
The charming and relaxing stone-age farming sim where you live in a thriving community exploring the wonderful world of Pacha. Discover "ideas," domesticate crops, befriend animals, and help your village grow. Play co-op with friends or explore the early days of civilization in single-player.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 1/day in the week after.
About
Fall in love with Roots of Pacha, where every moment is a pleasant surprise!
Roots of Pacha offers a relaxed and fresh take on the classic farming sim genre. Set in an ancient era, you’ll gather, farm, and explore the enchanting world of Pacha. Befriend animals, craft tools, and customize your character, home, and farm. Expand your village while forging deep community bonds. Thrive and evolve together with your clan through the seasons, and shape your own story at a calm and peaceful pace.

Meet your Clan, delve into the biomes, and discover charming surprises wherever you go. From new flora and fauna to mini-games and cave mysteries. Unearth a long-forgotten world.



Manage crops, gather resources, fish, and discover ways to process and preserve food. Domesticate and breed animals either for goods or as cute pets. Develop tools, items, and buildings to shape your society.


You are not alone in Roots of Pacha, strength comes through cooperation. Contribute to your Clan to progress as new ideas arise and see your village grow. Play single-player or co-op with friends.

Attend festivals and develop friendships, tame your dream pet, and find that special one to start a family with. Customize your character, home and farm to tell your unique story.


Make your way at your own pace; the world of Roots of Pacha is a relaxing haven to explore and play in peace. There is no need to rush, as all ideas and prophecies can be completed in any season.

