
Apogee Software and Interceptor Entertainment proudly present the rebirth of the cult-classic first-person shooter, “Rise of the Triad”. Bigger, better and more ludicrous than ever before.
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a modernized boomer shooter. If you enjoy the idea of a classic over-the-top, nonsensical gameplay-over-literally-everything-else FPS with more modern sensibilities like the ability to look up and down and environments that are more than pixelated cubes, this will likely please you. Still reading? You have infinite ammo in your pistols (yes, 2, yes, both at once) and MP40 and the classic 1994 soundtrack remastered on an electric guitar. Go shoot cultists.
Honestly, this game is ok. I'd only pick it up as a part of the HUNT bundle that also includes both the Classic and Ludicrous versions of old school Rise of the Triad though. This 2013 release is a product of its era where there was little confidence in classic 90s/00s style FPS games before Doom 2016 and Doom Eternal revived them. As such, it was "modernized" for the audiences of that time with an annoying checkpoint system. The production values also leave a lot to be desired as well as the A.I. is somewhat janky, the art direction and graphics could be better and the music is far less memorable than what you can experience in the Classic or Ludicrous versions of the 90s original. As other reviews mention, the Ludicrous Edition is the way you really want to play Rise of the Triad in current year. However, RotT 2013 serves as an interesting release and if you don't like it, there are some Steam trading cards to be had.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
And now for yet another title that I dipped my toes into eleven years prior and came back to 100 % now! Rise of the Triad was originally released in 1995, shortly after Doom, and is made by some people from the same team. This remake is to my understanding taken in quite a bit different – and more modern – direction, so if you're interested in experiencing the original, there's the Ludicrous Edition released in 2023, which seems to be quite polished. The 2013 version of Rise of the Triad is sadly an okay first-person shooter, at best. I can see and appreciate what the developers tried to accomplish, but the amount of bugs, glitches and frustration that is present does not really make for a truly enjoyable experience. The level design is also something that could have used a bit more work, as, for example, it's multiple times not even apparent which way is forward, so you might easily lock yourself out of exploring side passages. As I've understood, there were originally only checkpoints and no saving. A while after release they added a quick save/load system into the game. Considering how easy it is to die from random glitches or from getting one-hit by almost anything on Ludicrous difficulty, this game [i]really[/i] benefits from being able to save on demand. Thus it's extremely annoying that every single time you load, you get to choose 0–4 items from the following list: [list] [*]You can't progress, e.g. the door forward doesn't open [*]Objects like traps simply stop working [*]Some enemies don't spawn [*]Secrets you find don't register [/list] Sometimes the game will randomly just get stuck on "you can't save in this area" until you die or finish the level. Even choosing to spawn at the previous checkpoint made coins I had gathered respawn before the point of no return of that checkpoint on a certain level – which was [i]very[/i] frustrating, as the previously mentioned glitch occurred simultaneously. Because of all this it's very much preferable to just not die or screw up in any way ever! This brings me to my next point... The achievements in this game can be – depending on your luck – extremely agonizing. A third of them involve getting all the levels in each episode to 100 % completion, which means getting all kills, collecting all coins and discovering all secrets. Easier said than done, as there is always a chance that a secret just doesn't register or some enemy doesn't spawn. Some enemies also require you to for example pick up a certain weapon to spawn and/or to not pick up an item too fast etc. Meanwhile, some coins that are not even secrets can be nefariously hidden between a wall, some boxes and the door that you just came through, so you end up with 523/524 after tediously making sure you grabbed every secret and got all enemies to spawn. This forced me to often repeat a level three and sometimes even up six times until I hit that mythical 100 %. Despite all the bugs and unpolished design, there's still quite a bit of amusement to be found, if you decide to stick with it. The core gameplay works pretty well, when it works. The secrets are often well hidden and fun to try to spot. It's cool that all the five characters you can play as have an inverse relation between their speed and hardiness, which gives the player some agency regarding their playstyle. The music is super fun and playful – I could still keep on listening to and playing the end-of-level tune even after hearing it over fifty times! The humour doesn't always land, but occasionally there's something ludicrous that really makes you chuckle. Sadly, it also feels like the developers were short on time, as especially the last episode seems to have even more janky geometry than usual, and it sucks to get stuck to the ground while walking through a corridor full of traps that can and will one-hit you. The bosses of each episode are also pretty tame on normal difficulty, while you can prepare yourself to get ganked dozens and dozens of times on the highest difficulty, until you come up with some specific, gimmicky strategy that you need to execute to a T for any chance of survival. All in all, Rise of the Triad is a modern yet unpolished homage to the original game, and can offer you multiple hours of silly shooter fun if you play on a lower difficulty and try not to die too much or aim for 100 % completion. You will still encounter some glitches and frustration, but for the most part it's a decent game that works. [h1]6 / 10[/h1]
dog sh*t
Всё же поставлю негативный отзыв. Просто потому что ГЛАВА 2 УРОВЕНЬ С ИСПЫТАНИЯМИ и если бы не сейвлоки с дверями. В этих случаях просто используйте читы. Если вас это не смущает. И да, я тоже не понял прикола с рыганием!!! Вот это реально бесит!!!
