
As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 3 → 8.14/day in the week after.
About

As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!


You run a disaster recovery company, specialized in restoring sites devastated by natural disasters. Numerous tasks await you and your heavy machinery as you work to restart the local industry: clearing debris, replacing faulty equipment, rebuilding roads and bridges damaged by bad weather, deploying resource convoys to produce new reconstruction materials, and much more!


Experience a new generation of simulation with the brand new engine developed by Saber Interactive, the creators of MudRunner and SnowRunner. Handle each object with realistic physics, accounting for their mass and size. Interact with elements like sand, wood, and asphalt. Reshape the terrain and ease the movement of your vehicles thanks to your newly-built roads.


Each machine has its own behavior. Use your bulldozer to clear obstructions, your heavy transporter to carry multiple vehicles, or your fixed or gantry cranes to lift containers and equipment. Reconnect a factory to the power grid with your cable layer, lay down hot asphalt with your paver, and flatten it with your roller to create your own roads. Unlock over 40 vehicles as you progress through the story-driven campaign. Visit your garage to customize your machines with your company’s logo and repaint them with your personalized colors.


Disasters have caused chaos, cutting off access to many affected areas. You are the last hope to brave these extreme conditions. Whether in the mountains, the heart of the desert, or by the sea, your expertise is needed around the globe! Explore 8 unique maps, each 4 km², with their own biomes and buildings. Choose your itinerary through abandoned factories, submerged dams, or out-of-service solar fields. Search every corner to achieve your goals, and secure new contracts to earn additional funds and XP.


Collect remnants of wood, steel, and cement and transform them into components in your recycling plants, every piece of debris can be used for reconstruction! Supply factories and sand quarries to produce resources in bulk. As the operations manager, guide your transport trucks by plotting their routes on the map and ensure no obstacles block their way!


