
Rogue Legacy 2 is what you'd get if you mashed Rogue Legacy and a sequel together. Every time you die, your children will succeed you, and each child is unique. Your daughter might be a Colourblind Archer, and your son could be a Pacifistic Chef. Either way, one of them is getting conscripted.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 14.2Kreviews | 91% | — | $8.3M |
| $24.99 | 2.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rogue Legacy 1, but with story. The relic system is a bit busted and you can cheese most bosses by face-tanking with the rage tincture and ambrosia, but otherwise combat is good. The only complaint is the dreaded double Blightborn challenge, which is guaranteed to at least bring you to low hp, if not outright kill you. Other than that I think it is a big improvement over Rogue Legacy 1 in all aspects, especially the art style and bosses.
Rogue legacy 2 is a RPG game where you have multiple classes you unlock as you passively play the game. You go into a castle to attack with guards and bosses protecting their section of it. You learn their moves, die a crap ton, and come back stronger ready for round 2. I would imagine its like elder rings, but much more forgiving (however late into the game you can decide *just* how forgiving or cruel the game can be). I would highly recommend it.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 52.9K | 87% | $9.99 | |
| $8.3M | 10.7K | 74% | $13.99 | |
| $8.3M | 110.1K | 95% | $2.99 | |
| $8.3M | 10.6K | 82% | $24.99 | |
| $8.3M | 23.3K | 89% | $14.99 | |
| $8.3M | 16.6K | 84% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $266.8K | 843 | 74% | $14.99 | |
| $42.3K | 151 | 91% | $14.99 | |
| $1M | 3.3K | 86% | $16.99 | |
| $136.6K | 8.6K | 97% | $0.74 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Japanese
| $24.99 |
| 648ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos melhores jogos até hoje para mim. Excelente rogue like com fortes elementos de metroidvania e um pouco de influência de souls. Pixel art linda. Lore interessante. Fator replay infinito. Incrível como os desenvolvedores capricharam. Mesmo pra quem não gosta muito de rogue like, mas curte metroidvanias ou jogos 2d desafiadores, recomendo muito.
I would've totally love this game if it wasnt so much like the first one, but still liked it. It's really good for plays between dead times, and challenging for the casual gamer. There is a champ for all styles and most of them are fun just to play with. The only problem is that you could totally complete the game without the hundreds of levels to go up, so they feel like they are there just to grinders and farmers and to extend unnecesarilly the game making enemies just harder instead of different, that they are, but not too much.
Hikaye ortalama üstüydü diyebilirim çok fazla önemi de yoktu ama yinede sadece hikaye olsun diye yazılmamıştı Oynanış bence oyunun oynanışı hem aşırı akışkan ve gayet iyi tek eksi diyebileceğim yeri mermilere dodge atamamamız sadece belli saldırılara dodge atabiliyoruz ve bence buda oyuncuyu baya kısıtlıyor çoğu zaman özellikle bosslarda baya sıkıştırıyor orasını çok sinir bozucu buldum. Karakterler oyundaki her karakterin kendi hikayesini az çok görüyorsunuz ve gayette yerindeydi özellikle mizahının çok iyi olduğunu düşünüyorum. Roguelike tarzı mekaniği ve oyunun temasını oynanışa harika yedirmişler her öldüğümüzde çocuğumuzdan devam ediyoruz ve ben oyunun biterene kadar sürekli oynanışı canlı tutmayı başardı oyun kesinlikle muazzamdı her öldüğümde yeni mekaniklerle karşılaşmak aşırı hoşuma gitti her karakter birbirinden çok ayrı ve gelen rastgele özelliklerle karşılaşabileceğiniz muazzam sayıda değişik silahla ve karakterle karşılaşıyorsunuz gerçekten muazzam ötesi
one of my favorite games <3
good
This game is one of the best Metroidvania and Roguelike games I've ever played.
有难度的,剧情不错
It's one of that's games that you just can't put down. Movement is satisfying and meshes perfectly into combat AND environmental puzzles/challenges; an accessibly low floor with a satisfyingly high ceiling. Later on things can get a bit grindy, but by that point you've already gotten your money's worth of enjoyment so who cares if you come back once a month to play a few runs? If you like metroid-vanias, this game is a must, I can't say much more.
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