
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm going to be honest here. I don't regularly play rhythm games, matter of fact, its one of my least played genres. I picked up this game because I wanted to get into rhythm games and saw so much positivity and people going feral for this game. But I'm not even 5 minutes into the game (based on the length of the osts) and I immediately am faced with a level designed to be as frustrating and annoying as possible, one where two of your most important senses actively sabotage you and prevent you from being able to perform, one where everything you've learned gets thrown out of the window, there is no tempo switches, there are no skipped beats, you can't trust audio cues or visual cues because they are more distorted than not. The level can be boiled down to "stop playing Rhythm Doctor and go act out what its like to be a metronome" because that's what it is, its made to prevent you from engaging with the game, all you do is count to 7 and press space on 7, that's it, that's the level. I would love to keep playing this as it seems genuinely good, but as a first time rhythm game player I just can't enjoy it because there's no way to just not play the level. Sure I could go back and "practice" with the other two tracks and their harder versions but what would be the point? Like I said the level actively goes against everything set up by the other levels. I physically cannot play the rest of the game because this level exists. So if you aren't a hardcore rhythm game fan I can't say I'd recommend playing, I'm going to because I want to experience more than the torment nexus I'm stuck in, but because the torment nexus is the 3rd level I don't even know if I'll get past it. "It might help to close your eyes." - Ian Edit 1: I finally got past them, it was not enjoyable, I felt nothing from beating them. Do you know what it took to beat them? No of course you don't it took muting all forms of audio except for the snare and clap to indicate the beat. I had to deprive myself of most of the game like some kind of ♥♥♥♥♥♥♥ monk in order to beat it. And my opinion of it got worse the further in I made it. At the end of the track your audio and visuals are basically entirely removed, literally metronome simulator, I wish I was joking. I will continue to play as I said I would and If I ever see anything like that again you will be the first to know. Edit 2: I think I hate this game, everything about it is antithetical to the word rhythm, they should've just called it doctor. The word rhythm would imply some kind of consistency, I found none here, I will probably play again because I have a bad habit of playing games I hate but I wish I wouldn't.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
quem precisa de enem se tem 9000 horas de OSU. tratei pneumonia com esquindo lelê, foi zica.
Such a great game and SO underrated I have heard no one talk about this absolute gem??? Stumbled on it through steam recommendations and I do not regret buying it. The gameplay is based off using one singular button which seems basic but they do such an incredible and creative job at making it really fun. The characters are packed with personality and story and you go through each one of their lives while jamming to banger after banger. The difficulty scaling is really smooth getting a little harder after each level but not to the point where it is insanely difficult (excluding bonus levels). There are some other cool tricks it does to shake up the gameplay, but if I get into it I would just be spoiling the game. SO GO PLAY IT. 10/10
스토리가 아름답고 난이도가 매워서 미들시 병원에 입원했습니다.. 아아.. 레 디 겟 셋 고
Thoroughly enjoyed this game. It was pretty difficult towards the end but I still had so much fun repeatedly failing the same level again and again. Would highly recommend all rhythm game lovers to give this game a try!
作者显然认为社会意义比游玩体验以及是否邀请玩家来玩更为重要。 这是一款你玩了之后仅仅因为分数不够高就要被制作组反复贬低的游戏。 1.这款游戏曲库不自由且有限必须在一首歌达到固定分数B以上才可以开启下一首,也就是说你如果卡关你就死定了。合理怀疑是因为体量不大想钳制玩家的一种手段。体验非常不自由。 2.节奏采取七次一判定的形式,但是与之而来的问题是歌曲的质量是否让这种形式仅仅是有节奏的数数而已,比如高难度歌曲会加入新的一条不和谐的慢速音轨,纯粹就是反直觉而已,并不会更为有趣。 3.判定严苛,只有pass和 fail,而且失误次数有限,有一种你边背课文边被找茬的感觉。 4.[b] 我认为最恶心的是故事与价值观。作为把玩家骗进去杀的第一章节使用了古典的武侠类,纯音乐,没歌词。我非常气愤的是里面有很多中文歌,歌词写得很烂而且我不想听的中文歌,抱怨工作很累但仅此而已的中文歌。还记得我们说它的判定机制非常严苛吗?初通关一首新歌我认为B+是非常不错的成绩,但你的B+底下会有诸如“还算凑合”“实习生”之类的评价,也就是说如此严苛玩了你这么久游戏只是被贬低。制作组估计认为“哎呀我们这是符合医生的现实情况,引人思考”,可是你们的游戏烂!而且恶意很大!作为门槛不低的游戏就需要反复练习,我凭什么要玩一个反复看不起我的游戏?同时反复游玩给我带来了一种类似创伤的体验,因为我反复看了一个人抱怨工作好几十遍,我不认为你们的歌词有文采,我不认为你们的小情侣爱情多甜蜜,这些事充满了社会刻板,在社会里他们统统会被我列为我讨厌的人,我不会主动接触这类信息。既然你写了文字那么这就不仅只是一个试图模仿节奏天国的音游,文字本身的质量不只是音乐的陪衬,而且我要说你们的节奏判定跟你们的狗屁歌词实在是低头擦不着腚,比如第三章boss。你们强迫我看了很糟糕的,只是重复现实牢骚与成见的文字,你们预设了一种价值判断,一切都像只是在重复那些不好好对待你的人,而且他们相当无趣。我不知道如何描述无趣的人。大概是小红书底下有一种感觉“我知道他们会怎么说“吧。[/b] 5.相当的媚俗,媚俗也就意味着价值判断,意味着没有感受与想象的空间。意味着媚俗之外再无可能性。 6.描绘了一个我讨厌的世界。
没想到有把音游和剧情结合的如此恰如其分不分彼此,演出也是超级棒真是脑洞大开。
Pirated the game but liked it so much so I bought it anyway
毫无争议的音游天花板.... 游戏机制非常简单,在第七拍按下按键,所有人,不管有没有节奏感,反应快不快,都可以体验,体会打节拍的乐趣。 而对于音游人,逐步渐进的难度考验的是多线程处理和节奏的多变与稳定。 原创的曲子,精彩的演出,动人的剧情,超爽的反馈....除此之外你还想要什么? 因为热爱,笨人凹全S+和全成就中....虽然艰难但我将严肃坚持!
Great game! Fun storyline and SMASHINGLY good music. Would recommend!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 39 | 95% | Free | |
| $107 | 1 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.5M | 24K | 98% | $19.99 | |
| $1.4M | 3K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4M | 18.2K | 81% | $34.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $14.4M | 31.4K | 96% | $19.99 | |
| $14.5M | 14.6K | 92% | $25.99 | |
| $14.5M | 9K | 80% | $19.99 | |
| $14.3M | 21.4K | 84% | $39.99 |