
Road Builder is a logic puzzle game based on the system of creating roads and managing traffic flow. The player's task is to connect selected entry and exit roads by creating complex structures of intersections and junctions so that traffic collides with each other as little as possible.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 22reviews | 77% | — | $10.4K |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
it's really good and relaxing game, have fun with it, Levels are capable of mastering and leaderboards help with slef improvement. I would recomend it with pleasure to people who like to think
I bought this game because I had to replace sudoku with something new. I wasn't disappointed.
Idealna gra jak się ma chwile czasu i małe dziecko :D
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Hours played at review time, across 22 reviews with recorded playtime.
Nice one, puzzles to connect destinationd with roads.
A very fun puzzle game that focuses on both optimization of piece utilization and fluid traffic flow. There are bugs that pop in from time to time but definitely nothing game breaking. It looks like a lot of effort has been put into this game and I hope it picks up traction in the niche community of road building games
Damn this game is boring, and difficult. It was going to be refunded but I played it too late.
Super gra na długie wieczory, polecam.
Although I do really like the idea of the game it feels like it is not fully finished yet. I encoutered 1 level in which one of the entrances was not used at all, and another in which all entrances and exits had the same name (which becomes annoying when a single link is missing). Interestingly the most challenging levels where in part 1 and 2. Part 3 needs a lot of optimization still, since in almost all levels you have more then enough money to build an optimal network and easily beat the 3 star requirements. Another thing that needs to be looked at is the costs of certain elements which seems unlogical, Lastly a better way for building might be introduced. More keyboard shortcuts would be usefull, and keep the last used rotation when opening a different element, rather then rotating back to default. Still I enjoyed playing this game and look forward to extra levels!
As advertised 5/5
It's an OK idea which looks quite nice but it's MASSIVELY frustrating to play because it lacks basic features you'd expect of a game and that makes it unfun to play. Biggest problem - you cannot save! If you leave a puzzle your solution is wiped (completed or not) - I don't even know where to start with how silly that is... There are high-scores for each level (when you find them - like many things they're not really obvious) - but as your solution is wiped forever when you move-on, why would you bother? Laying pieces is frustrating - there are some hotkeys (which it tells you ONCE in the tutorial and never mentions them again/they can't be customised either) but picking and laying pieces is LOTS of clicking which makes solving puzzles slow and not that much fun The rules for how vehicles find routes aren't really that clear and require some experimentation (and even then the 'ghost' tiles in junctions don't really make sense) Basically it needs a TONNE of quality-of-life features to make it fun to play - until it gets those, I'd maybe give it a miss...
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5K | 189 | 31% | $3.99 | |
| $10.5K | 147 | 74% | $3.99 | |
| $10.5K | 55 | 93% | $9.99 | |
| $10.5K | 56 | 62% | $9.99 | |
| $10.5K | 88 | 67% | $4.99 | |
| $10.4K | 76 | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.2K | 89% | $14.99 | |
| $17.4K | 55 | 67% | $9.99 | |
| $613 | 6 | 33% | $2.99 | |
| — | 0 | — | — | |
| $0 | 16 | 44% | Free | |
| $5.6M | 16.8K | 96% | $9.99 |