
Hitchhike your way to freedom in this crazy procedurally generated road trip. No one's road is the same!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 10 → 22.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow. This game's story is so well done, and it truly should be appreciated many, many years later. [h1] The Good [/h1] - Just like Road 96's prequel, "Road 96: Mile 0", the story and writing is phenomenal - The graphics enrich the game with a type of vibe you don't see from any other game. - The OST is amazing, and I will be listening to it outside of the game - The Minigames are so fun, the gas minigame might be my favorite lol [h1] The Bad [/h1] - The movement is super weird, just like Mile 0 - Sometimes I'll get a weird stutter that makes my mouse sensitivity cracked up a couple levels - The game doesn't display what piece of OST is playing in the current moment anywhere. It get's annoying going through every single song just to find one specific one. [h1] Overall [/h1] This game is **Really** well made. The story is engaging, and you feel like you are each of the 6 characters throughout the game. But the movement is weird, and it seems like it's a bug they can't / won't fix.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm going to get it out of the way at the start that I loved this game. It's a pile of really good ideas wrapped up in really good vibes. It's worth playing if you're into anything Telltale adjacent and the concept (random encounters played over several journeys made by different homeless teens) is SO rad. But the end product is WILDLY inconsistent in quality and execution. Every single metric by which one would review a video game is at any given moment oscillating between fantastic and terrible. Sometime the art style makes the visuals breathtaking. Other times characters stiffly wave their arms around like they're being operated by a bored marionetter. Sometimes the game hits these fantastic cozy road trip vibes, with great character moments with good voice acting and fun-if-silly activities packed between a tight and compelling political narrative - and other times it's awkward dialogue delivered with stiff performances toward flat emotional peaks and disappointingly milquetoast political messaging. Sometimes you're talking to characters you love that make the road feel like a home, and othertimes you're talking to Zoe. Sometimes the soundtrack is excellently placed and atmospheric, and sometimes Zoe hands you her headphones. Sometimes the game gives you a real sense of player agency, and other times Zoe is there Ultimately the concept and the execution does pull through into a genuinely great experience. it's whimsical, endearing, good hearted, and made honestly and with clear love from the creators. Through all the work the game does to draw you into having small moments of connection to its characters, the flaws become charming and colors get a little warmer. It's more than worth the price, time, and attention.
Very good single player game, such a good game to just chill and play.
I very much enjoyed this game. It doesn't hide its own political belief with an overt political narrative. However it maintains smaller character narratives that stand on their own. The game also has an interesting mechanic where your 'playable character' is actually an expendable non descript teenager. This allows you to 'fail' certain situations or runs without it affecting the game loop. Your first playthrough of this is going to be very enjoyable and I highly recommend playing through it once. However once you've completed the game it is possible/likely that you will have missed certain scenes or not completed a characters full story, if you want to see it you're going to have to do another full playthrough. There's no way to select certain character interactions or how to achieve a certain interaction and there's no way to skip some lengthy scenes you've just experienced. This is the most annoying part of the game for me. I should also mention the lighting engine doesn't seem to work and light will disappear at certain angles of vision. This annoyed me at first but there's only a few scenes where it makes a noticeable difference.
прикольная
♥♥♥♥♥♥♥♥♥. 10/10 game. goes unfornately hard when all the game ♥♥♥♥ is pretty much happening. loved the deep lore, how each and every character felt alive and unique, and how all the stories blended together in the end and throughout the game. 10/10, def game of the year material.
Я бы описал сия шедевр как интерактивное полу кино с очень интересными, глубокими персонажами каждый из которых очень отличается друг от друга, да даже третьестепенные персонажи могут заставить чуть ли не сидеть перед монитором находясь в полнейшем ♥♥♥♥ (как тот же Макс, который сначала меня бесил, а потом, а потом говорить не буду потому что спойлерыыы). Про персонажей закнчили, теперь про геймлей (если его можно так назвать), по факту он нулевой, но фоны невероятно красивы даже с такой ужасной порой графикой. Сюжет просто шелерален, наверняка у вас будет хотя бы 1 день-филлер, но даже он будет крайне интересным, а остальные дни порой заставляют решать дилемы вагонетки, где либо сдохнешь ты, либо напарник. Про концовку особо много много говорить не буду, скажу только то, что я сидел в ♥♥♥♥ больше чем когда проходил detroit become human
[h1]Отвратительные анимации с классной задумкой[/h1] Довольно классная игра где разнообразие прохождения играет первую роль. Каждая часть игрового процесса уникальна и не дает заскучать. Сюжет норм но над персонажами чуть больше поработали. Если вы хотите кинцо на денек то это то что нужно уж извините графон тут реально убл#дский и вы наверняка это заметите в финале игры . Саундтреки здесь классные спору нет и каждая под свое настроение.
peak game i would play it again and again
This game was just amazing. If you loved Firewatch, you'll really love this one too! I played The Invincible and was looking for something similar (dialogue, choice-based, relaxing), and I absolutely loved it! The storyline is pretty good and interesting. Nothing groundbreaking, but I really liked how the gameplay makes you feel like you're experiencing the struggles of the character. The choices you make determine the future, and the characters feel alive and interesting. The mini-games were done so well that I actually spent some time just playing them. The idea of being a broke teenager and trying to scrape together every dollar just to reach your destination by planning and strategizing your spending is just so realistically perfect. All the characters had different vibes, and every interaction was either funny, creepy, or just wholesome. And let's talk about the soundtrack. ABSOLUTELY amazing. It has so much emotional diversity. Every scene has the perfect music that creates the right atmosphere and strengthens the feeling of that moment. Happy, sad, synthwave... every track just hits you right in the feels. Absolutely incredible soundtrack. Overall, I bought it during the Summer Sale for 4 euros, but it's totally worth the full price. I would definitely pay full price for it. The only thing I disliked about the game was that it was too short. I would've loved to keep playing because that's how good it was. I just didn't want it to end! Haha. **9/10 - ABSOLUTE BANGER**
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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