
As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 3 → 8.14/day in the week after.
About

As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!


You run a disaster recovery company, specialized in restoring sites devastated by natural disasters. Numerous tasks await you and your heavy machinery as you work to restart the local industry: clearing debris, replacing faulty equipment, rebuilding roads and bridges damaged by bad weather, deploying resource convoys to produce new reconstruction materials, and much more!


Experience a new generation of simulation with the brand new engine developed by Saber Interactive, the creators of MudRunner and SnowRunner. Handle each object with realistic physics, accounting for their mass and size. Interact with elements like sand, wood, and asphalt. Reshape the terrain and ease the movement of your vehicles thanks to your newly-built roads.


Each machine has its own behavior. Use your bulldozer to clear obstructions, your heavy transporter to carry multiple vehicles, or your fixed or gantry cranes to lift containers and equipment. Reconnect a factory to the power grid with your cable layer, lay down hot asphalt with your paver, and flatten it with your roller to create your own roads. Unlock over 40 vehicles as you progress through the story-driven campaign. Visit your garage to customize your machines with your company’s logo and repaint them with your personalized colors.


Disasters have caused chaos, cutting off access to many affected areas. You are the last hope to brave these extreme conditions. Whether in the mountains, the heart of the desert, or by the sea, your expertise is needed around the globe! Explore 8 unique maps, each 4 km², with their own biomes and buildings. Choose your itinerary through abandoned factories, submerged dams, or out-of-service solar fields. Search every corner to achieve your goals, and secure new contracts to earn additional funds and XP.


Collect remnants of wood, steel, and cement and transform them into components in your recycling plants, every piece of debris can be used for reconstruction! Supply factories and sand quarries to produce resources in bulk. As the operations manager, guide your transport trucks by plotting their routes on the map and ensure no obstacles block their way!


The world of RoadCraft offers a multitude of activities. Why not complete them with your friends? Set up a co-op session for up to 4 players. Divide tasks or focus together on a single objective. Combine your strengths and ingenuity to find solutions, even the most unexpected ones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.4Kreviews | 75% | — | $19.7M |
| $37.75 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не знаю, что сказать. С одной стороны - игра довольна интересная, с другой - постоянные вылеты. И не дай бог ты решишь альтабнуться, 30% на то, что игру придётся перезапустить.
Better than snowrunner, way, wayyyyy better :3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best PL #80, worst DE #96 · 3 markets collected
Reviews, worldwide (the counter carries no country): 560.4/day in the week to Jul 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +3 more
| $23.99−40% |
| 2.3Kratings |
| 72% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
3/5
very confusing tutorial dont understand anything bruh, like the 2nd mission after the cranes im trying for 20mins trying to get ai trucks to go to the marker but this time i just needed to go there myself?? 1st mission was all about getting these random ai trucks to the plant now thats thrown out wha. Now im in this sand truck just sitting there no marker no gps just says fill road?? what road where?? i drive around the map trying to get the game to change something, looking for this road. i then go back to the original sand spawn and fill behind for a 30mins but that was pointless, had to use a youtube playthough and apparently its this tiny bit of water in the road in front of the truck spawn, no gps no marker i had no clue. Game is okay but annoying to 2iq ppl such as me
Неожиданно хуже сноуранера.... Рефанд после полутора часов.
mini harita olmaması tek problem
Llegar de la chamba a jugar que chambeo 10/10
this game is great besides the part WHERE THE TRUCKS GET STUCK ON A WET NOODLE
Roadcraft habe ich zuerst alleine angefangen und dann mit meiner Frau zusammen noch einmal komplett neu gestartet. Wir beenden gerade die Map 'Versunken' – und an sich ist das Spiel recht gut konzipiert. Es hat weniger mit den alten Titeln wie Mudrunner oder Snowrunner zu tun und ist sozusagen ein eigenständiges Genre. Aber allgemein bietet es genau das, was man sich bei den anderen Spielen immer gewünscht hat: endlich eine Straße auf den Matsch bauen zu können, um voranzukommen! Hier geht es vielmehr darum, nach Unwettern und Naturkatastrophen die Infrastruktur wieder aufzubauen. Ich würde sagen, es ist etwas weniger simulationsartig und geht teils mehr in die 'Arcade'-Richtung. Ein echtes Problem ist, dass man bestimmte Aufträge nicht wirklich selber fährt. Das frustet ungemein, wenn die eigene Logistik-KI Wege nimmt, die man gar nicht vorgegeben hat, oder leicht nach rechts und links abkommt... und zack, fliegt das Fahrzeug von einer Brücke, die eigentlich genau passt. Selbst hätte man die Fahrzeuge vermutlich schon lange sicher zum Ziel geschafft... Aber allgemein gibt es viele Fahrzeuge und man hat eine große Auswahl. Das Einzige, was mir wirklich fehlt, ist eine Erdwalze! Die Straßen werden mit dem Bulldozer allein leider nicht wirklich glatt. Wenn man den Untergrund mit einer Erdwalze vor dem Teerauftragen noch mal plattwalzen könnte, würden die Straßen sicher weit besser aussehen – gerade bei breiten Straßen klappt das Begradigen aktuell meist nur semi-gut. Interessant sind auch die Aufgaben mit dem Kran, was sicher ein wenig Übung braucht, aber dann klappt es in der Regel sehr gut. Wer es liebt, Straßen zu bauen (und das sollte man wirklich mögen, weil es die meiste Zeit in Anspruch nimmt), der kann hier auf jeden Fall sehr viel Spaß haben. Es gibt reichlich abwechslungsreiche Aufträge: Rohre wechseln, große Frachten von A nach B fahren oder Schrott aufräumen, um Betonplatten, Stahlträger und Geld zu generieren. Zusätzlich kann man mit Beton und Holz Brücken bauen, Bäume fällen, Schneisen schlagen oder Baumstümpfe entfernen, um Platz für die Straßen zu machen. In einigen Aufträgen ist auch das Verlegen von Kabeln notwendig, um Strom zu den Beton-, Säge-, Stahl- und Stahlrohrwerken oder Radioantennen zu bekommen. Daher kann man das Spiel schon empfehlen. Allerdings muss es einem wie geschrieben gefallen, Straßen über Straßen zu bauen, damit KI-Fahrzeuge an ihrem Ziel ankommen. Wenn das passt, macht das Spiel auf jeden Fall Spaß! Besonders toll sind die Freiheiten beim Straßenbau: Man kann fast überall, wo man will, einfach Straßen bauen, ohne starre Szenarien bedienen zu müssen wie in anderen Straßenbau-Simulationen.
♥♥♥♥ you Randy!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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