
rFactor 2 is a realistic, easily extendable racing simulation that offers race customization, great graphics, outstanding multiplayer and the height of racing realism. It features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.
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Prices
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About
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Physics
Updated to use multi-core CPU technology
Advanced physics engine
Newly updated tyre model
Driving surface construction, even painted line thickness, affects grip levels
Engine boost and Turbo modeling
Complex aerodynamics
Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
Real-time day/night lighting transitions
Realistic wet/dry weather transitions
Dynamically laid rubber increases grip throughout racing session(s)
Rubber chunks (“marbles”) roll off tyres and can affect grip
Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
Dynamically drying racing line after rain
Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
Real-time day/night lighting transitions
Projected headlights for night time driving
Open VR support for multiple headsets
Look to apex and head motion tracking support
DX11 advanced graphics engine
Real-time day/night transitions
Adjust player and opponent volume ratio
See the apex with the Look Ahead slider
Adjust your seat and mirror while in the driver’s seat
Updating real-time scoring towers
Expanded and enhanced gauge and LCD features for vehicle cockpits
Improved loading times
Updated sound engine
Changing engine sounds based on upgraded vehicle performance
Gameplay
New AI who will race for and defend positions
Define AI opponent types, strength and aggression
Races can be lap based, time based or both
Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
“Resume from Replay” allows you to resume a race from a saved replay
Full screen monitor and ability to rewind
Freely move camera from any position including the ever famous exclusive Swingman
Spectator mode
Multiplayer
Opponent car skins automatically transmitted
Completely new multiplayer engine
Dedicated server
Native voting system
Add AI to multiplayer games
Boot and ban player lists that can be passed around
Security checks to combat potential cheating
Open Architecture
Support for modder created car,track and plugin content
Fully adjustable Showroom, UI and HUD layouts
More Plugin Interfaces
Easy to use customizable multi-language support
Rules to simulate different types of racing
Completely customize your controller
Drop in new vehicle liveries
Cars and Tracks
Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on
Steam Workshop support for installing cars and tracks
For a current list of cars and tracks shipped with the simulation visit the Studio 397 website
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best Physics in the market just feels abandoned wish modding was more accessible as well as more saturated like assetto corsa. This is a what could have been game so much potential
Ghost town. That's what rFactor 2 is. I tried an online race. There were two of us until the race started. Then it was just me. This is in the official Daily Race. I can only access the Beginner race. The other two don't exist. On a positive note, the AI are only a little stupid, so solo races aren't too bad. There's a "Career Ladder" coming soon, but we don't know what "soon" means exactly, so, yeah, there's that. Frankly, even having access to all the contect through Race Control Pro+ does nothing for this game when there are no people playing it. Sad really, considering the racing is actually quite good, it has a lot of tracks and cars, and could be a lot of fun with full grids.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definetly the best tyre-model available today together with Le Mans Ultimate (a de-facto direct son) and rFactor1-GTR2-AMS1-RaceRoom. Here you feel the asphalt and you don't get the boring dry fly-over-the-track of iRacing/AC/ACC/AMS2. Such a great game with great DLCs and an online community with free downloads.
A reference in the world of sim racing I got rF2 when it was published, and I ahve had plenty of fun with it. The free content in the base game are good also a lot of free dlc in the workshop. The paid DLC is top notch, I particlarly like endurance cars and BTCC. The servers work fine, the is a realtively small number of people in the servers, probably most switched to LMU.
This game following Paradox business model, nuff said!! You get bare minimum and need to complete this game with crazy amount of DLC's!
rFactor 2 is a racing simulator that sets a high bar for realism and immersion in the world of virtual motorsports. Developed by Studio 397, this title is renowned for its detailed physics engine, dynamic weather systems, and highly customizable racing environments. It appeals primarily to racing enthusiasts who crave an authentic driving experience rather than casual arcade-style gameplay. The level of depth here is remarkable, and the game’s complexity can be both its greatest strength and a barrier for newcomers. At the core of rFactor 2 is its advanced physics simulation. Every nuance of vehicle behavior, from tire grip and suspension movement to weight transfer and aerodynamic effects, is modeled with painstaking accuracy. This attention to detail translates into cars that feel genuinely responsive and challenging to control, demanding skill and precision from the player. Whether you’re sliding through hairpin turns or carefully managing tire wear over a long race, the feedback from the simulator feels tactile and realistic. It’s clear that the developers have aimed to recreate the thrill and tension of real-world racing as closely as possible. The dynamic weather and track conditions are another standout feature. Rain doesn’t just change the visuals but impacts grip and handling dramatically, with standing water creating puddles that affect traction and increase the risk of aquaplaning. Track temperatures fluctuate during the race, influencing tire performance and strategy, which adds a strategic layer that few racing games manage to capture. The changing environment keeps each race unpredictable and engaging, forcing drivers to adapt their approach constantly. Customization and modding are strong suits of rFactor 2. The community has produced an extensive library of cars, circuits, and skins, vastly extending the game’s replayability. Officially, the game includes a diverse roster ranging from open-wheel formula cars to touring cars and endurance racers. Each vehicle category offers unique challenges, and switching between them feels like jumping into completely different driving worlds. The inclusion of endurance racing also means managing fuel and pit strategies is vital, adding another layer of realism and complexity. Multiplayer is a major focus, and rFactor 2 supports competitive online racing with dedicated servers and matchmaking that cater to serious sim racers. The multiplayer community is active, often hosting organized leagues and events that mimic professional racing calendars. This fosters a vibrant competitive scene where consistency and clean racing etiquette are highly valued. However, new players may find the learning curve steep, and the community can sometimes feel intimidating for those unfamiliar with sim racing culture. Graphically, the game strikes a balance between realism and performance. While it may not boast the flashy visual effects of some newer racing titles, rFactor 2 delivers detailed car models, accurate track layouts, and realistic lighting that contributes to immersion. The cockpit views are particularly well done, featuring fully functional dashboards and mirrors that enhance the sense of being behind the wheel. Sound design is equally impressive, with authentic engine noises, tire screeches, and environmental sounds that add depth to the racing experience. On the downside, rFactor 2 can feel overwhelming to beginners due to its steep learning curve and technical setup. Fine-tuning car setups requires patience and knowledge, and the vast array of options may intimidate casual players. The user interface, while functional, sometimes lacks polish and accessibility compared to more mainstream racing games. Occasional bugs and stability issues have also been reported, though ongoing updates have steadily improved performance and content. In summary, rFactor 2 is a premier simulation racing experience tailored for players who appreciate detailed mechanics, realistic physics, and strategic depth. It’s not designed for casual pick-up-and-play but rather for those willing to invest time mastering its systems and engaging with its competitive community. The game’s rich modding scene, dynamic weather, and authentic driving feel make it a standout title in the sim racing genre, providing a deeply satisfying and continually evolving racing platform for enthusiasts worldwide. Rating: 7/10
the server setting up to play with friends is a joke, then they have the audacity to charge $1 per hour to use their servers. If you want a good sim to race ai online with friends use ams2. The server setting up situation here is a complete joke and almost feels force ably bad to entice spending fore server credits
this is not even a game, its an advertisement for the 7 billion DLCs
Old but gold. Still the best handling. The only downside is the amount of paywalled official content, but the mods make up for it.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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