
Unfinished Business is a new standalone adventure of RoboCop: Rogue City. OmniTower is their fortress, violence their language. Face elite mercenaries all the way to the top of the tower and enforce the law amidst the chaos!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Jul 30 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Following RoboCop's decisive victory over Detroit's gangs, a new chapter unfolds in this standalone extension set after the events of RoboCop: Rogue City.
The New Guy in Town has been defeated, but the streets are still riddled with crime. A spark of hope comes from OCP’s latest project: OmniTower – a massive housing complex designed specifically to provide for the needs of the residents of Old Detroit.
But when a group of highly trained mercenaries armed with cutting-edge weapons takes control of the building and turns it into their deadly fortress, RoboCop must take action to put a stop to their plans and uphold the law.
Prepare to take on a new breed of enemies: OmniTower is packed with high-tech threats.
From flying drones to exploding bots and anti-personnel turrets, every floor is riddled with deadly traps, and heavily armed elite troops. Expect to face minigun-toting armoured squads, special forces equipped with jet packs or even katana-wielding foes who look more machine than man.
When it’s too late to shout ""freeze"", you can rely on RoboCop’s arsenal to cool down enemies' ambitions. Choose from a wide range of powerful weapons to serve Justice, including the iconic Auto-9 or the all-new Cryo Cannon.
Unleash RoboCop's unmatched strength to deliver devastating finishing moves – whether smashing an opponent’s skull against a concrete wall or into the nearest drinks vending machine.
Experience unique missions with familiar faces which reveal more of the storyline of Unfinished Business.
Before becoming RoboCop, he was plain old police officer Alex Murphy, brave and resolute, but all too vulnerable on the beat in Old Detroit. Discover a different side of the legendary law enforcer, voiced by Peter Weller.
Step into the big boots of ED-209 and make the mercs know the efficiency of the iconic urban pacifier in action. This time, criminals won’t have 20 seconds to comply.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 85% | — | $2.8M |
| $29.99 | 2.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esse jogo não é nem de perto tão bom quanto o primeiro jogo O primeiro jogo TENTAVA varias colocando sides interessantes ou uma cidade para explorar, e isso ajudava a não parecer onda de inimigo igual com as mesmas armas Esse jogo é só corredor parecido com horda de 5 tipos de mercenários sempre com as mesmas armas É surreal de repetitivo, a ideia de ser dentro de uma torre tirou toda a graça pois não tem criatividade nenhuma durante o gameplay Ah fora isso o jogo roda MAL mas tipo muito PIOR do que o primeiro
This was an ok game, but after the previous Robocop game it plays like a huge step backwards. This game felt like the devs were just burning the goodwill their previous good title earned them and I don't understand why. I'd give it neutral if possible but since its an either or, I'd say skip it. Right off the bat, it is unoptimized and unrefined compared to the previous title. The new game + that was present in the previous title is conspicuously gone in this version. The enemies and models used are almost all cut and paste from the previous game with the new enemies and models seeming ok but just lacking an original or fun feeling. The level designs felt alright and new but constrained it just got really old with the enemies opening a door behind you and bum rushing you for the 100th time. After finishing the game i can't help but feel that it should've been more fun and it just wasn't. I do not want to replay it and I'm highly questioning their next titles as well. The Alex Murphy level was fun and ED-209 level was great but the other "out of Robocop" mission levels were pretty lame. The "investigation" levels lacked polish compared to the previous title, there were missions just wouldn't work right and highlighted they never came back after launch and fixed things. For example there was one time on a level with the 9mm pistol the targeting reticle just vanished and I had to switch to a different gun to get it back. The "modernizing" to the established lore was lame. The devs could've done anything else to make the extra character more sympathetic but it just fell flat. When they... checked out... I felt nothing but relief the interruptions were over.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil, Russian, Japanese*languages with full audio support
| $29.99 |
| 762ratings |
| 86% |
| — |
| not modelled |
| $11.99−60% | 134ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 418 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Коридорная скукота, это скорей простенькая DLC по сюжету, нежели новая игра.
