
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es ist zwar nett gedacht aber im Endeffekt schlecht gemacht. Das Tutorial war recht langatmig/langweilig. Karrieremodus dennoch frohen Mutes angefangen und schon wird es unauthentisch, nachdem man die erste Holzproduktion gestartet hat und der Assistent in schlechter Übersetzung versucht dir etwas zu erklären, was man beim besten Willen nicht versteht und nicht im Tutorial gezeigt wurde. Nach langem Suchen und Verstehen was gemeint ist, habe ich das Spiel nun zurückgegeben. Sehr schade, habe mich auf was Anno-ähnlichen gefreut aber wurde leider recht schnell im Stich gelassen.
Zum Glück hab ich nur 5€ ausgegeben. Mehr ist es echt nicht Wert. Der Tutorial Assistent ist Quatsch! Man checkt kaum was der Otto will, und dann baust du dir das so wie du es haben willst und der Peachko sagt, "haha du kek Reiß ab den scheiß, mach Bahnhof!" So ein Quatsch! wieso kann man nicht mit Struktur an das Tutorial gehen und vielleicht erstmal mit 1 Stadt anfangen und beenden um sich das zu verinnerlichen so das man vorbereitet ist auf die anderen Städte?! Hab noch nie so ein durcheinander in einem Tutorial erlebt, sollte wohl eig. nur ein Handygame werden, Sad!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.7M | 8.1K | 92% | $24.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.7M | 6.9K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.5K | 91% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $289.8K | 1.3K | 67% | $6.99 | |
| $61K | 107 | 66% | $17.99 | |
| — | 0 | — | — | |
| $7.4M | 8.4K | 83% | $24.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень много приходиться просчитывать сколько может потребить город и сколько тебе нужно производить. Также нужно просчитать сколько нужно ресурсов для производства. В том числе и просчитать свою логистику что снизит нагрузку на трафик. В общем ни какой анархии в производстве... погодите так это же плановая экономика!? Тогда получается игра является образцом как делать плановую экономику когда вы играете без конкурентов в виде AI. И рыночная экономика когда у вас появляется конкуренция за рынки сбыта вместе с AI. Жаль нельзя физически уничтожить конкурента объявив ему войну или задавить его за счет налоговых пошлин и других политических инструментов. Тогда был бы полный капитализм.
還不錯, 挺耐玩的, 科技樹豐富, 有趣味性, 學習成本偏高 缺點就是遊戲風格偏向PVE, 一旦掌握了穩定成長的模式後, 就開始很無聊了 兼併土地與拍賣競賽, 其實比想像中還和平, 沒有什麼可以妨礙對手的 頂多就是找到節省成本的做法, 搭建出划算的上下游供應鏈, 然後巧妙解決交通阻塞的問題 唯二有挑戰性的遊戲特色就是這兩個吧 另外就是成本精算的部分做得蠻糟的, 對於商業模擬經營類的遊戲來說, 這算是個汙點 突發事件其實也普普通通, 有或沒有都沒怎麼差別 事業規模變得非常巨大時, 遊戲也開始出現各種問題 先是基本的lag問題, 太多細節在變化, 但遊戲卻沒有想辦法提升效能 再來就是物流問題, 在大後期時, 車流問題基本上無解, 可以使用的道路種類太少 最糟的是鐵路設計有夠爛, 出入站永遠讓人搞不清楚怎麼分辨, 讓兩輛火車在單一上鐵軌遭遇相撞 而且物流動線有非常多時, 倉庫時常會卡住不發貨, 整個供應鍊就連鎖反應, 全都卡住 基本上沒有什麼好的解決辦法, 只能分流, 但終究規模也會大到無法再分流的狀況 總體來說, 是個不錯玩的小品, 但要和4X遊戲相比還是太差, 大後期的設計超爛 可以一邊播影片音樂, 一邊悠哉地慢慢玩
Great Game
SOoO good
In general this is a good casual game about logistic, supply and demand ... BUT -- it crashed once.
I like this game because Industry Giant II (the reason i bought this) wont let me finish achievements on steam (it crashes). and i love Industry Giant II when i was a kid (awesome game). This game looks better but is less complex. Trains dont fill up so you will have a locomotive with 1 cargo cart. They also dont advance so you will have steam locomotives while you sell computers (the "first one" at least). Industry Giant is a supperior Game but not on todays Operating systems and graphic expectations. I still like this game even though it has issues that IG II didnt have and it doesnt need to have. I haven't tried the post apocalyptic DLC yet (which sound promising and IG II never had) but I still reccomend this game for IG II lovers because that is what this is - a modern day successor.
En tant que fan de jeux de gestions depuis bien longtemps (Industry Giant 2, Sim City, même Civilization, et surtout le Saint Graal : les Anno, de 1701 à 1800), ce jeu est FACILE D'une facilité et d'une répétitivité déconcertante. Les mises en places de chaines de production se suivent et se ressemblent, il n'y a pas de sentiment de progression. Il y a un semblant d'obstacle avec l'argent en début de partie mais ça ne dure qu'un temps. Finalement, il y a un sentiment de vide peu de temps après le début de la partie Quel dommage, ce jeu avait un grand potentiel
ESSE JOGO NÃO PARECE TÃO FACIL E SIMPLES DE JOGAR , POIS COMEÇANDO PELO CONTROLE COM O MOUSE , É HORRIVÉL...MUITO MELHOR QUE ESSE É O TRNSPORTE FIVER 2 , PQ O 3 AINDA NÃO SAIU... ENTÃO NÃO PERCAM SEU TEMPO COM ESSE JOGO , JOGUE O TRANSPORTE FIVER 2 E VC NÃO SE ARREPENDERA..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.