
In solo or with your friends, explore in total freedom massive-parkour-ready maps. Uncover hidden spots, time trials, trick challenges, and more! In multiplayer, dive into game modes like TAG, Capture The Flag, and Trick Battles!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7Kreviews | 95% | — | $6.5M |
| $24.99 | 3.5Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like realistic parkour with fluid movement, this is probably pretty good. It seems like it's primarily trying to be skate but without the skateboard. That's fine and if that sounds fun to you, you'll probably like this, but it's not what I wanted and it's not for me. When I play a movement-oriented game, I want it to be focused on tight movement with intricate controls, rewarding momentum preservation, and the challenge of getting from point A to point B. My very short initial impression says that the movement controls and core movement systems are relatively simple, (except tricks) momentum is present but not very empowering, and getting from any point on a map to another is trivially easy in most cases. The bottom line is, if you're in it for the intricate, challenging movement and terrain and you don't care much about realism, there are far better options out there. Even roblox has better options for that, as crazy as it might sound. Also, at the time of writing this review, you can't rebind the controls. (at least not with any in-game settings) In fairness, the game is recommended to be played on controller, but it's very much playable on M&KB and would be even more so if you could customize your controls. Regardless, if you're going to play on M&KB, don't worry; the default controls are serviceable and probably won't ruin your enjoyment of the game. I would've given this a neutral rating if that option existed, as I don't believe it's entirely fair for me to "not recommend" the game when I'm probably just not the target audience. Good luck to the developer and this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Dutch, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Ukrainian +4 more
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game's movement system absolutely rips but it feels like it's missing a reason to use it to its full potential. there are time trials and point attack challenges placed around the maps that are currently available and they're pretty alright but so far they have felt somewhat lackluster. I think I would like to see some more deliberately crafted courses (perhaps featuring BOTH score and time rankings) as opposed to the current game's series of mini open worlds with challenges sprinkled about. Regarding what's here, though, It's pretty nice and I'm sure I'll continue to grind away at the challenges over time. definitely worth a play just for the cool movement system. I've only played solo prior to this review, but this game is probably best experienced online or with friends. feels a little empty otherwise.
This game is pretty fun and has enough content to be played for maybe 10 hours, but that's about it because the multiplayer is dead. It's a good $10 game, but it costs $25 for some reason, and I don't think it's worth that much. (Don't wait for a discount, because there won't be any not even for Christmas.)
My friend, Johnny, recommended for me to play this game, and after maybe 1-2 days of him begging his tush off, i finally got it. AND! This game is really fricking fun, me personally, i love parkour games, but never really found one that was my taste, until now! If my friend never told me about this game, i would just be a lost soul, looking for THE perfect parkour game, but thankfully that's not the case here. you can even turn into a pigeon, which is PEAK btw, i just be soaring through the skies like an airplane. it also doubles as a hangout game, which i also love (yes its multiplayer) overall i think this game was worth the 25 dollars, so if you're thinking on buying this game, DO IT, because you'll LOVE it, or maybe not, but that's ok :) also, thanks Johnny for bringing this game to my attention!
Summersault into a quadruple flip-corkscrew-neck break on the pavement, stand up, turn into a pigeon, backflip into a concussion and try 40 times to get gold in a single time trial... Its great fun 👍
tbh i dont really like the new one its kinda stupid having to work to get clothes and i wish i could go back to being able to customize my person without having to work just to do it
The controls have a bit of a learning curve, but once you get your head around them this is a wonderful game to try and master.
Macht Spass und gute Laune wollte es auch , irl versuchen , arm ist jetzt gebrochen GG.
great game when bored its just chill and paired with spotify is just a great combo 10/10 game
В начале бьёшься головой о балки В конце бьёшься о балки со стилем
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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