This game would both classify as being one of those fake games you used to see in old movies and one of those games that are so bad it's good. There are SO many bugs and glitches after not even playing it for that long and reading other reviews apparently win 11 makes the game crash all the time (works fin on win 10) so de be vary of that. But honestly it's actually a lot of fun and rather silly on top of that it even plays very well and the guns truly feel powerful. For 1,49€ on sale it's actually a really fun game and i personally don't get the "mixed" reviews although they may be attributed to poor performance on modern hardware. *Edit: Okay holy moly there's a lot of crashes later one, yikes. [url=https://store.steampowered.com/curator/44204404/]Review Made For Boomer's Noxi[/url]
I played through it years ago and it was a chore to get through. Go play the Ludicrous Edition of the original game instead of this heap.
[h1][b][u]ROTT 2K13[/u][/b][/h1] [h2][b]THIS GAME IS PAIN[/b][/h2] This is Rise of the Triad 2013, an attempt at a sequel/reboot to the series. Everyone can make an attempt, [i]and this is an example of a participation trophy in game form[/i] handed to Interceptor Entertainment by whoever owned the IP at the time. The game is simply terribly made, and I have played many slav-jank games that are much more stable than this... Also, the game is [i][b]astronomically difficult,[/b][/i] but that is more of a skill issue on my part. [h3]+Pros[/h3] +Uninstalling the game after a rage quit was the best part of this game. +Great looking weapon models +Soundtrack! YES THE SOUNDTRACK IS EXCELLENT! +Plenty of homages and nods to the original Rise of the Triad games. +Corny action one liners at every turn, I love that. +Dog mode [h3]~Neutrals[/h3] ~The difficulty of this game has almost nothing to do with the difficulty selection. The difficulty of this game all comes down to how good you are at slippery 1st person platforming. For those who enjoy this, or creedz climbing, or getting over it with bennet foddy, or just any kind of sick & twisted crappy platforming action, you may not mind this as much as I did. I simply don't have the patience to handle this, especially when compounded by the list of Cons. I listed this as a neutral point, because it is very clearly advertised as a FPS/platformer. [b]Difficulty is subjective, and selective.[/b] [h3]-Cons[/h3] -The lack of stability. This game crashes in between levels, when reloading checkpoints, and anytime you quick-load. Now, the quick-load part [i][u]might be a really good joke[/u][/i], but is an actual detriment to completing the game. I don't have the patience to reload checkpoints in e2m2 in the fire area, and if I can't use the quick-save scumming to [i][b]just get to the end,[/b][/i] I simply can't recommend this. The stability issues have carried across MULTIPLE systems I've had over nearly the last decade, back in the DDR3/Windows 7 generation all the way up to the time of this review in the DDR5/Bazzite/W11 generation of systems I have owned. Simply put, this game is too frustrating to play without save scumming, and save scumming [u][b]HAS LITERALLY NEVER WORKED FOR ME![/b][/u] -Graphics, at the time of release as well as of this review, have never been good. Covering everything in a sheen of grease seems to be the theme here, both in gameplay and visual style. -Soundstage is extremely basic. Turn down the sound effects, and turn up the music. I highly advise headphones, and don't put this on a 2.1 setup, or anything with a subwoofer. The muddy and nasty bass tones in every single sound effect really grinds my gears. UNLESS you have a system equalizer, keep it off your speakers. 2/10 RIP Dave. Gone, but never forgotten by our mutual friend.
Se sei un fan di questo gioco e ricordi l'originale vuol dire che hai almeno 40 anni o quasi, quindi come va la schiena? Fatti i controlli per la prostata? Tutto sommato un buon remake.
Lo he intentado varias veces, pero me es imposible, si vale, por fuera parece RoTT y comprendo como de complicado es hacer un remake de un juego antiguo, pero creo que lo único bueno es la banda sonora remasterizada, el juego funciona tremendamente mal aún hoy en día, borderless gaming no funciona, los enemigos se glitchean cada dos por tres y tiene tirones prácticamente siempre da igual la configuración que uses. Es una pena porque el original es de mis favoritos, el remaster del antiguo creo que es hasta mejor opción, ah y las partes de parkour o saltos son tremendamente molestas. Rott nunca fue un juego de plataformas
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