
Become the legendary part man, part machine, all cop hero and deliver justice in Old Detroit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.43/day in the week to Aug 22 → 23.86/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 37.4Kreviews | 87% | — | $21.8M |
| $44.99 | 26Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has something modern AAA games often forget: confidence. It knows you’re RoboCop, so it lets you be… RoboCop. No dodge rolls. No wall running. No triple jumps. No turning a cybernetic police officer into an Olympic gymnast. Your sprint is less “elite operator” and more “determined refrigerator with a badge,” and it’s glorious. The authenticity is what really sold me. It feels like the movies, from the atmosphere to the humor. One mission you’re dispensing justice to heavily armed criminals, the next you’re fixing a breaker box or collecting signatures for a get-well card. Somehow, it all works. The combat is satisfying, the story is solid, and the slower pace is actually refreshing. Sometimes it’s nice to play a game that doesn’t demand twelve overlapping mechanics just to open a door. Dead or alive, you’re going to have a good time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Jul 30 → 29.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
| 7.2Kratings |
| 84% |
| — |
| not modelled |
| $3.99−90% | 861ratings | 82% | #61 | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rogue City is a [i]veeeery[/i] simplistic shooter with cheap animations, atrocious audio balancing, bad optimization, and a pretty unremarkable story. It's also incredibly easy even at the highest difficulty level, and after finishing it just once, I don't think I'll ever play it again. There's so many far, far better shooters out there, and while Rogue City isn't [i]awful[/i], it doesn't stand out in any way. [b]HOWEVER[/b], similar to something like Batman: Arkham Asylum, Rogue City succeeds in making the player [i]feel[/i] like RoboCop. The dev team nailed the setting and the feeling of being a nigh-unstoppable force of justice. For that kind of experience, I'd buy that for a dollar. Maybe even ten dollars, but definitely not much more than that.
Nice old schooly game. I enjoyed it very much. In 13 hours it doesn't overstay its welcome. Worked well on Linux with Proton Experimental. All in all, would recommend.
草台班子的作品,但是至少认真做了。 一方面,工作室技术力有限,在各种细节上没有专业团队的处理水平。游戏内人物对话就是面无表情的站桩;画面贴图和人物动作几乎是电影年代的感觉(尽管引擎很大程度上拯救了画面观感);战斗中许多AI敌人只会在一小块区域内停留,不会追也不会跑;各种小动作缺失,除了过场演出外几乎看不到人物动作,例如开门的时候只能看到门把手转门开看不到人物的手;除此之外还有各种小bug,包括但不限于汉化不完全、技能平地摔、因为人物走得快而任务卡住等。 另一方面能看到制作组把精力花在刀刃上,至少各种剧情演出都还不错,故事节奏没有问题,玩法虽然单调但是足够撑得起游戏时长,各种支线故事都能很好的丰富世界观。 虽然对得起折后价格,但还是提醒各位这不是什么3A甚至连专业2A都算不上,所以不要有太大期望,也不建议对电影不感兴趣的人购买。至于这个差评,我只是觉得他配不上当前好评率而已,整体来说也算是个还可以的游戏。
Robocop feels like Robocop, little underpowered at times but Robocop. AND VERY SLOW Story: 2026 identify = ideology If you mostly side with white people you mostly seem like the bad guy. if you side with non white people you seem like mostly the good guy. Nacon the company has massive financial issues maybe you shouldn't wax philosophical on corporate life when you own probably doom 1000s of people Financial Overview (Latest Data)Financial MetricAmount (EUR)Key Details & DriversCompany Value (Market Cap)~€14.3 MillionRepresents a ~97% collapse in stock price from past peaks; the market value is extremely depressed.Enterprise Value (EV)~€139 MillionReflects a very high burden of net corporate debt (exceeding €100M).Annual Revenue€160.8 MillionDown 4.3% year-over-year for the 2025–2026 fiscal year. Game sales grew 10.7% (€107.5M), but accessories plummeted 26.9% (€47.7M).Operating Costs~€172.5 MillionConsists of roughly €59.2M in direct costs of revenue and €113.3M in other operational expenses/game development amortisation.Net Profit-€3.5 MillionThe company has slid into a net loss (negative earnings) due to high fixed costs and a lack of a financial cushion.