, another good point for the game´s writting and characters but still. I didn´t though possible Grundislav Games could top Lamplight City open design for puzzle solving and resolutions depending on what type of character you were building and what stuff you discovered and yet they had outdone themselves with the companions system. I can´t recomend the game enough to adventure gamers that enjoy the rare occasions we get one which path to the end it´s not just a set in stone approach to each new puzzle.
This was a very enjoyable and interesting game to play through. I felt as though I got to know all of the characters very well, and got a good grasp of the world the game is set in. I have also played Lamplight City, so I already had a general idea of the world, but this game takes it to a completely different setting. It has beautiful art, great use of rotoscoping animation, great voice acting, and great music. If you enjoy a good point and click adventure game that reminds you of why the classic games are so beloved, give this one a go. You won't be disappointed.
通关时长约15小时左右,出色的西部公路冒险题材游戏,全配音,画面复古美,解谜难度低,故事有始有终,总体而言是轻松趣味向的点击解谜游戏,非常适合每天下班回家放松玩一小会,感谢汉化组让我没错过这一部佳作
A very interesting and fresh take on a point and click adventure game. A very "slice-of-life" experience where you get to partake in a series of vignettes that flesh out the world and the characters outside of the main narrative. I would very much like to see this style of game catch on!
A pleasing journey across an alternate universe.
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Players by region
Where this game's players are, estimated from review languages.
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