
Collect, fight and craft: Face the dangers of the shifting dungeon layouts and challenge the fierce bosses within. A completly free community-driven game!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About


Genres
Stats
Languages: English, German
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
overall very good. its even free. I recommend it.
Fun game. It's quite short, but hey - it's free!
fun little roguelite. and it's free!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a nice and simple rouge-like with addicting game play and a decent completion time.
Jeu beau et simple, je n'avait jamais joué à des rogue likes auparavant mais j'aime beaucoup ce jeu. Si on devait chercher je dirait que le seul ajout que l'on pourrait faire serait un carnet de recette avec une progression mais le jeu reste parfais.
Overall the game is pretty good with responsive movement, but sadly this got overshadowed by the cons, 1. Mirrored cursor pointer (can't be changed), like seriously, why?? I've gone my entire life with it pointing to the left from right side so this really mess up how i aim with a cursor this big. 2. Lacking and a bit cluttered settings, Lacks the ability to change keybinds and cluttered as in the damned "Delete Progress" button was there blending with all other settings, at the bottom most where the "back" button usually located with no proper distancing from other buttons, what's worse is that there's no prompt if you accidentally click it, miss click it and poof your progress is gone (lost mine this way). If you can ignore these then go ahead and give it a try, But i personally can't recommend it until these issue got a fix.
Other than the frustration of not being able to figure out what I’m supposed to do now after 5 -6 hours in, on top of another part of the game that took me forever to figure out (but it’s not the fault of the game that I’m dopey) I’d say this is really fantastic, and very difficult to put down even early on… don’t make any plans!
Playing with a controller is very awkward. I just couldn't get past that. I do appreciate the devs giving us a free experience though.
Игра интересная в начале, но очень душная в конце. Чтобы вы понимали: В начале игры вы изучаете механики, материалы, крафты, вещи для призывов боссов. В конце вы е****сь с Mad Heart, из-за которого вы можете долбить босса полчаса, снимая за один удар 1 хп, а потом просто слиться из-за того, что ваш мозг устал смотреть на одно и тоже и случайно попал под удар. Всё - это весь геймплей в конце. Игру нужно дорабатывать в конце, а так она довольно интересная, небольшая убивалка времени.
Pretty cool but I don't know what this game is trying to achieve. Feels like there's something missing. It's not a rogue, it's not an RPG... You just loot stuff. -There are three dungeons. All random. All extremely short with just three or so areas, at most. -You keep raiding the easy one non-stop, getting crappy items in return. -You craft items that are less crappy, with all the crappy ones, until you can go to the next dungeon. Then repeat the same thing forever. -When you're already powerful enough, you can summon a boss to challenge. That's it. There are a few in-game exploits to make things easier, though. The loot is all random but the easy dungeons may give you two items that will turn you OP, when combined. If that fails, go to the hard dungeon and destroy the environment. You WILL get a powerful weapon that way. Guaranteed. There are also console commands (cheats) to spawn whatever you desire. Again. Game ain't bad. Just has a weird feeling to it, that's all. Looks like it's unfinished or something.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $519 | 5 | 60% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $9.99 | |
| $0 | 14 | 79% | Free | |
| — | 0 | — | — | |
| $139.1K | 296 | 91% | $13.49 |