
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #83, worst CN #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.57/day in the week to Aug 25 → 49.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like lara, I like tomb raider/Uncharted type of games. fun to explore tombs.baby yaga was scary AF tbh. Hair physics/ graphics for lara in this game is better than shadow of tomb raider.
nb
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.8M | 466.9K | 99% | $9.99 | |
| $84.1M | 137.2K | 89% | $34.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $82.3M | 31K | 61% | $69.99 | |
| $84.6M | 510.9K | 97% | $9.99 | |
| $81.8M | 87.8K | 89% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.9M | 88.4K | 85% | $39.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $1.8M | 7.4K | 82% | $8.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $4.1M | 12.3K | 71% | $17.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay: 8/10 Story: 3/10 Graphics: 7/10 Overall: 6/10 Played Tomb Raider 2013 and it was great. Great story, great gameplay, great graphics, great game mechanics. Playing this right after felt like a complete downgrade. The story is actually awful. Nothing but cliches, uninspired and regurgitated nonsense, held the bad guy at gun point and then let them live like 3 times for absolutely no reason other than "plot". Turned Lara from a badass to a girl with daddy issues; "I need to prove that my father wasn't wrong" blah blah yada yada. Gameplay is similar with TR2013 but with more movement options and weapon choices. They made every camp a fast travel point (thank god), with bigger maps, and more combat/movement options and mechanics. They added a crafting system that feels kinda pointless, the upgrade system feels messy, and progression feels terrible. You're missing gear to do this or that so you feel punished for exploring, being forced to come back later, which wouldn't be so bad if the maps weren't enormous and a pain to navigate. Lara has a new different model and VA from the first game and I personally hate it. It feels like a downgrade in everything but resolution. Rest of the game looks great though. Overall, it's an okay game, but it's a lot less enjoyable and a lot more tedious than the first game.
Отличная игра, огромное количество испытаний и контента
Rise of the Tomb Raider is honestly a really complete game and, in my opinion, the best game in Lara Croft’s Survivor trilogy. I feel like this is probably the best game they’ve made for Lara, and it’s really hard for any other game in the trilogy to beat it. The maps, the exploration, the story, the combat, and the whole atmosphere just feel really well balanced. There’s always something to do, whether you’re exploring, finding collectibles, solving puzzles, or just following the story. It never really feels boring. And the DLCs are honestly a gem. They add a lot of extra content and are actually worth playing instead of just feeling like random extra stuff. Overall, I think Rise of the Tomb Raider is one of those games that’s really hard to improve because it already does so many things right. It’s definitely one of the best Tomb Raider games and probably one of my favorite games in general.
Solid step up from the first game
Absolutely loved this game. The adventure, beautiful graphics, exploration, and story all come together perfectly. The atmosphere makes every location feel special, and Lara’s journey kept me hooked from start to finish. A must-play for anyone who loves adventure games. 9.5/10.
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such a good story and beautiful woman
Продолжаем играть за тётю Ларису. Лося ставлю префом
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.