
Rogue Waters is a Pirate Tactical Turn-Based Rogue-lite. Play as Captain Cutter, commanding your ship and crew through procedurally generated encounters to seek revenge. Recruit, train, and upgrade crew, use powerful sea creatures, and engage in dynamic naval and melee combat to gain the upper hand.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Set sail as Captain Cutter, a pirate caught in a deadly struggle for power and vengeance. Navigate dangerous waters, unleash mythical sea creatures, and outwit enemies as you chase legendary treasure and confront dark secrets.
Embark on a journey of loyalty, betrayal, and revenge, as you unravel the mysteries of the Sea Shepherd prophecy and face the immortal Captain Blackbone.
Use your Pirate Cave (HUB) to equip ship upgrades & crew members before each run.
Each run generates new encounters, requiring careful navigation as you work your way toward Captain Blackbone.
Enjoy a rich, story-driven adventure across 3 acts, with endless replayability.
Recruit and grow your pirate crew, discovering their hidden potential as you lead them into battle. It's your responsibility to mold them into the legendary pirates they were destined to be.
Recruit from 6 unique classes, each with distinct abilities and playstyles for your ship’s crew.
After each run, upgrade your crew’s skills to increase their effectiveness.
Damage persists across runs, requiring you to swap out crew members to allow them time to heal.
Face new challenges as the game world shifts procedurally with each run, offering fresh secrets, combat scenarios, and treasures to discover.
Encounters feature diverse pirate factions and enemy types—choose your battles wisely.
Your crew will engage enemies on ships and land alike.
Visit shops to heal, upgrade crew, buy cannons, and repair your ship.
You can extort shops for loot, but it’ll lead to a fight.
Customize your naval encounters with cannons and ship artillery. Unleash powerful shots during naval combat to destroy enemy ship modules and gain the upper hand in boarding fights.
Encounters begin with Sea Battles where you can use cannons to target key areas of enemy ships.
Both your ship and the enemy's have distinct buffs that can be destroyed.
Crew members can be targeted and killed during battle, so defend your ship and crew before boarding.
Experience a fresh take on turn-based tactical combat that replicates the visceral intensity of cloak-and-dagger duels. Use the environment to gain the upper hand like never before.
The boarding phase involves hand-to-hand combat where your crew faces off against enemies.
Use your crew's unique abilities to maneuver and pin enemies against obstacles for fatal damage.
Leverage the environment by pushing enemies into spikes, grabbing one-time weapons, or swinging into position with ropes.
Legendary sea creatures, once thought to be myths, roam the oceans of Rogue Waters. Free them from captivity and gain their trust to summon them in battle.
Summon 3 sea monsters to assist in the boarding phase:
The Kraken crushes nearby enemies.
The Mermaid disrupts and pushes enemies in any direction.
The Giant Snail drops a deadly spiked obstacle on the deck.
Each run resets your equipment and items, but unlocks permanent upgrades for your crew, ship, and Captain Cutter, allowing you to grow stronger with every battle.
Items and upgrades reset between each run:
Personal items (character equipment): additional weapons, attack modifiers, and side upgrades for abilities.
Shipboard weapons (cannons and similar items): each new run begins with a usable, basic starter set.
Ship modules reset as well.
Each run permanently increases your progress:
Unlock skill trees for crew members and Captain Cutter.
Acquire ship and port facility upgrades in the Pirate Cave (HUB).
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 955reviews | 76% | — | $822K |
| $9.89−67% | 269ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lasst die Finger davon, das ist der letzte Scheißdreck. Es gibt weder eine öffne Welt, noch eine Karte. Das ist alles andere als ein Piratenspiel. Gut das ich nur Paar Cent ausgegeben habe, der Piss ist nicht einen Wert!!!
20元以上我都觉得烂,首先战斗操作层面有bug,不是很流畅。其次呢,各种职业搭配是好的,但是呢,局外成长,尤其是解锁了一些职业之后都是什么烂东西的加成。 但是最重要的,2.8买的还要什么自行车。。。。。玩个10小时值了~~
Game is fun, gets a bit repetitive around 15 hour mark, at least it did for me, but it's buggy like crazy.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 133ratings |
| 78% |
| — |
| not modelled |
| $9.89−67% | 35ratings | 78% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There were fun elements to the game, but they repeat....a lot. There is a ton of grinding to be done and even after that the sheer number of missions you need to do leaves your crew pretty much dead by the end when you meet the boss/tough battles. You can have full hp and get knocked off a boat easy, but I shoot you and if you have armor it doesn't do anything at all or misses. Some mechanics just don't make sense. The story is overplayed and underwhelming. It was entertaining for a bit, but near the end I was just not having any fun.
Can't play my save anymore. Clicking 'Continue' does nothing. Reached out to the Devs who were of no help.
My review is based on 30 hours of play and completion of the game on standard settings. You command a sailing ship with cannon for artillery. In some ways it is reminicent of pirates off the coasts of North and South America during the 1700s - early 1800s. All battles are turned based and follow a similar pattern. Your ship battles another ship in one-to-one cannon combat. After three rounds of this, your boarding party (usually 4) boards the other ship attempting to kill off the crew or overkill the crew to the point where the "fear meter" fills up and the enemy surrenders. At the end of a linked series of encounters your ship battles a port with the same combat sequence. You can gradually equip your starting ship with better crew, cannon, and boosts. There are a limited number of slots for all three modifiers to your ship. As a turned based 1700s era ship combat game it is pretty entertaining. The game played flawlessly without any freezes, crashes, long delays or any other programming error. The downsides of the game are the insane plot and repetitive combat/dialogue. Your Captain has a prologue encounter where he gets killed. He comes back as an undead with a spirt guide seeking assistance from various sea monsters. Yes, it is that weird. The dialogue was so repetitive that I muted it. The plot was so weird that I stopped reading the dialogue. This is a fun, small scale, turned based tactical combat game. The plot is nuts and if you are like me you will eventually mute the dialogue and ignore the nutty plot.
На удивление скучный роглайт, хватило на 1 час однообразной игры.
108块钱这个游戏我都不会看一眼,35.64买这个游戏我得考虑考虑,但是4块钱的key我犹豫一秒就是对它的不尊重
Complètement bugger de partout j'ai fini par passé en mode facile pour finir l'histoire pour abrégé le calvaire.
Plays like a kind of Battle Chess with a cartoonish Sid Meier's Pirates feel. Lot of fun!
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Players by region
Where this game's players are, estimated from review languages.
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