
Jump into a massive multiplayer playground! Bike, ski, snowboard, or wingsuit across an open world sports paradise where the rules are yours to make or break.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 18 → 49.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 32.2Kreviews | 82% | — | $2M |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1713 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
爽
best game ever
rfqa
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #28, worst BR #98 · 6 markets collected
Reviews, worldwide (the counter carries no country): 18.57/day in the week to Jul 30 → 38.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jest bardzo fajna polecam
打折入的,物超所值,非常好玩的休闲/竞技类游戏,启动器一坨,优化不好,画质有点落后,但是画面很美,超大开放性地图哪里都能去(这么大的3D地图居然一丁点空气墙都没有,点名某个国产3A空气墙游戏),载具种类有五六个,载具可以左右乱滚,死了可以回溯或者原地复活,有几种模式和操作自由度难度,物理特效雪啊也很棒,雪景和树林和裸山适合开上我的喇叭车溜达,就是可惜没有游戏内文字对话和快捷反应按钮不好打招呼,另外键位和菜单逻辑一坨屎,必须进入地图再退回到游戏界面,很多时候ESC都没用,好多该有的快捷键位都没,也不知道哪里有键位设置也可能压根就没有,而且感觉对键鼠党不太友好,竞技技术赛的时候,右手必须用鼠标修正速度太快歪掉的视角,同时还要控制特技,非常不友好,大部分时候都是自己玩,即便是联机里也是自己玩自己的,旁边会有即时在线的其他玩家,不过也没法交流,联机多人比赛感觉都太难了我不喜欢。另外,一如既往,垃圾育碧服务器,你个有离线模式的游戏,育碧登不上去给我离线模式也锁死是什么操作。 总结,一款瑕不掩瑜的好休闲游戏,希望优化一下。
土豆服务器垃圾育碧傻逼谷歌人机验证
根本进不去
老实说他的玩法和体验还是非常不错的,而且促销十几块就能拿下性价比还是很高的。但是最大的问题来了,入场bug特别多,我好几个朋友连不上服务器,还有不同机型bug也不一样,导致解决bug花费的时间巨大,还有我进场时的bug到现在也没有好的解决方案,每次就进场都得手动调参数,导致我对他的初印象极差,还有育碧什么时候换一下服务器,土豆快发芽了。
玩不了
GOD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6K | 84 | 39% | $24.99 | |
| — | 0 | — | — | |
| $14.1M | 86.5K | 79% | $8.99 | |
| $925.2K | 33.3K | 83% | $1.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $1.7M | 1K | 81% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 7.2K | 95% | $14.99 | |
| $2M | 4.1K | 84% | $19.99 | |
| $2M | 7.5K | 95% | $9.99 | |
| $2M | 3.1K | 95% | $29.99 | |
| $2M | 4.2K | 84% | $14.99 | |
| $2M | 3.4K | 95% | $24.99 |