
—Look at the world around you, and see that left long forgotten. Room 301 is a narrative game portraying the lived experience of those with Alzheimer's. Progress through similar puzzles time and again. Each day, you must sort through your belongings to see your past: your slowly fading memories
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
字体和文字位置使得阅读性太差,并且前期引导做的不是很好,小球移动的手感也比较糟糕。 迷宫的想法设计挺有意思的,但是边看边走比起阿尔兹海默症患者感觉自己更像一位不知道自己身处何方的视觉障碍患者,[spoiler] 用迷宫的方式摸索附近的环境然后随着摸到的东西越多视野越大 [/spoiler],所以玩着玩着总是在想“我到底是失忆了还是看不见” 本来觉得也可以继续体验,但在第二天游戏进程一半的时候小球会卡在衣柜页面左上角那个狭窄的口,无法移动只能重开,不想重复体验比较糟糕的手感所以算了吧。
非常精彩的独立游戏,推荐购买,打分的话,我会给5分里的4分。 我是很喜欢探索的玩家,对输赢不在意,很享受体验游戏中的情绪流动和体验。这个游戏做到了。 游戏的玩法非常有创意,尤其是最后一章特别精彩,将艾尔兹海默症 患者困在自己头脑迷宫中的感觉,通过非常创新的玩法,让玩家身临其境了。 每个章节都是患者幻觉世界和现实世界的交织。完成度很高。 最后说说缺点: 我猜这个独立游戏是作者团队最开始试水的游戏,游戏存在3个缺点 1. 游戏的目标性很弱,经常卡关。第一章浏览完4个房间,我就卡了,我不得不上网找视频,才搞清楚下一步要做啥。在迷宫里瞎转,不知道要干嘛的感觉很不好。 2. 存档消失。我好不容易玩好第一章,第二章出现了。我手贱去点了第一章,结果变成从头开始差点弃档。 3. 游戏性偏弱,后期搞清楚概念后,操作略枯燥 其团队的后续的游戏比如桂花落,就好很多,在情绪表达和游戏性上,我可以不借助攻略自己体验下去,也避免了剧透。 很喜欢这个游戏团队,期待你们新的作品,我会继续支持的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short and to the point
一切遗忘,都有痕迹。
创意眼前一亮,但游戏设计非常糟糕,令人犯困,玩不下去
一开始进游戏没有仔细看文字,存档点是以一天结束为单位因为耐心时有时无所以玩了四遍第一天(。一天天过去简笔画的线条在慢慢变少,家里的东西也在变少场景在褪色。阿尔兹海默症就是这样一种不可逆的过程,这种由一个健全的独立的人逐渐因为疾病变成“负担”还是有点难受的。
用迷宫的形式展示了阿尔茨海默患者眼中的世界。游戏体量较小,细节感人,情节温馨。解谜方式较为雷同,但是和其想表达的意思相符。总而言之是一款很感人的游戏,但不太好称之为解谜
玩过了还真的挺想哭的,因为家里的祖辈正在经历类似的事情。 希望未来也有更多反应家里老人的作品出现。
有bug,我的电脑无法显示完整的游戏画面导致卡关,吃完药之后就无法到达下一页了!其他游戏中遇到这个问题可以通过调整到窗口模式解决这个问题,但是这个游戏无法调节!只能全屏!我无法继续游玩!
做的挺好的,真的,从什么都不知道到了解了她的过去,发现她是女生,还是老教师,很景仰
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $168.7K | 3K | 97% | $2.49 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $37.4K | 288 | 79% | $7.99 | |
| $20.3K | 170 | 84% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $18.7K | 109 | 94% | $9.99 | |
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| $18.8K | 52 | 62% | $14.99 | |
| $18.8K | 184 | 57% | $3.99 | |
| $18.8K | 231 | 39% | $4.99 | |
| $18.7K | 77 | 64% | $9.99 |