
"Richman10" is a classic chess game in which players earn money by luck (dicing) and strategy (buying land and buying cards) to defeat other players. Fine arts adopt pure 3D Q version of the original painting style. Game modes include: story mode, biography mode, multi-person hot seat mode, network mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1/day in the week after.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
托管都比人会玩。运气游戏,外挂泛滥。80小时退坑。
垃圾土地公,破壞平衡
平衡性極差。而且前作的定位是建設類游戲,發展到10代後,綫上模式pvp收益大幅度升高,令人摸不着頭腦
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 9.1K | 95% | $7.99 | |
| $3.5M | 3.2K | 97% | $29.99 | |
| $3.4M | 5K | 85% | $24.99 | |
| $3.5M | 9.9K | 96% | $12.99 | |
| $3.4M | 3.6K | 80% | $29.99 | |
| $3.4M | 7.2K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 12K | 94% | $7.99 | |
| $1.2M | 30.2K | 91% | $1.74 | |
| $631.6K | 2.7K | 72% | $6.49 | |
| $51.9K | 124 | 81% | $16.99 | |
| $41.3K | 132 | 91% | $12.99 | |
| $17.1K | 73 | 82% | $4.89 |
Reviews, worldwide (the counter carries no country): 504.67/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一坨屎,要是真人pvp运气差我就认了。打你妈逼的人机还能一直倒霉,你家机器人是不是开局就在地图外建了个研究所,一局给一个遥控骰子?别跟老子犟,老子玩4代和8代就没受过这鸟气,谁买谁tm后悔。
垃圾游戏,逼人的会和不卡一到我的我的回合就卡,一直断开链接,是人类游戏?
小时候特别爱玩,真挺好玩的就是玩这个的太少了,只能跟朋友一起开黑有点意思,没多少路人玩
垃圾游戏,一直住院,全程没参与感
垃圾设计,能逆转局势的土地公能给6回合,脑子没问题吧,而且人机总是要什么有什么,平衡像依托
可以一个人闯关,也可以开房间拉好友一起玩,且在线联机人数觉得少还可以添加电脑人增加乐趣,开着语音玩一把能玩蛮久的,时间在欢声笑语中不知不觉过得很快。游戏里有很多地图可以选择,一定程度上延长了游戏的可玩性。虽然只是掷骰子,但配合商店的效果卡,整蛊敌人或者增加自己的收益也算是需要动脑筋去运营的。
戒赌神器,人机的骰子全是计算好的就等着你上钩呢
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.