
A brutal godlike village sim that melds the god game, management, and tower defense genres! Fight off hoards of monsters at night, and expand your village in the day time. Inspired by games like Black and White, Rimworld, and Dwarf Fortress but not quite like any of them.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.8Kreviews | 88% | — | $3.4M |
| $14.99 | 71ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute, fun, got it for a few bucks and definitely got my money's worth.
Всего 7 часов, а у меня уже нет желания даже вспоминать про эту игру. Думаю это о многом говорит. Какая-то это неправильная стратегия - здания строить можно, а юнитами управлять нельзя... Не стоит смешивать RTS с Tower Defence и накидывать сверху жидкой субстанции в виде градостроительного симулятора.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $3.4M | 8.4K | 89% | $16.99 | |
| $3.4M | 5.1K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.5K | 233 | 71% | $3.74 | |
| $502 | 6 | 100% | $2.99 | |
| $2.4M | 4.8K | 96% | $14.99 | |
| $1.9M | 3.5K | 75% | $14.99 | |
| $10.8K | 53 | 60% | $5.99 | |
| $0 | 0 | — | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego de estrategia, con unos gráficos muy llamativos y una jugabilidad muy personal (parecido a black and white por ejemplo) donde no diriges directamente a tus ciudadanos, pero hacen lo que les mandas.. en principio. Es uno de esos juegos que cuesta mucho entender y manejar. Yo ya llevo varios intentos y aun así, no logro entrar, pero de verdad, que quiero que me guste este juego. Lo recomiendo muchísimo, se que tiene potencial, pero soy consciente de lo difícil que lo pone a jugadores nuevos. Será cuestión de seguir probando...
唯一的缺点就是不是随机地图,可以加个地图随机性或者地图的创意工坊
Excellent game. I haven't played in a hot minute, but back when I did it was already a complete game. One of those rare few games that go on "Early Access" and are actually worth the early investment. Development activity has varied, but that's to be expected from such a small team. Even in the low points, it was never abandoned (and even if it was, it was still a good game). Great game if you enjoy the genre.
A very nice game. Recommendation to anyone who likes city building simulations. Rise to Ruins also has an aspect where you have to defend your built city. After about 22 hours of play, all I can say is: Music: 8/10 Gameplay: 8/10 Difficulty level: 3-20/10 Replayability: 7.5/10 _______________________________________________ Ein sehr schönes Spiel. Empfehlung an jeden, der Städtebausimulationen mag. Rise to Ruins hat auch einen Aspekt, wo man seine gebaute Stadt verteidigen muss. Nach ca. 22 Stunden Spielzeit kann ich nur sagen: Musik: 8/10 Gameplay: 8/10 Schwierigkeitsgrad: 3-20/10 Wiederspielbarkeit: 7,5/10
I really want to like this game, but right now the game fights as hard as it can to make me hate it. Willagers are beyond stupid: Want to build something far from your main camp? - enjoy 6 of your builders walking there to finish a simple fence post that cost 1 wood. Want to build walls to deter enemies? Well, the willagers try to ignore enemies, but, if they so much as have a glimpse at enemy buildings they immediatly fall into rage and sprint full speed at it to punch it once and then die to dozen enemies that spawn from thin air. Want them to be consistent in their work? sorry, impossible, every villager idles, chats or just stands there confused 80% of the day, you cant even use your powers to help with delivering resourses, since every villager gets in hysterical fit the moment they see your magic. The new corruption as enemy feels WERY UNDERBAKED. You start where you choose, the follow soon after on the other side of the map, you would think it means that they try to build their evil village to destroy you, but no, they just spread corruption where your magic doesnt work and spam towers/spawners. Ofcourse if you so much as dare to touch their buildings, a dosen monsters instantly pop into existance and kill everything they see, sinse they are 5-10 lvl higher than anything you have. So the gameplay is less about us vs them, and more about: build them in with firepits or have entire map flooded with corruption and die to infinitely spawning monsters, oh and ofcourse their builders are also infinite and instantly respawning, which makes it feel even less meaninfull whenever you catch them outside of their base. All in all, i want this game to bee good, but right now it feels like the devs rushed 1.0, and run off to work on the next game, this is not officialy anounsed, but if you check the forum they said it to some people there.
Really great game all around have played it for a while originally getting it early in the stages, I do feel it is harder to use the god powers compared to previously as there are less spell slots from what I remember however the Achievements update is wonderful both in getting me to come into and be able to find out what amazing content this game has to offer. I'm excited to try expanding on the map and taking back land from the hoards that are starting to surround what I've built
感觉这个游戏难度稍微有点高,基本得按照比较固定的流程来建造发展,否则容易崩。 而且和大多数的模拟经营类游戏不同的是,这款游戏的敌人的属性应该是无限提升的,但玩家的单位却有建造的尽头。 所以从开始的那一刻起,玩家的单位迟早都是个死。。。 - 不过我买的折扣价就3元,所以总的来说还是挺划算的。
Bought the game in early release. Loved It, have not played a game like this before so It was very fresh. Dev was gone for some time but he is back now and im very excited to see what he has planned for the game now! Love the game keep up the work! 10/10 recommend!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.