[h1]粉丝向的独立DLC,一部由机械战警主演的《新特警判官》[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3785883578 《RoboCop: Rogue City - Unfinished Business》是《机械战警:暴戾都市》的可独立运行DLC。由于前作非常忠实的还原了机械战警电影里的各种场景、物件,加上精细的画面,爽快到无脑的射击,以及用于调剂放松的RPG玩法,所以受到很多玩家的好评。而这次的独立DLC延续了这些优点并进行了简化和浓缩,使得整体节奏更加紧凑。另外游戏的剧情我感觉很大程度上受到了2012年《新特警判官》(Dredd)的影响,讲述了在前作故事结束后机械战警独闯一幢不受法律约束,充满了穷人、罪犯和佣兵的大厦复合体(OMNITOWER),并从底层一路杀穿到顶层,最终击败幕后BOSS的故事。 https://steamcommunity.com/sharedfiles/filedetails/?id=3785884264 本作的玩法完全照搬了前作,不过舍弃了前作里小型箱庭地图的纯RPG关,改为全是线性地图过关的经典模式。在每大关里除了有纯战斗区域外还夹杂了非战斗区域和各种简单的支线任务。此外还通过闪回等片段能操控除了机械战警外的角色,例如未被改造前的阿历克斯·墨菲、女博士、甚至是反派的佣兵副官以及ED-209战斗机器人,并且制作组也忠实还原了ED-209无法下楼梯的尴尬弱点,这些彩蛋般的内容都会让粉丝们会心一笑。战斗方面新增了几把武器和几个新敌人,其中冷冻枪的环境互动效果做的尤其出色。当然前作中那些经典的动作玩法也都得到了保留,做为机械战警你除了可以近距离破门破墙把人撞飞、抓重物包括敌人扔出、铁拳击倒外,还可以通过射击墙面用“简单的几何学”弹射子弹以击中躲在掩体后的敌人,也可以射击敌人裆部做个“爆蛋精英”,又或者打断敌人的四肢看着他们蹦蹦跳跳的“最后一舞”,再或者直接干净利落的爆头击杀。当然实现这一切最好的武器就是主角手里那把自带无限弹药和不用装弹堪称开挂一般的手枪Auto-9,你只需随着关卡慢慢收集PCB电路版和芯片,然后再简单动动你聪明的小脑袋瓜,把电路板里的特殊节点连接点亮就能完成这把大杀器。另外随着击败敌人、扫描线索、收集物品和完成任务主角可以获取经验升级,选择合适的加点才能让你从前期纸糊一样的身板(高难度下尤其明显)慢慢成长为打不死的机械战警。最后说下本作做为一款独立DLC流程相当的扎实,大约在12小时左右(难度越高时间会更久),不过本作和原作一样依旧是个一次性的流程,所以这里仅推荐给机械战警的粉丝们以及特别喜欢FPS游戏的玩家。 [hr][/hr] [h2]【评分】:简述游戏优缺点以及适合人群,打分以优良中差为标准辅以加减,满分100为完美[/h2] [b]优点:[/b] + 精细的画面 + 经典BGM和原版墨菲配音 + 爽快的射击 + 商业片般的完整故事 + 对于电影的高还原度 [b]缺点:[/b] - 线性关卡很紧凑但是缺少脚本演出只有很重复的射击 - 支线任务和RPG玩法过于简单直白 - 射击节奏慢并且有些过于无脑了(这点对于年龄大反应慢的影迷来说可能反而是优点) - 一些不太合理的自动存档点并且无法手动存档 - 一次性流程无重玩价值 [b]适合玩家:[/b] • 推荐给机械战警的粉丝们以及特别喜欢FPS游戏的玩家 https://steamcommunity.com/sharedfiles/filedetails/?id=3785887385 [b]总结:优(81分)。粉丝向的独立DLC,一部由机械战警主演的《新特警判官》。[/b] 本作保留了前作成功的所有优点,并对玩法进行了简化和浓缩,同时也加入了少许新元素。但同样前作就有的一些老问题,诸如战斗重复、节奏慢、敌人AI差,RPG玩法过于简单直白,以及存档方面的不自由和一次性的流程这些也都依然存在。好在本作的故事就如好莱坞商业动作片《新特警判官》一般不错,并且故事完整能前后呼应,结局也相当的机械战警,所以如果你是影迷粉丝或者你特别喜欢FPS游戏的话,那么本作依旧是一部值得一玩的作品。
Хороше DLC, зосереджене більше на перестрілки. Добавили класну супер пушку, з якої стріляючи аж відчувається, що це ультимативна зброя. Локації гарні, хоть і подої обмежені хмарочосом. Все інше таке собі, сюжет в якому намішали все підряд, щоб помістити в одну гру. Розлідування краще би тут взагалі не робили. Якщо подобалась стрілянина оригіналу, то і це DLC сподобається
This game feels incredible to play. Slow walking and mowing down bad guys with a never ending full auto hand cannon at the end of the game really does make me feel like I'm a machine. And the hand cannon is the starting weapon and you can make it the best weapon. It's the best reward I've ever gotten from a game for just looking around a little bit.
