
Become the legendary part man, part machine, all cop hero and deliver justice in Old Detroit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.43/day in the week to Aug 22 → 23.86/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 37.5Kreviews | 87% | — | $21.8M |
| $44.99 | 26Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
不错的游戏
Uzun zamandır bu kadar sıkıcı bir şey oynamamıştım. Zaman kaybı artık sadece.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.8M | 58.7K | 93% | $14.99 | |
| $21.7M | 226.5K | 96% | $7.99 | |
| $21.6M | 47K | 94% | $24.99 | |
| $22M | 37.1K | 46% | $29.99 | |
| $22M | 39.8K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 4.8K | 85% | $29.99 | |
| — | 0 | — | — | |
| $2M | 4.9K | 82% | $14.99 | |
| $119.8K | 3.8K | 38% | $1.49 | |
| $1K | 4 | 100% | $9.99 | |
| — | 135 | 84% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Jul 30 → 29.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
| 7.2Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 863ratings | 82% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игры средняя, по скидке за 170р - отлично. Но в целом я рекомендовать не буду, кому нравится робокок , тот и так купит.
This is a great throwback to the 1987 movie with the same cheese and synth vibe that made the movie so classic. However, there are some disappointing factors here. The game lacks some polish. For a 2023 game, there should be NO texture pop-in anymore. The devs have had enough time to resolve such a silly problem, but here I am in 2026 with a super strong PC that far exceeds the requirements, yet I have to see textures popping in during cutscenes... I mean, come on. Do the Robocop franchise justice and fix this. This game deserves it.
There are games you play once and forget, and then there are games that remind you why you fell in love with a franchise in the first place. *RoboCop: Rogue City* is firmly in the second category. As someone who grew up in the late '80s and early '90s, I imagined what it would be like to be RoboCop. Walking through Detroit as an unstoppable cybernetic law enforcer, soaking up enemy fire, delivering justice with the Auto-9, and hearing that unmistakable metallic footstep echo through the streets. This game finally delivers that fantasy. Is it perfect? No. The game follows a semi-open, hub-based structure instead of being one giant seamless open world. Part of me would have loved to patrol a fully open Detroit, responding to crimes and exploring the city without boundaries. The areas we get are well designed and detailed, but sometimes I couldn't help wondering what could have been with a truly open-world approach. Detroit itself also feels a little too empty. There simply aren't that many NPCs roaming around, which occasionally makes the city feel strangely deserted. It doesn't ruin the experience, but it is noticeable if you're paying attention to world immersion. Those are honestly my biggest criticisms. Where *Rogue City* absolutely shines is in its authenticity. The sound design is phenomenal. Every gunshot, metallic footstep, hydraulic movement, ricochet, and explosion sounds exactly like my brain remembers from the films. Combined with the outstanding soundtrack, the game constantly pumps your adrenaline while remaining unmistakably RoboCop. It never feels like a generic shooter wearing a RoboCop skin, it sounds like RoboCop. Visually, the developers absolutely nailed RoboCop's point of view. The HUD, targeting overlays, digital vision effects, and environmental presentation immediately transport you back to the movies. They resisted the temptation to modernize everything beyond recognition and instead embraced the original aesthetic. As a longtime fan, I appreciated every second of it. The voice acting deserves special praise. The performances capture the personalities and tone of the films remarkably well, making conversations feel authentic instead of forced. It genuinely feels like stepping back into that universe rather than watching an imitation. Gameplay progression is another pleasant surprise. The skill tree offers meaningful choices that noticeably affect how you approach combat and investigations. There may be one or two abilities that end up feeling a little stronger than the rest, but I'll avoid spoilers because discovering your preferred build is part of the fun. The Auto-9 upgrade system is equally satisfying. Instead of simply increasing damage through