
—Look at the world around you, and see that left long forgotten. Room 301 is a narrative game portraying the lived experience of those with Alzheimer's. Progress through similar puzzles time and again. Each day, you must sort through your belongings to see your past: your slowly fading memories
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很短而且过于predictable了,玩到第二天上午就知道接下来要发生什么。阿尔茨海默病的呈现是不是太简单了,非常缺乏nuances,我以为这个游戏可以帮助我理解受影响的病患和病患家属,但没有感受到什么超出常识的内容。然后就是不能调窗口模式和分辨率,34寸屏幕看起来很晕。能理解操作上的刻意为难是想表达患者的痛苦,如果为了一个更细致精致的故事我可以忍受,目前这样的话会觉得有点浪费时间。
特别好的游戏,表现阿尔茨海默病认知障碍的方面很独特整体氛围渲染也很好,狠狠的共鸣了 家里老人也是有一点点轻微的症状,玩的时候没有感觉到烦躁,只是一边玩一边想着家里老人是怎么想的呢是这样想的吗...然后结尾哭哭
游戏表达的深意,是在游玩体验中不断感悟出来的。 没有什么宏大的演出,简单的叙事表达了最真挚的情感 在5天的游戏流程中,仔细研究会发现,事物在不断减少了,这暗示了阿尔兹海默症的加重,最后一天吃药(准确来说没吃)已经无法像之前扩大视野了,暗示药物已经无法让症状缓解了,同时从游戏的配乐变化,也能发现设计的深意,共同构建出了这一部好的作品,游戏最后谱写的歌曲,综合体验还行,引导较少可能需要查攻略?(不建议对这类题材不感兴趣的购买)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love the environment background. and the story was guuud .
很细腻的游戏内容,一切遗忘,皆有痕迹。忘记了身边的亲人、爱人、生活中的所有,只能在迷宫里寻找珍贵的回忆。
游戏画风还可以,很轻度的解谜小游戏,玩法就是迷宫绕来绕去找东西。 现在是真一玩这种题材的游戏就难受得不行,不喜欢离别。希望我老去的时候不会忘却一切,至少应该带着回忆离别。
流程超级短,玩完太难过了。片尾曲简直一把刀子直往心里插。如果这一生重要的东西都从记忆力消失了,那人还能剩下什么,大脑里一片虚无还能找得到自己吗?老去原来是这么让人恐惧的事。
你在游戏里加了什么为什么我的眼泪一直在掉…… 虽然游戏性不强但是功能性拉满了,,,迷宫走不出去稍微有点急躁但又想到得病的老人日复一日年复一年过的都是这样的生活就会觉得好难受好触动……她作为她自己、作为一个教师、作为一个伴侣、作为一个母亲,每一种角色在物品上都留下了回忆,可这些记忆又能存在多久呢,时间会将一切都吹散,好残忍。我们能做的好像也有限……唉……
This is one of the most beautiful, bittersweet, games I have ever played. I purchased it on the understanding that I have a great ignorance about Alzheimer's and this was something I was hoping would assist in learning/experience something about it and this game did it wonderfully. I could not maintain a dry eye and the more I realized what was happening, the changes, the memories, the patterns.. the harder it even became to breathe sometimes. I felt the frustration and confusion, the understanding and the pain attached to the reality of it all. My heart broke several times and I feel like I've mourned for those I do not know. I cannot state how lovely this game is, albeit over a topic that is so heart wrenching. I will recommend it to many.. if not for anything than to experience or gain a little more understanding to such a devastating disease.
游戏形式的简单不能阻止它传递出的浓厚的亲情。感觉太多的影视游戏赞美爱情,但亲情常常才是最令人动容的。多关心关心自己的长辈吧,他们能陪伴我们的时间并不久。不要嫌他们唠叨,这可能就是他们对你的爱。 总之非常推荐,虽然我之前已经看别人玩过了,视频通关了。但还是想补一下票,需要更多这类游戏。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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