Я купил сразу обе игры и решил их пройти. Rogue City это хорошая игра, хорошо продумана и сделана добротно. Вот ети вот незавершенные дела это вообще по сути DLC, почему ее сделали как отдельную игру? Графика - точно такая же как и в прошлой игре(я вообще не заметил никакой разницы). Физика вроде та же самая, только они умудрились ее сломать. Противник периодически после смерти почему-то улетает в стратосферу, иногда начинает жоска тупить и смотреть в стену. Ты к нему подходишь, а он тебя не видит и не слышит, тупо деревом притворился. Система зон где Робо достает оружие и прячет максимально тупая. В Rogue City все было хорошо. Заходишь в здание, находишь преступников которые начинают в тебя стрелять и дальше жоская Детройтская разборка. Это разборка, Детройтская)) После ликвидации всех противников, Робо убирает оружие и выходит из здания. Теперь как это работает в Unfinished Business. Заходишь в здание, начинается стрельба и Робо достает оружие. Ликвидировал всех, идешь дальше по пустому коридору и он убирает оружие. Через 10 секунд открываешь дверь, снова начинается стрельба и он снова достает оружие. Вопрос. Зачем ты его убирал? Вывод: Unfinished Business это кривое DLC к Rogue City.
I really enjoyed the original game. It has a few issues, but the fun factor wins out. This DLC starts off similarly, but it gradually becomes increasingly apparent that the developers were trying to pad out the runtime. The result is a series of nonsensical, tedious sections. And that’s not even mentioning the three "missions" where you don't play as RoboCop. The first one at least makes sense; the second is so stupid that I quit the game twice in frustration. In third mission, I quit playing. 4/10.
This'll be a short and sweet review, as Unfinished Business is more of the same as its predecessor. Frankly, I was surprised to find out that this was a whole standalone game that came two years after Rogue City, and not just an expansion pack (apparently that was the initial case). Nevertheless, if you're someone who's itching to dish out more justice with the Auto-9, then this is an pretty damn enjoyable continuation to its shockingly good predecessor. Let me temper your expectations before you wind up getting them shot down with disappointment. You can really feel how this was meant to be DLC for Rogue City. Nothing really groundbreaking that makes it completely different from Rogue; just a new self-contained narrative set in an OCP-built mega tower ripped straight out of Dredd 2012. Along with it of course is some new characters, mechanics, guns and a big bad to go after. But I honestly wouldn't let that be the reason to kick it. If anything, it feels like a proper DLC for games back in the days when the devs had the free time to flip some assets and scrounge a few new ones to kitbash a new experience. It has a more than decent storyline to help put you on your way to the adventure, with the novelty of some cool setpieces and cinematic moments spicing things up. One thing I hadn't touched on in my review for Rogue City is the music. Normally its reserved for the action sequences, with no in between ambiance to help set the tone for that certain mission or area. What Unfinished Business has over Rogue is definitely the music, opting in some new kickass tunes for the big action sequences that you have to play yourself to understand what I mean (especially one certain moment in the middle of the game). If you enjoyed the last game and wanted more of it, then it'd be foolish not to pick this game up (at least when its on sale if you feel the base price doesn't reflect its nature as an expansion pack). In an industry full of hot garbage and doing the bare minimum, I think Teyon have shown what it means to make AA games with soul, and are more than worthy of adapting other classic films of the 80s into games. Overall, I give RoboCop: Rogue City - Unfinished Business an 8/10.
More Robocop Please
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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