
Hitchhike your way to freedom in this crazy procedurally generated road trip. No one's road is the same!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 10 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
such a good game i have ♥♥♥♥♥♥♥ CHILLLLLSSS
Симулятор СНГ подростка
Truly original and very well made, I loved it. I even replayed the game to get the best possible endings for the characters, and during this second playthrough, I encountered a few different scenarios that allowed me to learn more about certain characters. This second playthrough was also to get some achievements I had missed the first time. In the end, it's a short game but really enjoyable and with great replayability. Excellent!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 9.3K | 88% | $34.99 | |
| $9.6M | 27.2K | 95% | $9.89 | |
| $9.7M | 10.4K | 97% | $24.99 | |
| $9.7M | 39.5K | 96% | $11.99 | |
| $9.6M | 13.1K | 74% | $25.99 | |
| $9.6M | 7.7K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606K | 2.1K | 68% | $12.96 | |
| — | 0 | — | — | |
| $4.7M | 6.2K | 93% | $24.99 | |
| $173.6K | 910 | 86% | $19.99 | |
| $5.8K | 23 | 83% | $14.99 | |
| $1.8K | 21 | 90% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Doktor Gadżet chciał mnie zabić pomocy
Super spiel lohnt sich auf jeden fall im Sale, ansonsten würde ich drauf verzichten
不自由,毋宁死
ктож знал что гемблить вредно
This is one of the best game i played. Everyone must play.
calming game
so peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.