arbitrary numbers, it gives you interesting decisions about how you want your iconic sidearm to evolve. It strikes a nice balance between player customization and staying true to RoboCop's identity. Perhaps my favorite aspect is the sheer respect shown to the source material. The familiar faces are here. The technology is here. The interactions, corporate atmosphere, satire, and gritty vision of Detroit all feel authentic. It doesn't just borrow RoboCop's appearance, it understands why people loved RoboCop in the first place. You can tell that the developers, artists, animators, programmers, sound designers, composers, writers, voice actors, QA testers, and everyone else involved genuinely cared about doing justice to the franchise. That's something that deserves recognition. Licensed games have often disappointed fans over the decades, but this team approached RoboCop with respect instead of treating it as just another recognizable name. Will I replay it every year? Probably not, because not open world and campaign limited. But am I incredibly happy I experienced it? Absolutely. If you're the kind of player who, as a kid, watched RoboCop and dreamed of becoming the ultimate law enforcement machine, marching fearlessly through overwhelming odds while your Auto-9 delivers justice one burst at a time, then don't sleep on this game. It captures a childhood fantasy better than I ever expected, and that's something worth celebrating. A Final thank you to everyone who helped bring RoboCop back the right way. You understood the assignment, respected the fans, and delivered one of the most faithful licensed games I've played in years. Now go and make an open world one xD
öncelikle oyunda doğru düzgün boss savaşı yok 4 boss var 1 tanesi yan görev olmak üzere 3 üde birbirinin aynısı zaten ihtiyar boss uda büyük oranda aynı biraz daha upgrade almış bazı hareketleri değişmiş haliydi o kadar oyunun optimizasyonuda bok gibiydi frame generation açık olmasına rağmene bir çok yerde drop yediği oldu hatta bir tane bölümde sniperların olduğu kısımda oyun 20 fps e düşüyordu dakikalarca öyle oynadım sonra save noktasına gelince çık gir yapınca düzeldi oyunda saçma salak buglar var düşmanları duvara fırlatınca duvarın içine giriyor yada direkt duvarın içindende geçebiliyor bir tane yan görevdede bug a girmişti tüm düşmanları indirmemi istiyordu indiriyordum ama görev devam etmiyordu youtube dan bakarak onuda çözdüm tabii bu teknik sorunlar o kadar rahatsız edici değiller ama azda olsa rahatsız ediyorlar pozitif yanlarına gelicek olursam vuruş hissiyatı bayağı iyi düşmanlardan aldığımız silahlar olsun kendi tabancamız olsun güzel özel tabancamızın upgrade sistemi gerçekten hoşuma gitti işlemcilerin anakartta gittiği yönlere dikkat ederek yerleştirmek özellikleri açmaya çalışmak yaratıcı ve güzel olmuş düşündürüyor biraz oyunun en iyi yaptığı şey ise güç fantezisi özel tabancamız oyunun sonlarına doğru gerçekten bayağı yıkıcı oluyor düşmanları duvara sağa sola fırlatmak yada birbirlerine fırlatmak gerçekten aşırı zevkli insanlarla kapışırken karşınızdakilerin sadece et parçasından ibaret olduğunu çok iyi hissettiriyor oyun yavaşsın ağırsın ama durdurulamazsın oyun zor modda bile kolaydı oyunun grafikleri çok iyiydi şehrin tasarımı falan hoşuma gitti bayağı yan görev kısmında oyunun sonlarında git onu öldür git onu kurtar şeklinde görevler vardı ama cinayet çözdüğümüz görevler güzeldi suçlunun kim olduğu belliydi ama onu ispat etmeye çalışmak gerçekten bayağı iyiydi oyunda ipucu toplayarak suçlunun kim olduğunu ispat etmek güzeldi gerçekten hikayeside iyiydi şaşırttığı kısımlar oldu ama wendell çok kolay öldü bir boss fight bekliyordum hayal kırıklığına uğradım. genel olarak 6.5/10 luk bir oyun indirimlerde 2 dolara düşüyor almanızı öneririm
Супер Игра. Душевно.
Fun when it gets going but godamn it crashes like a mother. Literally last boss, I defeat then it crashes. Didn't even get to see ending. When I went to restart, had me start boss battle from beginning. HELL NO. And it doesnt even crash properly. My enter PC freezes up, I have never cold turn off my PC from power button but this game manage to do it. You get 3 stars. Very nostalgic done well, as well as game mechanics, ruined by crashes.
Świetna produkcja, klimat cyberpunkowy gęstszy niż w polskim cyberbungu 2077. Strzelanka z jednym z najlepszych shotgunów w grach, czuć każde pierdolnięcie, pozdrawiam.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.