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 94% | — | $3.5M |
| $14.99−40% | 413ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A copy of Stardew Valley, even on its quests. No amount of good graphics could surpass the feeling of being playing the same game over and over. 4/10. Get it on sale.
・面白くなりそうな良質な素材を面倒くささと、やらされてる感で埋めて発酵させたような作品。 ・特に、どんどん効率の良い作物や加工などを見つけて発展を加速していくぞ、というタイプのプレイヤーはやめておいたほうが良い。終盤で灌漑が整うまでは[spoiler] 釣り [/spoiler] してるしかないから。 ・基本的には「要求されたタスクをこなしながら、合間に金策をする」という感じのゲームデザインで、自由度のあるスローライフゲームではない。そういうのがやりたいなら良いかもしれない。 ・窮屈さから解放されるのは(そこまでやらずにギブアップするけど)、おそらく終盤で、それまでは「段々便利になってる、楽しくなってきた」という体験が本当に少ない。基本的にいろいろ増えてはきたけど、それほど便利になったわけじゃないかな……。みたいな感情がずっとある。 ・新しいコンテンツを解放するのに、他の住人を訪ねる必要がある。朝になると通知が出て、指定された人のところに行く → コンテンツ解放のための必要アイテムを聞く → 取りに行って届ける → 2,3日待つ → 再訪問。これが面倒くさい上に、通知が出て見に行く形になることで「やらされてる」感が強かった。好みはあるだろうけど新しい場所で手に入るもので新たな強化が出来る、のようなシンプルな仕組みがベースの方が良い。氏族の発展という雰囲気を大事にするために、ゲーム体験が台無しになっている。 ・水やりはいつまでも面倒で、そもそも畑での収益がしょぼい。最終段階では収益を大きくすることが出来るが、そこに至ったらゲームエンドに近いと思う。 ・戦闘はないが、洞窟探検要素がある。これが酷い。謎解き的な納品物があるのは良いとして、洞窟が遠いのに納品物を突き止めたら、一度帰って用意し、再度戻って納品するのがちょっと面倒くさい。回数多くないのが救い。 ・洞窟内で使える特殊能力を解放するための試練なるものがある。これも酷い。謎解き的なものを期待してはじめたけど、蓋を開けてみれば順番にやるだけの作業だった。結構時間がかかる。頭を使うパズルを作れないならこんなもの入れないでほしかった。 ・更に得られる特殊能力も酷くて、移動を面倒くさくして遅延させるだけ。これなら乗り越えた試練の扉が開けられるようになる、だけで良くない? ・次のエリアに移動する扉は、その辺の岩を適当に壊してると開く。これ自体は良いとしても説明不足でわかりにくい。 ・UIはコントローラー向けなのか、マウス・キーボードでの操作がしづらい。本当に使いにくい。マウスカーソル位置が右の方にあると、正面を殴って欲しいのに右のオブジェクトに吸われたりもする。 ・畑に水をやろうとするとペットが邪魔でできない。どくのを待つか、乗れる状態なら乗ってどかす必要がある。 他にもいっぱいある。面白かったことを思い出そうとしても出てこないし、キリがないのでおしまい。
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| $3.5M | 3.5K | 63% | $59.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $373.3K | 664 | 88% | $24.99 | |
| $195K | 344 | 95% | $14.99 | |
| $184.1K | 384 | 86% | $18.99 | |
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Every market we collect.
Reviews, worldwide (the counter carries no country): 130/day in the week to Jul 17 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game to bits. As an archaeology student, I love to play games set in past times. Seing the evolution of crops from low quality to high quality by not only gaining stars or something like in other games but by actually changing th size of grains etc. gives me joy. I know many people love Stardew Valley, but I wastly prefer a game for which I don´t need a guide when playing for the first time because it only seems to be for people to micromanage every second to maximise profit. This game you can be played casually and it still has a lot of heart in it!
as with every other review i post (this is becoming a trend apparently), this game is great and is one of the few things keeping me from a horrible depression spiral. never thought i would say a game about literal cavemen is more inclusive and progressive than the real world is currently, but it is. very cute, very sweet, honestly touching in some ways. my rule of thumb is that if i get an hour of fun or more per every (us) dollar i spend on a game, then its a good purchase, and i think i... tripled that several hours ago. pick up on sale in case it's not quite your thing, but a must buy if you like pixel art farming games.
I haven't been this impressed with a farm sim in a LONG time. I adore the community centered mindset in the game, it makes me feel more like I'm part of the game rather than just a rando who comes in and redecorates everything. The animal system is the best I've experienced (and I've played A LOT farm sims). I absolutely adore that you need to win the animals trust, it makes me feel so much more attached to them than if I just went to a shop and purchased them. And the choices of animals are SO unique, I love that there are so many options. The characters are lovely, they feel fairly fleshed out, although a bit stale (I'm only 16-ish hours in at the writing of this review so I'm hoping this part gets better). No one has really sparked my interested marriage wise but tbf I've been very focused on building up my fields and buildings. I will say, the caves are the bane of my experience in this game. I have to look up pretty much everything to do with them because I had no idea why I was exploring them in the first place. But even so, I love the small magical aspects the game has, and the storyline through the caves is worth the annoyance of the gameplay. The gameplay loop of the caves is also pretty dang satisfying. I yearn for the caves even as I admonish them. Overall, I am thoroughly enjoying my time in this game and I can see that it will hold my attention for quite awhile.
Love this game and the prehistoric setting. Such a fun riff on a farming sim.
遊戲沒有戰鬥元素倒是有很多解謎,我討厭解謎,大意了!!! 不喜歡解謎的慎入。 最後期有點太誇張了,農作物要一堆太陽的星級,動物的毛阿蛋阿什麼的也要太陽星級。 有玩的人才會知道有多難,光看就要放棄了。 感覺為了難而難,還不如給我戰鬥!讓我殺幾隻太陽星級的怪(?) 作物生長的時間、加工的時間都各種太長,第一次玩這類型的遊戲感到繁雜,非必要完全不想加工 要等西北久 還有布置方面,地面是固定有東西的,不是說你能隨便佈置。 鋪個地板、放個門什麼的,常常就會被卡住,非常不自由。 不過戀愛方面可以選要單一還是要跟一堆人戀愛,這點好評。
Out of all the games on my list, the characters in this game are so memorable and the artwork is so nice. The game play on top of it is so good. Just the nature and feel of the world is so soothing. While Stardew Valley has fighting in it, this game is more about collecting animals and getting their produce. The puzzles in it sometimes leaves me stumped. I really had an overall good time with this game. I still have plenty I can do.
Bought on multiple platforms. Probably the most cozy game of the farming sims out there. Love the prehistoric setting and wholesome community building aspect. The game is also very polished. Everything works smooth and I havent encountered a single bug.
Very original!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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