
From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 5 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creators of Black Mesa: When the richest CEO on Earth dies, cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival tycoons can order private mercenary armies as easily as takeout, making them perfect soldiers for the corporate war! Only Rogue Point, an elite vigilante squad, dares to fight back.

Dive into an adrenaline-fueled campaign where explosive co-op firefights meet strategic planning. Team up, gather intel, complete objectives, and battle through dynamic missions. Earn skills and upgrade weapons to confront the 5 Star Mercenaries, lethal contractors who will test the limits of your team.

Fight and maneuver your way through missions spread across 5 diverse locations:
The Airport
The Mall
The Office
The Oilrig
The Clinic
Each sprawling map is reshaped by the game's Parametric Design System, offering new strategies and challenges with every play. The constantly evolving gameplay ensures every mission feels as thrilling and unique as your first, keeping the excitement alive in every campaign.

Each MERX class has their own AI playstyle that packs a punch in their own unique way.
Not to be underestimated, the soldier is the workhorse of the MERX squads. Soldiers will utilize their environment and work with other squad units to challenge Rogue Point head-on.
Juiced up on substances and with no regard for their own life, the Berserker's singular goal is to close the distance and slice your whole team with a machete. They are agents of chaos and will wreck your carefully crafted game plan.
Heavily fortified in the far distance, snipers will pin your team down and deny you entry into important areas. Their only tell is the laser beam from their gun, and your teammate’s head exploding next to you.
Quick-footed and fast-talking, the Lookout disrupts your squad with flashbangs and relentless hit-and-run tactics.
Heavies are big, slow brutes that don’t take cover and eat bullets. You can dump all your ammo into them with no effect. Run the other way, or find their one weakness.
These legendary MERX have received the top-tier 5-star rating in the app. They should be approached with caution and treated as extremely dangerous to you and your team. Intel on these MERX is sketchy, but we know that these endgame encounters will require your team’s full strength to have a chance to take them down.

Rogue Point is easy to learn and hard to master, perfect for both fresh recruits and seasoned veterans. Crave fast-paced action? How about slow, methodical, skill-driven gameplay? Rogue Point kicks open the door to both those worlds and invites players to choose their own playstyle.

Earn your keep on the frontlines to purchase new hardware for your arsenal. Start with nothing more than a pistol and an armored vest, then earn an elite arsenal through successful missions and strategic teamplay. Upgrade your loadout with an assortment of attachments and gear to get out alive. Own the battlefield on your terms.

Work together to battle against the MERX threat. Rogue Point is purpose-built to reinforce teamplay and pull players into combat. Plan, Adapt, and Overcome the odds by building your unique Rogue.

Earn money to buy weapons and gear. Buy the exact loadout you want or put your cash on the line for a chance at rare items only available through the Dead Drop system.
20+ Weapons, with multiple skins
40+ Tactical Items and Attachments for your arsenal
60+ Cosmetic Items, with multiple skins
40+ Mission Layouts, across 5 locations
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
그냥 뭐 심심할때 한두판하기 좋은 게임. 완성도는 높지않음. 건플레이는 기대X. 개인적으로는 최악까지는 아닌데 최악이랑 엄대엄 가능함. 적들 움직임이 이상함. 발악데미지 있어서 적 죽여도 한 두발은 맞을 각오 해야함. 적들 에임이 심상치않음. 솔플할때 벽일 가능성 높음. 기본 마스터리를 찍으면서 천천히 단계 올리거나 멀티로 하는걸 추천하는데 솔플이랑 멀티랑 보정 차이가 없는지 멀티로 하면 뒤지게 쉬움. 난이도 조정 측면에서 아쉬움. 딱히 빌드의 다양성이라는가 그런건 없음. 뭐 뎀증 유틸 이런게 끝임. 몹들처럼 근접 빌드라도 추가 해줬으면 좋겠음. 지금 근접 스킬을 개인적으로 너무 별로 인거같음. 잠재력은 있는데 이걸 어떻게 살릴지는 제작자들의 나름인데, 개인적으로 조금 기대가 가는 부분임.
블매 제작진이라 사서 했는대 재미가없는건 아니지만 출시할만한 정도의 퀄리티는 아니라 생각함
combination between Rainbow Six Siege, Ready or Not, and other fps shooting game look alike , recommended!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Spanish - Latin America, Traditional Chinese +2 more
Hours played at review time, across 222 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game
the update is horrible, but there is potential
无聊至极
I cannot recommend this sadly. It has disappointed me in almost every sense. It was just too confusing as it does everything wrong. Like the gunplay is clunky but movement is fast, it acts like it's a fast paced game but slows you down with so many menus and needless explaining pop-ups. You are incentivized to run-and-gun yet the guns are operated slowly and get blocked by anything and everything in the environment. Things like this and many more baffling wrong design decisions pushed me away from the game. The visuals are also not that appealing as they are too saturated. It got eye-straining too fast and also makes target acquisition near impossible. The enemy AI is either bafflingly stupid that they do not react to even gunshots nearby or just see you from a pea sized hole across the room and starts chasing you mindlessly. The maps are also tedious and uninteresting at most. Particle effects and impact feel might be only thing going on for the game. Oh and it ran decently on my machine too. And additionally, I would say stray away if you are planning to play solo as it just makes it all worse. It's so obvious the game doesn't want you to play alone that it seems unwelcoming with many of the features it provides. I'm sad to say all these for a dev-team I wanted to support but I just can't at this state.
I really like the graphics and how smooth it runs on my system. I love the ability to adjust the settings in custom to make it easier to play solo, but there are things in the game that makes the game not fun. A big frustration I have is the "swarm" events that happen during a mission. For example, I completed all the objectives and was heading towards the extract just to have 8x enemies waiting at the office entrance to gun me down. The Ai accuracy seems really high and the spawns are really random. I ended up dying to an enemy that was apparently shooting me from the rooftop. Which means I would have to re-do the entire mission over from the start. I was so upset I just deleted the run. The Ai logic is to rush the player down while laying down suppressive fire. Its hard to trade shots without taking a hit from 5 different enemies. I wish the game was more Arcade than tactical because the movements and kits are tactical, but the Ai isn't. I really love everything else about the game though, from cosmetics, maps, weapons. Also all the lobbies I've seen in the browser are about 150 ping if you're playing in NA West.
Jogo terrivel, mira bugada os projetil pega nas bordas msm ficando longe inimigo ou e super burro ou super apelao jogo d desgraçado do karalho mapas travados e com problema de otimizaçao absurdo em certos mapas(clinica) extraçoes sao impossivel solo ou duo a quantidade d inimigo e a precisao e sem logica jogo em si e repetitivo e tem armas q sao muito quebradas tanto forte quanto fracas
no
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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