
Jump into a massive multiplayer playground! Bike, ski, snowboard, or wingsuit across an open world sports paradise where the rules are yours to make or break.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 32Kreviews | 82% | — | $2M |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1585 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很爽
jj
yes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best CN #23, worst BR #98 · 6 markets collected
Reviews, worldwide (the counter carries no country): 18.57/day in the week to Jul 30 → 38.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game has a lot to explore. I have played for 15 hours and will probably play much, much more. I play on a ♥♥♥♥ of an old laptop but the game runs not to bad (it is a little laggy). from what i have understood, riders republic works best with controler, but works quite well with keyboard too.
THIS GAME IS ♥♥♥♥♥♥♥ ASS you will get a better experience playing steep and skate 3 individualty this game is fkn garbage the controls are ass the tricks are ass the movement is so increedably ass all the controles suck dog ♥♥♥♥ and nothing flows ts is pure dog ass and ive given it multiple attempts,.
peak game
This game is essentially what you’d get if you took SSX, Steep and Skate, then frankensteined them together to make this. Riders Republic is a very chill and fun arcade sports experience, featuring a massive number of different disciplines for you to play across (there are too many to list). The best part is that it’s entirely optional which ones you want to do and participate in. I recommend trying as many as you can, though, because they all feel different. There’s no “I’ve mastered one, so I’ve mastered all of them” scenario. There are 9 free sports disciplines, featuring 33 events, each with different ideas and fun little things throughout to keep it interesting while you work your way through them. This game does feature some major cons, however, despite how fun it is to play... The biggest one is microtransactions. I thought I was playing an EA game for a moment because 90% of the cosmetics for your character are locked behind microtransactions. The only way to get around this without paying for them is through loot boxes from the Season Pass, and even then, it’s RNG. So, if you’re big on character customisation, I’m sorry, but it’s extremely limited unless you get your wallet out. There are free outfits, but they are scummily hidden deep within the microtransaction shop. You’d probably not even see them if you weren’t specifically looking for them, which feels very exploitative. Also, quite a few of the sports are sitting behind paywalls. I expected that, though. Aside from the 9 free sports, if I were to put a number on it, there are about 6 or 7 other sports you can do if you decide to sink some money into this game. The biggest one being Skateboarding, which features entirely new areas for you to skate around in. Another downside is the multiplayer. Now, before I tell you what’s bad about it, let me tell you what is good about it: it’s ♥♥♥♥♥♥♥ awesome. You’ve got Mass Races with 60 players rampaging down a mountain pass in a triathlon-style event, Showdowns, 1v1s and other ways to go up against or team up with other players. The game does an excellent job of making it a non-pressure environment. I’m someone with really bad anxiety, so I get panicky when I do PvP, but this game makes it a breeze and actually makes it fun to do. Now, I did say there was a bad part, and it’s not really a bad thing, but you need * and I mean NEED * Crossplay to be turned on... ;I had it turned off for the first week and genuinely thought the game was dead. I saw 1 other player while i had it it turned off the entire time. Then I turned it on, and the game was alive. Very much alive, full lobbies left, right and centre. So yeah, TL;DR: Pretty solid game. Extremely fun and worth playing for the base game especially if you love arcade games. Unfortunately, it’s filled with exploitative microtransaction practices, so be careful if you’re not great with spending real money.
jeux magnifique
yes
垃圾服务器。。。。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6K | 85 | 39% | $18.74 | |
| — | 0 | — | — | |
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| $1.7M | 1K | 80% | $39.99 |
Related
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| $2M | 2.1K | 85% | $29.99 | |
| $2M | 997 | 50% | $59.99 | |
| $2M | 4.2K | 91% | $19.99 | |
| $2M | 3.6K | 61% | $29.99 | |
| $1.9M | 6.8K | 89% | $11.99 | |
| $2M | 4.9K | 82% | $14.99 |