
Triumph over the land, take charge of the fate of China! Conquer territories and fly your colors!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 16.2Kreviews | 63% | — | $22.7M |
| $69.99 | 1.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
時間精神屋
6
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 12.4K | 62% | $39.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.8M | 12.1K | 89% | $69.99 | |
| $22.7M | 40.8K | 92% | $24.99 | |
| $22.8M | 47.1K | 90% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8M | 7.6K | 58% | $59.99 | |
| $510.4K | 738 | 83% | $29.99 | |
| $114.3K | 154 | 74% | $29.99 | |
| $3.5M | 4.1K | 92% | $39.99 | |
| $454.7K | 493 | 74% | $39.99 | |
| $78.3K | 159 | 68% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #39, worst CN #74 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, Japanese*, Korean, English*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾游戏
垃圾
复兴汉室
이런 분께 추천 -전략이나 중상모략 대신 어택땅을 원한다 -머리 쓰지 않고 반복작업 노가다로 때우고 싶다 -삼국지연의 인물을 포켓몬 잡듯 잡고 다니고 싶다 이런 분께 비추천 -긴 시간 보단 짧고 굵게 즐기고 싶다 -중상모략과 갖가지 전략전술을 발휘하고 싶다 -가성비 씝창난 게임 하기 싫다. 솔직히 PK확장팩 포함 3만원 퀄리티인데 본편만 6만원 노양심. 본인은 전자 유형이라서 나름 즐기긴 했는데 천통 한 번 하니 현타 오진다. 사실 모든 대전략 게임 공통점이 후반가면 노잼 되는데 처음부터 노잼이라 현타가 더 심함.
장점 이전 삼국지 시리즈에 비해 유능한 인재 하나둘만으로는 통일이 어려움. 비교적 능력치가 낮은 무장도 많이 필요하고, 여러 부대로 일제 공격이나 보급로를 끊는 등 다양한 전략을 활용 가능함. 지형도 역대 시리즈 중 가장 잘 묘사한 것 같음. 내정이 매우 간소화되서 편하긴함 단점 내정쪽으로는 할게 전무한 수준, 삼국지 11보다 업그레이드 된 것 같긴하나 조작하는 맛은 부족한 것 같긴함. 총평 만족하는 편이긴 하나 전투 및 내정에서 크게 뭔가를 할 건 없어서 아쉬운 점이 있음. 삼국지 11과 비교하면 큰 틀의 전쟁은 난이도가 더 올라갔다고 생각되나 직접 부대를 조종하면서 싸우는 느낌은 아님, 일기토는 자동화 되어 크게 재미가 있다고는 볼 수 없으며, 설전은 없는 것 같음. 그럼에도 전체 삼국지 시리즈 중 가장 재밌다고 느꼈음 (과거 작들은 성지 2~3개만 되어도 천하통일까지 시간문제여서 지루함이 생겼음)
玩起来没发觉任何操作感。 感觉玩君主不如回去玩311,如果不玩君主314又没有这个选择,那我还是去玩313吧! 原价买了本体加威力加两个季票花了小1k,就当给你送福利了。。
這是一個對強迫症不太友善的遊戲
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.