
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Top 1 rhythm game. This game does things to Windows that should not be allowed by any game engine.
Beginning of the game: Okay, cute, fun, not sure I totally see how this is a full game. End of Act 1: Okay, that was interesting... End of Act 2: What? Huh? End of Act 5: Oh my god. This is the most anime (complimentary) thing I've ever seen. End of Act 7: *Tears in my eyes* All of video game development lead to this moment and it was all worth it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Without any exaggeration, this is one of the greatest games I've ever played. I could go on for literal pages about how phenomenal this game is and why it hits so. damn. hard. But instead, just buy it, dawg. I promise it's worth your money.
好玩 游戏内提供了超过12种机制 从最基础的7拍子到大杂烩 游戏内的剧情也非常好 游戏的机制包含音乐和医疗的知识 就算你只是一个普通人也能当医生 游戏内更是直接提供了编辑器 可以导入音乐 开始自己的独特治疗
Incredible rhythm game. Just tap on the seventh beat. You just need one button to play. You get audio cues for the first 6 beats, and you just need to press on the 7th beat. Easy. Well, until the game tells you to work with multiple rhythms at once, or gives a different kind of beats where you need to press on the 2nd beat instead, and so on. The core of the game is so simple, yet it's developed in such an amazing way with a variety of ways to play. The game also comes with a story! I think the story itself is fine, it's nothing to write home about, but it's still pretty good compared to many rhythm games. Also, the story is engaging, and it leads to gameplay surprises. The soundtracks are excellent -- a rhythm game ought to have good songs, after all. And most of them are custom made, since usual songs don't fit well into the Rhythm Doctor gameplay. The graphic design is crisp; the pixelated art is readable. And being a rhythm game, it has custom charts with a lot of people designing them. Now, the same developer also made A Dance of Fire and Ice. I think ADOFAI is actually better than Rhythm Doctor if you focus primarily on the song and chart contents; I think it's more expressive. But you play Rhythm Doctor primarily for the story and surprises. And it's a delight. Do I recommend this? I think I would recommend ADOFAI slightly more, especially because it's cheaper. But Rhythm Doctor is excellent and very much worth it too, and you'll find an experience unlike any other.
音乐非常好听,时不时就想点进来听歌,百玩不腻的一款音游,所有人都来支持我们节奏医生好吗好的,爱来自中海医院🥺❤️
本来一开始我是抱着会退款的心情买的这个游戏,因为之前在网上有看过实况觉得操作难度有点高,但是看到夏促打折了索性买来试一试,没想到超级无敌好玩,一开始数1234567的游戏怎么会变成后面那个样子哈哈哈哈,游戏里也穿插一些小剧情,可玩性挺高的,就是玩三条线同时的时候真的感觉脑袋要裂开了,完全是按完你的按你的,按完他的按她的。总之,非常好玩,推荐!
For being a rhythm game that requires only a SINGULAR button imput to play, it can get surprisingly hard in ways one wouldn't be able to imagine- and I LOVE IT
quem precisa de enem se tem 9000 horas de OSU. tratei pneumonia com esquindo lelê, foi zica.
I'm going to be honest here. I don't regularly play rhythm games, matter of fact, its one of my least played genres. I picked up this game because I wanted to get into rhythm games and saw so much positivity and people going feral for this game. But I'm not even 5 minutes into the game (based on the length of the osts) and I immediately am faced with a level designed to be as frustrating and annoying as possible, one where two of your most important senses actively sabotage you and prevent you from being able to perform, one where everything you've learned gets thrown out of the window, there is no tempo switches, there are no skipped beats, you can't trust audio cues or visual cues because they are more distorted than not. The level can be boiled down to "stop playing Rhythm Doctor and go act out what its like to be a metronome" because that's what it is, its made to prevent you from engaging with the game, all you do is count to 7 and press space on 7, that's it, that's the level. I would love to keep playing this as it seems genuinely good, but as a first time rhythm game player I just can't enjoy it because there's no way to just not play the level. Sure I could go back and "practice" with the other two tracks and their harder versions but what would be the point? Like I said the level actively goes against everything set up by the other levels. I physically cannot play the rest of the game because this level exists. So if you aren't a hardcore rhythm game fan I can't say I'd recommend playing, I'm going to because I want to experience more than the torment nexus I'm stuck in, but because the torment nexus is the 3rd level I don't even know if I'll get past it. "It might help to close your eyes." - Ian Edit 1: I finally got past them, it was not enjoyable, I felt nothing from beating them. Do you know what it took to beat them? No of course you don't it took muting all forms of audio except for the snare and clap to indicate the beat. I had to deprive myself of most of the game like some kind of ♥♥♥♥♥♥♥ monk in order to beat it. And my opinion of it got worse the further in I made it. At the end of the track your audio and visuals are basically entirely removed, literally metronome simulator, I wish I was joking. I will continue to play as I said I would and If I ever see anything like that again you will be the first to know. Edit 2: I think I hate this game, everything about it is antithetical to the word rhythm, they should've just called it doctor. The word rhythm would imply some kind of consistency, I found none here, I will probably play again because I have a bad habit of playing games I hate but I wish I wouldn't.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 39 | 95% | Free | |
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