⚠️ Main Drivers of the Financial CrisisThe Mid-Tier Trap: Nacon operates with over 1,000 employees and dozens of internal games under development. Because of this scale, a single major project delay or underperformance (e.g., Test Drive Unlimited Solar Crown) erases their slim profit margins.US Tariff Shock on Accessories: Their gaming hardware division (headsets and controllers) was severely impacted by sudden, sharp tariff increases in the United States, driving up costs and slashing sales volume.Parent Company Default: Nacon's financial stability shattered when its parent company, Bigben Interactive, failed to repay a €43 million bond obligation, triggering insolvency proceedings for Nacon.🛠️ Current Restructuring MeasuresNacon has officially postponed its full 2025–2026 financial report release until 20 July 2026 while external administrators analyze the company. To survive, the business is currently executing an aggressive recovery plan:Resizing and reducing the global workforce.Rationalising and cutting back on upcoming video game investments.Shifting focus to premium, high-margin accessories (like their new console-compatible direct-drive racing wheels) to offset previous losses.Would you like more details on how their video game segment performed compared to hardware, or do you want to see the details of their judicial reorganisation plan? Cheers AI.
Ностальгия никогда не меняется, это вечное чувство, которое иногда накрывает с головой, она дарит нам островок стабильности, помогая согреться теплыми воспоминаниями. Если ты, как и я, вырос на тех фильмах, той эпохи , то определенно тебе надо попробовать эту игру.
I ended up enjoying this game much more than I expected. From the Steam screenshots and trailers, I couldn't tell whether it was going to be a cinematic adventure or a proper FPS. I hate the first, but like FPS. Thankfully, it's a very enjoyable blend of both. The use of the original music theme is a fantastic touch and instantly brings back the nostalgia. The game nails the atmosphere and spirit of the films. Gameplay-wise, it's a solid mix of exploration, conversations and combat. There were a few moments where wandering around felt a bit slow, but never to the point of becoming annoying. The pacing is well balanced. Combat itself is fairly straightforward, but it's satisfying. Shooting feels great, and the destructible environments make firefights much more entertaining. Watching walls, furniture, and cover get torn apart never gets old, and this ended up being my favorite part of the game. My only real criticism is the difficulty. I switched to Hard almost immediately, then later to Extreme, but even then every fight—including the final boss—was cleared on the first attempt. I never really had to experiment with abilities or develop any special strategy. In my opinion, the slow-motion ability is simply too powerful, and enemies would benefit from being much more aggressive instead of spending most of their time hiding behind cover. Overall, this turned out to be a genuinely good RoboCop game. If you loved the movies, I can easily recommend it. If you're not a fan of the franchise, it's still worth checking out when you're in the mood for a story-driven shooter with a strong atmosphere.
robusted says funny yet cold lines and you can throw people?! 8/10 would arrest again
Одна из лучших игр по фильму.Отличная стельба,отличная музыка и неплохие персонажи.Небольшой минус: Не особо продуманный ragdoll из-за чего враги часто проходят сквозь текстуры,
It's a great game and captures the spirit of the movies perfectly, but sadly, in the device I'm using to play it even though it goes great at 720p the game it's not optimized at all and it shows, and mind you I'm not talking about trying to play on ultra setting or anything like that, I'm saying that it's prone to crash and even force system reboots, all randomly. Still, there's a great robocop experience in there so, recommended no doubt.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 4.8K | 85% | $29.99 | |
| — | 0 | — | — | |
| $2M | 4.9K | 82% | $14.99 | |
| $119.8K | 3.8K | 38% | $1.49 | |
| $1K | 4 | 100% | $9.99 | |
| — | 135 | 84% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $21.9M | 100.5K | 90% | $9.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 37.1K | 46% | $29.99 | |
| $21.6M | 46.9K | 94% | $24.99 |