
Road to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
A hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all.
Core Features
Realistic FPS mechanics
Physics-based loot
Hostile AI's & factions
Map-to-Map travel
Permadeath zone
Shelter customization
Trading & Tasks
Day & Night cycle
Dynamic weather
Dynamic events
Summer & Winter
Area 05
Your road begins in Area 05, an evacuated zone located in the southeastern part of Finland. In Area 05, you will find shelters, traders, tasks, and starting loot for initial survival.
Your peaceful life in Area 05 is often interrupted by hostile Bandits, an anarchist group taking advantage of the lack of authority in the area.
Once you have gathered enough loot and equipment, your road continues toward the east, where you will find the Border Zone, a guarded border line between Finland and Russia.
Border Zone
Each Border Zone map has a crossing point with different challenges. Some crossing points may include mines or physical obstacles, while others require using waterways with boats.
On top of these challenges, the Border Zone is guarded by a group called Guards. These foreign border guards are armed, corrupt, and often rely on air support to prevent people from crossing the border.
Vostok
If you manage to cross the Border Zone, you will enter Vostok. Located in Russia, Vostok is a high-risk, high-reward zone and holds the most valuable loot in the game.
Every Vostok map is a permadeath map. If you die in Area 05 or Border Zone, you only lose the equipment and loot you're carrying, but if you die in Vostok, you lose everything.
Vostok is controlled by the Military, an armed troop with heavy weaponry and the ability to use armored vehicles. The Military faction is the most dangerous faction in the game, and they have one objective: to push you back where you came from.
Time of Day
The game uses a 24-hour day & night simulation where lighting conditions change dynamically with sun and moon cycles. You can manipulate game time by sleeping, but most of the time, you will need to prepare for darkness when roaming through the game world.
Weather
The game has randomized weather states that vary from sunny to dark skies with thunder and everything in between. If you are lucky, you may even see northern lights on a clear night sky.
Seasons
If you survive long enough, the game world will shift from summer to winter, and you will start facing issues related to snow and cold. You can also choose constant summer or winter modes for your playthrough.
Events
On top of the changing lighting conditions and weather, dynamic events occur every now and then in the game world. These events vary from small ambient sounds to aerial events, like airdrops and crash sites, to faction-based special events.
Scavenge
Every playthrough is a different experience where loot and luck are core components of game progression. Scavenge, trade, and craft hundreds of unique items based on real-world parameters and progressive loot tiers.
Loot Systems
The game uses physically-based loot and loot containers, where loot never spawns in the same places. You can find hundreds of loot items in each map, and anything that logically looks like storage for loot is an interactable loot container. You can find consumables, clothing, medical items, tools, electronics, weapons, attachments, and much more.
UI & Inventories
Handling loot and items is done through tetris-style inventories with dynamic icons, item combining, item stacking, and quick actions to make the looting experience seamless part of the game.
In-game Traders
You can trade items with in-game trader characters using an intuitive bartering system. Each trader is specialized in certain themes, like tools, medical supplies, weapons, and furniture.
Bartering
The trading system doesn’t use money and is purely based on bartering. All items are valued based on their post-apocalyptic usage value, where items like medical supplies, food, and even toilet paper might hold high value.
Tasks & Services
Traders can be used for tasks and services like medical care or weapon maintenance. The task system is based on trader levels, and through tasks, you can obtain rare items, unlock new shelters, and get clues to lore-based questions.
Safe Place to Save
Shelters are safe zones and places to store loot. Shelters are the only way to save your game, and you often need to utilize multiple shelters when traveling toward the east.
Multiple Homes
All shelters are different from each other in terms of size and customization possibilities. One shelter may be a small cabin, while another might be a large concrete bunker. Certain shelters are unlocked by default, but some are only available through keys that you need to earn through trader tasks.
Shelter Customization
All shelters have a default template in terms of furniture, but everything is customizable through a decoration mode. This mode can be activated inside the shelter and gives you the ability to modify all furniture-related elements. You can catalog, move, and rotate all existing furniture however you want, and you can acquire new furniture through crafting or trading.
Item Placement
Once you have your preferred shelter layout ready, you are ready to start placing items for storage. You can use furniture containers for storage, but you also have the ability to place individual items wherever you want. All items are physics-based, and once you place them, their positions save automatically when you exit the shelter.
Your Road, Your Character
Road to Vostok is a hardcore survival game, but it doesn’t force you into specific playstyles. You are not forced to enter the permadeath zone, you don’t have to care about the lore, and your character isn’t tied to any specific role or theme.
In some playthroughs, you can be a combat-oriented character with military gear, and in the next, you can be a lonely fisherman playing the harmonica on a remote island.
You create the story, the game provides you the tools.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
UPDATE THE ♥♥♥♥♥♥♥ GAME
Got shot at, won the gunfight, body did not have a gun on him, uninstalled.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oon jo pitkää oottanu tän kaltasta peliä. Onhan tämän kaltaisia pelejä jo mutta epärealistisuus ja pelattavuus on nimen omaan PELIN tuntuisia. Road to vostok edustaa omasta mielestä niin realistista kokemusta sota pelistä kuin vain voi. Ainut miinus mitä löydän pelistä on se että vostokissa on permadeath ihan sama millä peli moodilla pelaa. Pelaan itse helpoimmalla asetuksella jossa ei permadeath:iä ole kuin vostokissa...on hieman perseestä suoraan sanottuna pelata 20 tuntia ja rakentaa basea ja tehdä taskit sun muut ja kuolla vostokissa ja menettää kaiken...vostokkiin kuin on miltein pakko mennä ellei halua kuolla tylsyyteen ja graindata edellisiä alueita. Voisi olla parempi että helpoimmalla asetuksella vostokissa eikä missään ole permadeathiä. 4,5/5
My Summer Car пробует себя в экстракшн шутерах. Челы называют игру калом и ставят положительную оценку т.к. соло разраб. Гении.
THIS GAME IS THE BOMB I have trusted this project since a red, green, and blue box labeled object A, B, and C were all you can find, the RK95 was still in development, and the tutorial world was your shelter, I am so impressed with where this project has gone. I have been interested since day 1 and am happy to have stuck around for the journey. This man knows how to please his players. I HIGHLY ENCORAGE BUYING! DO NOT SLEEP ON THIS GEM!
Многообещающий проект в раннем доступе. Надеюсь дальше больше и лучше. Играется клево.
Great game, well and truly addicted! Very replayable, excited to see where this thing goes!
the game has alot of potential and has a really, really good concept but as of right now its way to early in development and the devs made it very hard to see his future ideas or when updates will come out.... i do think it will be worth it once its finished or more content is added but sadly as of right now i cannot recommend this but i will change my review to positive once more content added or a public game road map is added so i can see whats coming to this games future.
A unforgiving but also rewarding game with huge potential. Only feature that really lacks is the cat, caring for it and having to feed it is just annoying. Once you rescue that cat you have to feed it roughly all 30 hours or it just perma dies. Really annoying and stressful should be fixed asap!!!
Bandits are t-800 sharpshooters with no inventory on the them yet somehow they have bullets.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $77.8K | 276 | 87% | $9.99 | |
| $3.5K | 13 | 8% | $13.99 | |
| $1.3K | 5 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.1K | 80% | $24.99 | |
| $4M | 4.5K | 87% | $24.99 | |
| $4.1M | 7.3K | 94% | $14.99 | |
| $4.1M | 4.2K | 62% | $39.99 | |
| $4.1M | 10.2K | 83% | $14.99 | |
| $4M | 9.1K | 88% | $19.99 |