
The NecroDancer's back in an all-new rhythm game! Dragged into a strange new world, Cadence must engage in musical combat with monsters surging through the Rift! Face pulse-pounding Rhythm Rifts where every beat is a battle, all set to an original soundtrack by Danny Baranowsky & friends.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #80, worst CA #100 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 15 → 7.75/day in the week after.
About
The NecroDancer's back in an all-new rhythm game! Dragged into a strange new world, Cadence must engage in musical combat with monsters pouring through the Rift! Each monster has unique behaviors—like bats that shift lanes when attacked—and tougher foes take multiple hits to dispatch. Learn the pattern of each new fretful fiend to keep the music flowing!

Showstopping Music: Brand new soundtrack with 40+ Rhythm Rift tracks by Danny Baranowsky, Jules Conroy, Alex Moukala, Josie Brechner, Sam Webster, and Nick Nausbaum with more on the way!
Difficulty that Scales with You: Four intensity levels for each Rhythm Rift - EASY, MEDIUM, HARD, and IMPOSSIBLE.
Race to the Top: Climb your way to the top of global leaderboards!
Custom Music: Create your own custom beat maps with the actual developer tools our designers use!
Endless Replayability: Once you’ve conquered our hand-crafted levels, challenge your sight-reading with Remix Mode.
Remix Mode throws a fresh beatmap your way every playthrough while retaining the original level's rhythmic design.
Remix mode also makes DAILY CHALLENGES possible, by changing up the circumstances for each song. Play the same random seed as every other player that day and see how you rank on global leaderboards!

Go head to head against five fearsome foes in rhythm-based boss battles!

Immerse yourself in Cadence and friends’ modern misadventures through five quirky, slice-of-life rhythm minigames. Take a boppin' yoga class, help a friend with a part-time job, and more!
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−65% | 5.9Kreviews | 94% | — | $912.9K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 352 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super fun rhythm game. ive been HOOKED on this for the past couple of days. and man is it fun. every song here is a banger. trying to get better ranks and trying harder difficulties is definitely a challenge, but a fun one at that. story mode is solid, although the story is very basic, and it teaches you alot about the game. the workshop support here and the dlcs are what make this game. ive spent so much time just playing workshop songs. and i also got the undertale dlc and those songs are really good and fun to play. overall a very enjoyable experience and i will be playing it even more. 8/10
리듬 '게임'이라서 더 좋은 게임 단순히 건반 누르기만 하는 게 아니라, 위에서 내려오는 몬스터에 따라 패턴이 달라서 게임으로서의 재미가 상당하다 음악은 어떠냐고? KDA 콜라보 보고 구매했는데, 마음에 쏙 드는 오리지널 트랙을 발견해서 더 좋았다. Spin Rhythm XD를 플레이하고 디스크 돌리기를 위해 디제잉 장비를 샀던 필자로서 매우 추천하는 게임.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 354 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PURE GOLD
Как ритмгеймер со стажем, это действительно годный проект который удался на славу. Здесь нужно не просто в ритм нажимать на падающую стрелку как в осу мании или же (не дай боже) в фнф. Нужно запоминать движения всех монстров, ловушки и даже сколько раз нужно есть хилки. Некая головоломка, что в сочетании с ритм игрой даёт что-то новое и интересное. Рекомендую однозначно
时长3h:肥肠耗完,终于过了个困难难度,打击感特别爽,玩起来特别劲爆 时长5h新增:喜报,把那个困难刷到S了
I liked the challenge, but the difficulty on some levels spikes so much that I had to retry many times—to the point where I was considering uninstalling it.
Rift of the NecroDancer — это ритм‑игра, переосмысляющая идеи Crypt of the NecroDancer. Вместо привычного исследования подземелий здесь всё завязано на точном попадании в бит: на экране три (фактически четыре, а точнее у нас есть патерны атаки: влево, вправо, вперед - и вниз если все 3 дорожки сразу) дорожки, по которым бегут монстры, и игрок должен попадать в бит, атаковать и даже лечиться строго под ритм. Любая ошибка в тайминге тут же наказывается — механика «не попал в бит — потерял комбо/пропустил монстра - потерял здоровье» работает без поблажек. В роли Каденс у игрока всего десять жизней: пропустил десять врагов — и игра окончена. Сложность здесь не в исследовании или прокачке, а в чистом ритме и реакции. Одних монстров можно спокойно отбивать привычными нажатиями, другие маскируются за ловушками или появляются из уже побеждённых врагов, из‑за чего приходится реагировать почти интуитивно. Музыка — сердце игры: большая часть доступна бесплатно, часть фансервиса из других игр/от др. авторов продаётся отдельно. Плюс работает мастерская Steam: игроки создают и выкладывают свои треки, заметно расширяя библиотеку и реиграбельность. Ещё есть мини‑игры, полностью завязанные на ритме и выдержанные в общей стилистике. Сюжет абстрактный и довольно короткий — проходится примерно за четыре часа. Обучение при этом сделано неравномерно: базовые вещи объясняют подробно, вплоть до нюансов вроде «когда выдыхать» или «куда тянуться», но новые типы - нет, и времени привыкнуть почти не дают. Особенно резко ощущается сложность четвёртой импровизированной главы — она заметно выбивается из общего темпа и фрустрирует. И отдельно про "лгбт": никаких тематических акцентов в сюжете и диалогах нет. Единственное, что может смутить визуально, — образ тренера (лишь его ава в обучении), но на геймплей и содержание это никак не влияет. Цена для некоторых покажется завышенной с учётом продолжительности, но игра всё равно стоит внимания, если ты любишь ритм‑челленджи. Лучше брать по скидке: так и цена приятнее, и проще простить резкий скачок сложности. Проходная четверка из 5. Ждите следующих отзывов осенью. Казалось бы начали в июне первым джаст коуст, а теперь это, хахпх.
Keep getting combo breaks on perfects, infuriating
I love this game. :D
숙련도가 있기 전까진 내가 상좌우도 모르는 바보가 되어있을 수 있음 채보도 다양하고 콜라보도 맛도리고 꽤 재밌는 게임
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 8.2K | 94% | $14.99 | |
| $46.8K | 282 | 91% | $6.99 | |
| $53K | 134 | 96% | $14.99 | |
| $1.4K | 12 | 83% | $7.49 | |
| $882 | 7 | 86% | $8.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $912.1K | 471 | 91% | $79.99 | |
| $914.1K | 963 | 71% | $24.99 | |
| $914.2K | 1.2K | 93% | $24.99 | |
| $914.3K | 760 | 50% | $29.99 | |
| $914.4K | 3.5K | 82% | $7.19 | |
| $911.3K | 4.2K | 87% | $11.99 |