The world of RoadCraft offers a multitude of activities. Why not complete them with your friends? Set up a co-op session for up to 4 players. Divide tasks or focus together on a single objective. Combine your strengths and ingenuity to find solutions, even the most unexpected ones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.4Kreviews | 75% | — | $19.7M |
| $37.75 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Roadcraft habe ich zuerst alleine angefangen und dann mit meiner Frau zusammen noch einmal komplett neu gestartet. Wir beenden gerade die Map 'Versunken' – und an sich ist das Spiel recht gut konzipiert. Es hat weniger mit den alten Titeln wie Mudrunner oder Snowrunner zu tun und ist sozusagen ein eigenständiges Genre. Aber allgemein bietet es genau das, was man sich bei den anderen Spielen immer gewünscht hat: endlich eine Straße auf den Matsch bauen zu können, um voranzukommen! Hier geht es vielmehr darum, nach Unwettern und Naturkatastrophen die Infrastruktur wieder aufzubauen. Ich würde sagen, es ist etwas weniger simulationsartig und geht teils mehr in die 'Arcade'-Richtung. Ein echtes Problem ist, dass man bestimmte Aufträge nicht wirklich selber fährt. Das frustet ungemein, wenn die eigene Logistik-KI Wege nimmt, die man gar nicht vorgegeben hat, oder leicht nach rechts und links abkommt... und zack, fliegt das Fahrzeug von einer Brücke, die eigentlich genau passt. Selbst hätte man die Fahrzeuge vermutlich schon lange sicher zum Ziel geschafft... Aber allgemein gibt es viele Fahrzeuge und man hat eine große Auswahl. Das Einzige, was mir wirklich fehlt, ist eine Erdwalze! Die Straßen werden mit dem Bulldozer allein leider nicht wirklich glatt. Wenn man den Untergrund mit einer Erdwalze vor dem Teerauftragen noch mal plattwalzen könnte, würden die Straßen sicher weit besser aussehen – gerade bei breiten Straßen klappt das Begradigen aktuell meist nur semi-gut. Interessant sind auch die Aufgaben mit dem Kran, was sicher ein wenig Übung braucht, aber dann klappt es in der Regel sehr gut. Wer es liebt, Straßen zu bauen (und das sollte man wirklich mögen, weil es die meiste Zeit in Anspruch nimmt), der kann hier auf jeden Fall sehr viel Spaß haben. Es gibt reichlich abwechslungsreiche Aufträge: Rohre wechseln, große Frachten von A nach B fahren oder Schrott aufräumen, um Betonplatten, Stahlträger und Geld zu generieren. Zusätzlich kann man mit Beton und Holz Brücken bauen, Bäume fällen, Schneisen schlagen oder Baumstümpfe entfernen, um Platz für die Straßen zu machen. In einigen Aufträgen ist auch das Verlegen von Kabeln notwendig, um Strom zu den Beton-, Säge-, Stahl- und Stahlrohrwerken oder Radioantennen zu bekommen. Daher kann man das Spiel schon empfehlen. Allerdings muss es einem wie geschrieben gefallen, Straßen über Straßen zu bauen, damit KI-Fahrzeuge an ihrem Ziel ankommen. Wenn das passt, macht das Spiel auf jeden Fall Spaß! Besonders toll sind die Freiheiten beim Straßenbau: Man kann fast überall, wo man will, einfach Straßen bauen, ohne starre Szenarien bedienen zu müssen wie in anderen Straßenbau-Simulationen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #80, worst DE #96 · 3 markets collected
Reviews, worldwide (the counter carries no country): 560.4/day in the week to Jul 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +3 more
| $23.99−40% |
| 2.4Kratings |
| 72% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра для тех, кто любил играть в машинки в песочнице...
什么时候可以将生锈载具移除出自己的车库?
this game is great besides the part WHERE THE TRUCKS GET STUCK ON A WET NOODLE
Better than snowrunner, way, wayyyyy better :3
感觉还挺好
Vraiment une très agréable surprise, je ne suis pourtant pas un joueur type eurotruck simulator, snowrunner ou farming simulator, mais ce jeu me plait énormément. Tout l'intérêt du jeu pour moi vient de sa physique et du mode coop. Lorsqu'on charge son camion n'importe comment, on voit que cela impacte vraiment la conduite, pareil si on oublie de sortir les ancres pour sa grue, on peut très vite se retourner et c'est marrant. Coté coop, il y a du bon et du mauvais ; le bon c'est que tout est partagé, si on effectue une mission, tous les joueurs auront la récompense, véhicules compris. Sauf que si un joueur n'est pas présent, et "rate" un véhicule, alors il doit recommencer la mission ou jouer en solo de son coté jusqu'à atteindre le véhicule en question, ce qui est un peu dommage. Un gros + également est la possibilité de customiser ses véhicules mais surtout de pouvoir customiser sa difficulté, faut il prendre en compte l'essence ou non ? (non sinon pour moi le jeu devient trop chiant) mais il y a plusieurs options qui sont je pense intéressante, selon l'envie de chacun. Un très bon jeu détente, pas de shoot, pas de stress, juste des petites missions diverses et variées avec un peu d'histoire sur chaque map qui sont pour ce que j'ai vu pour l'instant, vraiment sympa. Il y a 2 points noirs actuellement sur le jeu ; - la présence abusive de DLC, tous les jeux ont des dlcs aujourd'hui oui, mais de ce que j'ai vu c'est pas foufou. - en coop, le système de sauvegarde/progression partagée, est assez étrange et peut déranger. Un joueur qui effectue une mission va débloquer un véhicule, que si un autre joueur n'était pas présent, ne va pas pouvoir le débloquer. Cela peut impacter le gameplay et peut gêner, on peut se retrouver dans une situation où un joueur qui démarre la mission 3, si un ami achète le jeu et vous rejoins ; il n'aura alors aucun véhicule qui se débloquent normalement en jouant à la mission 1 et 2. Néanmoins pour palier à ça, un joueur peut débloquer un véhicule, et n'importe qui peut l'utiliser, heureusement. En solo je dirais que ça peut etre une expérience intéressante, mais peut vite devenir calamiteuse ; ramener des véhicules à un certain endroit de la map ou faire des aller-retour avec un camion de sable, c'est quand même mieux en groupe, car tout seul je pense que cela peut vite devenir lassant, même si moi personnellement j'aime plutôt bien, je pense que le jeu en solo ne convient pas à tout le monde
Pensei que iria me arrepender do jogo mais me surpreendeu em tudo...jogo muito bom para quem gosta de jogos de construções e simulados de maquinas de construções jogo viciante e muitas mais muitas missões
I want to like it... but... Up front - if you like the spintires series, give this one a miss. It doesnt do driving game, very well. It doesn't do realism well, and it doesnt do arcade very well - it's an uncomfortable medium. Not really sure how you go from the driving in Mud Runner and Snow Runner to this... the game drives like ♥♥♥♥. half the vehicles just dont turn, which thankfully covers for the lack of vehicle damage. Vehicles get hung up in such weird ways - want to drive your tracked vehicle over a train line? nope. you get one side over and now you're stuck. Vehicle modification was one of the really good things about the spintires series, and genuinely made it worth earning money. Not the case here. Maps and scenarios are all pretty cool, i like what the game is trying to do. I could do without the handler or whatever she is. If i wanted to listen to people piss and moan about their job i'd jump in the car and go back to work. The road creation is cool, i've spent way too long building roads on the routes i want to drive and just ignoring the ones the game wants me to build, because you can just ♥♥♥♥ that up and the game creates the road it wants you to have anyway. Hardware bugs plague this game, thankfully i've been allowed to play - until recently players with AMD graphics cards just straight up couldn't play. I randomly lose textures all the time still, which is probably why the world just looks like ass. Controls aren't great, but you can deal with it to a degree.
2 часа проходил обучение и вернуть нельзя, кривая физика
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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