
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 5.4/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太tm屎了,这种质量的开放世界,说粗糙都是太抬举它了,贴图粗糙,清单项毫无设计,马桶又臭又长,阿育和他相比都没那么畜生了,真够变态的。然后又是经典的“忍者组做什么游戏都只有战斗一项拿得出手,其他的全是一坨bullshit”环节又又又又又一次上演,仁王3还没玩过我暂且不评价,但至少从这部游戏来看,忍者组显然还是没有从仁王1-2和卧龙中学到任何教训,他们一直在试图“赶时髦”,但尝试的新方向,其游戏的组织形式往往都没办法最大程度上发挥他们“会做战斗“的优点,反而是彻底暴露他们除了战斗一无是处的缺点,真的,立项之前先过过脑子吧,还有忍者组游戏手下的逼优化我真是无语了,这块就不说了反正这部游戏后面的作品优化都是一坨,我看要是忍者组以后出什么变故,里边做战斗这块的人寄了,真就能原地解散了,除了战斗毫无价值的选手。 综合评价:6.5-7分,做游戏做到连阿育都能踩你的头,真就路边一条了,说不出话。
我是真的没想到这款游戏画质和优化都是如此的不堪
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solido 7,5 Con mejor optimizacion seria una experiencia muy buena. En oferta es recomendado si te gustan los action rpg con un toque de soulslike
喜欢明治维新这一段历史的可以玩,喜欢动作的也可以玩这个游戏动作深度还是挺高的,优化不咋地我玩的时候经常遇到崩溃闪退 俗话说一个木桶最短的那块板子决定它能装多少水,这游戏属于除了战斗其他地方就没装板
This game is certainly not Ghost of Tsushima but it is clearly inspired by it to some extent, it does a few things better and some worse so this review is sort of a direct comparison from me. What is better: - For me the combat felt great, it has a lot of Sekiro in it so it was easy to pick up right away. There are many weapons and combat styles and while not many of them are flashy they all look cool in one way or another. - During the story, the supporting cast of characters felt better overall. Ryouma was an amazing buddy. - Japanese voice acting is top tier. - Customization is extremely detailed both in the character creator and for clothes / weapons. - Even after you 100% a region on the map it is still possible to get more rewards later so wherever you go you do not miss out on loot. - Lots of trivia for characters and places. - The optional semi-online element was cool where you could find ronins created by other people wandering your map as an NPC which was a nice source of loot. - There is a lot of meat when it comes to side content and the main story itself is also quite long. - Some nice quality of life features like auto loot and auto sell. What is worse: - The gamification of real history turned out kind of silly. You can not clearly pick either side during the anti and pro-shogunate conflict, you will be basically forced to be friends and work with everyone, making most choices just an illusion. - The intro does not really do justice to the game and I almost dropped it beause of it, chapter 2 was also very boring and long but chapter 1 and chapter 3 has some great bits. - This game has a bond system, which in itself would not be a problem if you were not forced to wait 15 real time minutes between giving gifts. Getting gifts is also an extreme pain in the ass. Shops are very limited so at some point you need to start scouring the map hoping for a random event or trader npc that has some, repeat 10000 times if you want to max bond everyone. Whoever came up with this system should be fired. Out of my 100+ hours, at least 40 was spent on collecting gifts. Dojo trainers at least can be maxed by repeatedly doing fights for free. - General system bloat, there is gardening but it is borderline useless, same for sending out cats and dogs to collect stuff, there is crafting but only for consumables (it makes no sense why you can not craft gear), ranged combat is undercooked in general. - The main protagonists being voiced felt pointless, they only have very few lines and are mute most of the time, their facial expressions are also inferior to story characters. - Optimization is horrible, you should not need an overkill system like mine to hit above 100 fps (with DLSS) at 4k on max settings. I honestly found it absurd that I saw nearly 100% hardware usage but the perfomance was not equal. This game does not look bad but it is originally from the PS5, even with the PC specific enhancements the requirements do not justify the fps numbers you get. There is framegen to push further but I do not recommend it as it introduces input delay which could mess with your timed blocks. Overall, I wish there was a neutral option for reviews, it is not a bad game but not super amazing either and I only recommend getting it at least at 50% discount. Coming back to my Tsushima comparison, the main takeaway is story vs combat. Tsushima has way better story, this has way better combat.
i really dont know what to think about this game.. the story, who cares. graphics are fine, performance is mediocre. storage footprint is stupidly big. movement feels good enough, but this feels like wo long + sekiro, which is just not a good combination. its super slow gameplay intertwined with the fastest qte. the animation speed is just all over the place, and i hate that. cannot recommend, this game is really not doing anything better than any other game i have tried.
EL juego le falta algo de optimizacion para los graficos que tiene algo absurdo! del resto el juego esta pasable
===================UPDATE============================ graphic options , not make to much difference since the engine seems is the same as Ninja Gaiden Master Collection even in very low looks "fine"and many settings are broken for unknown reason, use very low preset if your cpu usage is around 100% all the time in the city, outside the city cpu bottleneck go away =========================================== THIS GAME IS FIXED IN PERFORMANCE if i have a budget CPU and i can run 60 fps solid, everyone can I apply MAX Settings with FS3 upscaled 1440p , the key setting is with people population, shadows and framegen, that will decide if game is stable or not, i put in low and the performance was rock solid Team ninja fans on Nioh and Wo long games will enjoy a lot this I hate the open world games and the combat of this game make me to forget that, that is how good the gameplay is
Techniquement daté pour un jeu de 2025, néanmoins le gameplay est excellent avec une dizaine d'arme à disposition, chacune ayant différents styles de combat avec des nouvelles capacités. Chaque ennemi est faible à un style de combat et nous force donc à utiliser tous les styles à disposition. Histoire très sympathique, beaucoup de contenu sans être trop redondant. Franchement un très bon jeu.
I love ROTR I played it first when it was on PS5 Pro and then decided to grip it on here for mostly my handheld aka MSI Claw 8ai+ and it is great and runs well...I do hope maybe in the future Switch 2 may get this title so I also hope the devs see this lol 100% recommended
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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