
Hitchhike your way to freedom in this crazy procedurally generated road trip. No one's road is the same!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 10 → 22.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very interesting way of telling a story. Also: awesome soundtrack
Road 96 приятно удивила своей атмосферой. В ней есть тот самый вайб, который сложно описать словами: ночные трассы, мотели, заправки, красивые пейзажи, смена погоды, музыка - всё это создает ощущение настоящего дорожного путешествия. Иногда даже ловил себя на мысли, что просто хочется остановиться и посмотреть вокруг. Очень понравилась сама концепция. Молодые люди пытаются сбежать из страны, которой управляет авторитарный президент, и каждая попытка пройти границу превращается в отдельную историю. Не всем удается выжить, кого-то ловят, а кого-то и вовсе расстреливают на границе. При этом многие события зависят от твоих решений, а некоторые выборы влияют даже на ситуацию в стране. Из-за этого прохождение ощущается живым и заставляет задуматься. Для меня эта тема особенно откликнулась. Я живу в Украине, поэтому многие моменты невольно вызвали ассоциации с реальностью. Конечно, это художественная история, но атмосфера пропаганды, работы силовых структур, страха, недовольства людей и жизни при авторитарной власти показана очень убедительно. Отдельно хочется отметить музыку. Саундтрек здесь просто великолепный - он идеально дополняет происходящее и во многом делает игру такой запоминающейся. Из минусов - хотелось бы чуть больше разнообразия в локациях и деталей окружения. Иногда графике и декорациям немного не хватает насыщенности. Также со временем начинаешь примерно понимать, по какому сценарию будут развиваться некоторые события. Зато технически игра порадовала: за всё прохождение не встретил ни одного бага или серьезной проблемы. Персонажи получились живыми кто-то смешной, кто-то раздражает, кто-то вызывает сочувствие, и у каждого есть свой характер и своя история. В целом Road 96 оставила очень приятные впечатления. Это атмосферное приключение с отличной музыкой, интересной идеей и темами, которые заставляют задуматься. Если любите сюжетные игры и дорожные приключения, однозначно советую пройти.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.6M | 9.3K | 88% | $34.99 | |
| $9.7M | 24.7K | 95% | $9.89 | |
| $9.6M | 48.2K | 73% | $11.99 | |
| $9.7M | 13.9K | 97% | $24.99 | |
| $9.7M | 39.5K | 96% | $11.99 | |
| $9.6M | 8.5K | 92% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $601K | 2.1K | 68% | $12.96 | |
| — | 0 | — | — | |
| $4.7M | 6.2K | 93% | $24.99 | |
| $173.5K | 910 | 86% | $19.99 | |
| $5.8K | 23 | 83% | $14.99 | |
| $1.4K | 16 | 88% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ETO OCHEN KRUTO
Her name was Conny ;(
taxi fahrer pedo
While i wouldn't necessarily call this a masterpiece like some people would, i still enjoyed my time meeting the different characters and how their storylines develop. Ending feels a bit abrupt and i wish there was more at this part of the game in particular. If you enjoy this type of game, I'd recommend you picking it up especially on sale like i did. Solid 7.5/10 imo.
LOL, a game about KABUR AJA DULU, or fleeing your country because your Country it’s corrupt, with a dysfunctional bureaucracy; a country that claims to be a democracy but is merely a sham, led by a dictatorship and his cronies, set in the 1990s, and after play for more than 20 hours, this game relevant for my condition in my country today and even in past lmaooo, This game excels in its narrative, the portrayal of supporting characters, and its world-building, which combines the deserts and mountains of the US with the conditions of a corrupt nation typical of the Second and Third Worlds, creating a truly unique thematic world. Furthermore, the portrayal of the game’s main villain—a dictator from a fictional country within the game, inspired by the Soviet leader Leonid Brezhnev—is quite unique. Unfortunately, the narrative—which centres on the primary objective of simply trying to escape—is combined with a cast of teenage characters, which feels a bit odd. Why not set it with young adults? Why must the characters be teenagers, with an average age ranging from around 13 to 18?
A Journey About Freedom, Choices, and the People You Meet Along the Way Road 96 isn’t just a road trip — it’s a constantly shifting journey where every encounter feels like a small story of its own. From the moment you set foot on the highway, the game pulls you into a world that feels unpredictable, personal, and surprisingly human. The structure is what makes it stand out. Each run is different: different characters, different situations, different outcomes. You’re not following a single linear narrative, but rather piecing together a larger story through multiple perspectives. It creates this unique feeling that the road is alive, always changing, always ready to surprise you. What truly carries the experience are the characters. Every person you meet has their own personality, struggles, and motivations. Some moments are funny and lighthearted, others are tense or emotional, but almost all of them feel meaningful. Over time, you start to recognize faces, understand their stories, and build a connection that makes each encounter hit a little harder. The choices you make matter — not always in big, dramatic ways, but in subtle, cumulative ones. Whether you decide to trust someone, take a risk, or play it safe, the game constantly responds to your decisions. It’s not about “winning” or “losing,” but about shaping your own version of the journey. Visually, the game has a stylized charm that fits perfectly with its tone. The environments — deserts, forests, roadside stops — all capture that sense of being in-between places. Combined with a fantastic indie soundtrack, it creates an atmosphere that feels both nostalgic and slightly melancholic. Gameplay is simple, but that’s part of its strength. It never gets in the way of the storytelling, instead supporting it through small interactions and moments of tension. The pacing flows naturally, alternating between calm reflection and sudden bursts of intensity. Road 96 is ultimately a game about movement — not just physically, but emotionally. It’s about leaving something behind, searching for something better, and discovering unexpected connections along the way. It’s not perfect, but it doesn’t need to be. What it offers is something more important: a journey that feels personal, memorable, and worth taking.
Political but not annoyingly so. Game changed me. USA 2030 vibes.
me like
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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