
Ringlorn Saga is an adventure RPG inspired by the Japanese PC classics. Prince Gerhard the Brave embarks on a journey to the neighboring land to investigate the appearance of a magic barrier and his father's disappearance.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 90reviews | 97% | — | $13.8K |
| $3.99−50% | 23ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now this is proper oldschool. Simple and charming, features a variation of bump combat which is always welcome, great if you like grinding monsters and exploring the world without much, if any, handholding.
Ringlorn Saga gave me nostalgic feelings of being a little kid renting old games whose names I never knew. This ~3 hour adventure is a no-frills, straight to the point, action RPG that's easy to pick up and just play. Combat is very simple: you bump into enemies and they try to do the same to you. There are 3 attack types that need to be changed to maximize damage and keep things engaging. Equipment is even simpler: you auto-equip the strongest and the others can be sold. Exploration feels overwhelming at first, but the goals of the game are strictly linear and there are only a few minor sidequests. Admittedly, the combat felt tedious after a couple hours, but by that point the story was almost over. Overall, the game felt like a (quick) breath of fresh air and it's definitely recommended.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, Japanese
| $2.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun. Classic gameplay with some neat new twists. Easy buy and highly recommended.
The game throws you into its world and its systems, entrusting the player to find answers and solutions by themselves with some hints here and there, which is quite nice and reminiscent of older rpg titles. A lot of focus is on exploration, combat, and movement which is a very interest way to do things. The combat system, while different than usual, is well designed and easy to get the hang of without feeling too easy that every encounter is a breeze. The world is designed in a way where landmarks are easy to remember where they are, but how to get to them can be a challenge at times (mainly trying to find the caves to the manor and the castle as well as where and how to find certain items like the tower key). I did find myself not using magic all too much, its effects were not all too helpful even in the late game, although magic on enemies is very threatening, mainly stun, a certain late game enemy's spells, and the final boss' spells. The progression is easy to follow without any guide with solutions being hinted at if you talk to someone, or the solutions may just come natural to you. There's also some non-required things to do/obtain which is very neat. The bonus dungeon utilizes the combat system and enemy design at its best. This dungeon is almost like one elaborate puzzle with which enemy having only a limited skill set (some even having magic), different walking speeds, different stats, and some being required to advance to the next level of the dungeon. The combat system can make things a challenge as you can accidentally lose a powerful form (like a vampire or deathknight) to a bat who happened to walk into you last second which sets you basically back to square one in later floors. It is a true test to your combat ability and memorization of the enemies in the main campaign, ending with a pretty interesting implication for what happens after the campaign. The music and the look of the game are also fantastic. The controls are also very nice and responsive, every bad thing that happened felt like it was my fault and not the game being unfair. Ultimately, I rate this game very highly and recommend it to people who enjoy older rpg titles or want to get into older rpg titles as this game, while not being old, is a pretty fair introduction to them, albeit much less cruel and much less of a grind (although I admit I may just be really good at this game).
A decent action-rpg romp, even if I didn't find it particularly difficult.
簡単で音楽が良い
As an OG Hydlide liker, I had a lot of fun with this game! The game has a nostalgiac and familiar feeling, but brings in a couple modern ideas to keep it unique. The soundtrack had a pleasant dungeon-synthy feel to it that never got old. All in all, some good fun, and a great pick if you like PC-88/MSX styled Action RPGs.
ARPG for people with jobs
공략 없이 클리어 한다는 게 상당히 무리인 게임입니다. 외부 정보를 찾아보면서 공략하는 스타일이 아니고, 게임 내부 정보만을 이용해서 플레이하는 스타일이라면 비추천입니다.
A fun game with relatively simple mechanics. Has an old-school vibe without being too cruel although it can take a little while to get your first few levels.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15K | 517 | 81% | $1.49 | |
| $7K | 66 | 91% | $9.99 | |
| $3.1K | 27 | 85% | $4.99 | |
| $1.5K | 13 | 100% | $4.99 | |
| $75 | 2 | 50% | $1.99 | |
| $0 | 152 | 88% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8K | 93 | 83% | $7.99 | |
| $13.8K | 92 | 98% | $4.99 | |
| $13.8K | 65 | 95% | $19.99 | |
| $13.8K | 82 | 78% | $7.99 | |
| $13.8K | 202 | 79% | $5.99 | |
| $13.8K | 1.1K | 98% | $0.99 |