
Experience the newest tactical RPG from the creators of Girls’ Frontline. Some 30 years in the future, AU agent Mendo and the mysterious girl Jefuty find themselves in gruesome battles against armed URNC forces…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 20 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你们好啊 我是潜行关卡 我要让你被发现直接任务失败了 你们好啊 我是战争迷雾 我要逼着你用扫描仪还限制使用次数了)(这游戏放在17年左右我还在沉迷少前的时候玩那很好 但是放到现在对我来说就是究极折磨 没有了厨力加成这游戏就只能算是综合来说比较稍微优秀的战旗游戏 很适合少前玩家&抖M )(我看前四章所有关卡都没有第五章第一幕爽(菲乌南联特务小队:需要针对敌人切换武器、只有两个火力输出、必须来回跑位使用道具(纯爷们贝利亚&基里尔:高贵的无衰减范围伤害、无次数限制火箭筒、能直接从空屋里叫出一车面包人
火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?火种行动DLC呢?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The balance in this game is absolute trash. Stealth missions absolutely ridiculous with its randomness. Game likes to put stick into your wheels with situations you could not predict without knowing about them beforehand. Truly one of the worst "Tactical" game i have ever played. The only redeeming quality (Outside the visuals. They are great) of the game is chapter 4. With the way it works and structures its the best part of the game and has a great synegry with story. If the entire game was like chapter 4 but much bigger it could be much better game but otherwise this game is not worth it.
Fantastic game, just the right amount of difficulty and levels that make you think and use all the resources at your disposal. The story and worldbuilding are great and make you want to keep playing for the full 100 hours. Well worth the price tag.
思前想后还是决定给个差评。被2-3劝退,属于饱受诟病的潜行关。这关我以收集完地图上的所有道具外加S评价为目标来游玩,结果在最后发现终点上方的2个机枪是无解的。解释一下,正常游玩时只能关掉终点上方的2个机枪或者下方的2个机枪,因为下方有2个道具,所以想收集完道具必然会想到关掉终点下方的2个机枪。起初我想靠蒙德的复活硬扛过终点上方的2个机枪,结果制作者早就想到玩家会这么做,让2个机枪在我方每次行动前都能够射击一次,因此靠复活硬扛过去是行不通的,于是我偷鸡失败,只能作罢。由于实在没有耐心再继续玩下去,我查看了其他玩家的攻略视频,结果发现地图上有隐藏的机关可以关掉所有的陷阱和机枪,然后可以大摇大摆地收集道具以及隐藏的道具,当时我的感受简直是WTF,这让我一直以来耐心地探查陷阱,收集地图上的所有道具并达成S评价的尝试完全是个笑话。 另外挑些刺: 一、战棋游戏有和关卡评价相关的回合数限制,想拿高评价很不自在。 二、需要反复地SL试错才能玩好的游戏,这种游戏的体验我想大多数人都不会觉得爽快,更多的是折磨。SL多了甚至都能把版背下来了,可以直接无视一些陷阱,未卜先知,不知道设计者看到这些操作会作何感想。我觉得对普通玩家来说不在意评价随意玩才是正确的游玩方式,不过无奈游戏有很强的拿高评价的导向。 三、敌人的AI低。敌人会因为玩家的铁丝网之类的道具的影响而傻傻地站在一起,从而给我方制造绝好的输出机会。我觉得这属于是利用敌人AI低的漏洞而取得的优势,和战棋游戏所需的策略并没有什么太大的关系。 四、休闲难度并不休闲。
Симулятор отчаяния
AVENGING POLAND PRANK [b] (GONE WRONG) (GONE SEXUAL) (CONDEMNED TO ETERNAL DAMNATION) (AGARTHANS SHOWED UP) [/b]
