
Hitchhike your way to freedom in this crazy procedurally generated road trip. No one's road is the same!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 10 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常有意思的游戏
gutes Spiel
偶然的一个下午打开这款游戏玩上几个小时还是无比的惬意 森纳映画推荐的确实不错
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 27.1K | 95% | $9.89 | |
| $9.6M | 9.3K | 88% | $34.99 | |
| $9.7M | 13.9K | 97% | $24.99 | |
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.7M | 39.5K | 96% | $11.99 | |
| $9.6M | 48.1K | 73% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606K | 2.1K | 68% | $12.96 | |
| — | 0 | — | — | |
| $4.7M | 6.2K | 93% | $24.99 | |
| $173.6K | 909 | 86% | $19.99 | |
| $5.8K | 23 | 83% | $14.99 | |
| $1.8K | 21 | 90% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top
бригольна
Histórico
the game is really good
God
Une expérience poignante ! J'aurais pu passer à côté car la direction artistique visuelle ne m'a pas immédiatement accroché — et c'est probablement son seul défaut, avec quelques mini-jeux un peu simplistes. Mais... dès la première run, quelque chose se passe. Je me retrouve immergé dans un monde vivant, où chaque fragment d'information attise ma curiosité. Le jeu distille ses révélations avec soin : je suis d'abord étonné, parfois déstabilisé, puis progressivement les liens se tissent entre les personnages, les lieux, les événements. Et je m'attache. J'ai apprécié la profondeur non manichéenne des personnages — chacun a ses raisons, ses contradictions, sa part d'ombre et de lumière. La bande-son est envoûtante, à la hauteur d'une ambiance générale qui sait jouer avec mes émotions sans forcer le trait. J'ai été sensible à l'attention portée au récit : il me laisse ressentir les choses plutôt que me les imposer. Probablement pas rejouable à l'infini — mais suffisamment riche pour me donner envie d'y revenir, d'explorer d'autres chemins, d'autres choix, d'autres fins. Pour moins de 10 euros en promo, je suis largement satisfait.
Very good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.