
"Romance of the Three Kingdoms 11 with Power Up Kit" is an expanded version of "Romance of the Three Kingdoms 11," which was released in 2006 as the 11th game in the series. The grand battles that shaped the course of Chinese history are shown in 3D space! In Administration, players freely develop cities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
经典, 特别是战斗设计。
1
对着一张马赛克图玩一天
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
经典老游戏,儿时的回忆
就当我圆梦霸王大陆吧
很棒的遊戲
二十几年前宿舍里几个人凑一台电脑前,能把乌桓玩出火星子。现在要降低分辨率,折腾一堆有的没的,才能带儿子回忆往昔,只是再没那些时间和心气。 三国志我还是觉得9最好。
补票了,玩过11、12,11以前很迷
本游戏形成了一种可玩性极高、耐玩性极高的战棋战略类游戏模式,至今仍然在同类型作品中显得非常优秀。
Normal games becomes super easy once you understand how to exploit tricks. The challenges are carefully designed though.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $82.7K | 168 | 68% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.6K | 97% | $19.99 | |
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| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 2.9K | 89% | $38.99 | |
| $3.2M | 1.8K | 72% | $39.99 | |
| $3.2M | 4.9K | 79% | $24.99 |