先说评分 8.4/10.0 在国内二游厂商不愿意做单机的现在,羽中也站了出来,靠着GF那每个月那少得可怜随时可能关服的收入历经数年终于做出了《逆向坍塌:面包房行动》,不过可惜的是它生错了时候。 首先,我并非该公司的粉丝,就是个臭打游戏的罢了,我仅凭着对羽中叙事造诣的信任购买了这款游戏,毕竟对于剧情优秀、画风合我胃口的二单,我向来毫无抵抗力,因此即便在舆论风暴最肆虐的时节,我依然选择了理智,选择了在首发日以原价购入——不过可惜的是因为某些原因我直至今日才真正通关。 剥离所有粉丝滤镜,这款被舆论浪潮冲洗的作品本不该止步于粉丝向作品,无论是其剧情还是玩法即便脱离GF依然闪耀着独特的光芒,这相比于其它粉丝向作品是十分难得的,可以说只要你不是实在不好这口的人然后被人逼着玩,它都是一款瑕不掩瑜的佳作(当然潜行是真石哈我是真不喜欢),尤其是那种鏖战半个小时甚至数个小时以少胜多完美过关的快感,如果没有用心的关卡设计绝对是难以做到的。 当然这时可能就有人说了,没了解过GF剧情压根根本看不懂讲的啥巴拉巴拉,游戏关卡堆怪严重巴拉巴拉啥的,什么角色道具设计不行巴拉巴拉啥的,我觉得这种类型的评论是不太有参考性的,就我个人而言,第一我完全不了解GF剧情,第二我不是喜欢战棋那类人(但是我喜欢CRPG),但是我完全就是很爽的玩下来了,至少从道具、关卡、角色上我都没用出什么问题,不过潜行关对我来说是最大的败笔,除了前两关我全是看攻略的,玩的我十分痛苦,这也是我对该作品最不满的地方。剧情的话我没有看太多碎片的剧情,只认真看了主线,你要说没看过GF看不懂我是肯定不认可的,顶多了就是世界观看不懂,但也绝对影响不到你过主线剧情,所以可以放心玩。 现如今尽管风评已然回转,但《逆向坍塌:面包房行动》的成绩终归是再难提升,通关时,望着屏幕前孤独向前走的洁芙缇,听着《Innocence》,我不禁思考:若它诞生在口碑的盛夏,是否会在国单市场绽放出完全不同的光景? 最后,我还是充满了遗憾,我不知道以GF2的现状面包房续作何时能够登场哪怕是个小说,或许破产了也做不出来吧,但我依然期望,期望着《火种行动》,期望着蒙德能够救出洁芙缇的那一天。 [spoiler] 还有,去他妈的二游!去他妈的社区! [/spoiler] 2025.4.29
Amazing game all around. The story is a bit of a slow burn that eventually builds to an absolutely brilliant payoff. The main cast are all unique and memorable adding so much personality into the events. I was really satisfied with the way everything played out and was left just wanting more. Gameplay is some of the best out there for a tactical RPG. Game starts off fairly easy while eventually building in difficulty in a way that really tests your accumulated knowledge and ability to solve problems. One particular mission stands out in chapter 2 as being your first true test and getting past it the first time was incredibly satisfying. I personally did not mind the stealth sections save for 2 very specific missions, and even inside of those it wasn't a hard requirement. I loved the gameplay so much I immediately went and played through the game a second time after finishing it, something I've almost never done before in my life. There's just so much to love here. Strongly recommend giving this one a try if you like turned based tactical RPGs alongside a masterfully crafted story.
Pretty good game. I bought it at launch, but I work for a living, so I still haven't beaten it over a year later.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 3.9K | 82% | $34.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 3.2K | 70% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.9K | 1.3K | 93% | $1.49 | |
| $2.6K | 16 | 88% | $5.59 | |
| — | 0 | — | — | |
| $1.1M | 726 | 71% | $49.99 | |
| $279.2K | 567 | 71% | $19.99 | |
| $71.8K | 42 | 88% | $59.99 |